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Yes....wait...wat?
is there really that much content? lol
...o-oh my...Yes, there really is that much content in DQ9. I'm 300 hours in and there's still a ton left to do.
wrong wrong wrong, shadow dragon was easy. i beat it many times without max levels or rng abuse, only time that was necessary was hardest difficulty. solid strategy is all you need.Yes, I have dragon quest 9. I used to have two copies but my DS went missing with one of the copies. I haven't played since really. My fiancee also has a copy and she is at Upover now.
I am not a big fan of skill barriers. In order to compete in Fire Emblem Shadow Dragon you had to have max level characters as well as having done some RNG abuse. However there is a difference between RPG barriers and fighting game skill barriers. L canceling is what I would consider a tech barrier for Melee. Being able to consistently perform it brough a sense of accomplishment to players. It could also be argued that is added depth to the game. I saw some good arguments as to why auto cancelling aerials and L cancelling is the same, but I am not sure where to stand. A lot of players really like the techy stuff.
official tournaments are 2 vs 2 where perfect pokemon aren't necessary. in 1 vs 1 play you need perfect or at least flawless (pokemon with an IV of "x") to be competitive against the better players. however, nintendo doesn't do those anymore! there is absolutely no reason not to hack unless you're doing a nintendo sanctioned event. even if you are, it'd make your life easier to go on smogon and simply buy replicated ones for $5 a pop and save yourself a LOT of time.on the subject of ar codes and hacking abuse and whatnot...
ar hacking - useless for 90% of the populous. they check for these things at official tourneys, and with pokemon online, whats the point. why have hard copies of these pokes if you will never use them for anything? if you play online against random people well sure maybe, but seems pointless to me.
in game exploitations - the iv glitch one is annoying as hell yes, ive done it once and doubt ill ever do it again, also doubt ill ever raise another poke because i dont plan to go to any tourneys. raised 8 pokes in plat the hard way, grinding them all to 100, never again. raised 10 more with ar rare candy code.
Your friend has obviously never met Azen.
Burrrrrrn
One of my friends said my Falco is getting technical.
like lie technical.
I felt proud.
Battle between GTFO and Thunderhorse started!
Tier: BW OU
Variation: +31, -48
Rule: Rated
Rule: Sleep Clause
Rule: Species Clause
Rule: Wifi Battle
Thunderhorse sent out [B]GoddamnitGuy[/B]! (Mienshao)
GTFO sent out [B]Celebi[/B]!
Start of turn 1
[B]GoddamnitGuy[/B] used Fake Out!
A critical hit!
The foe's [B]Celebi[/B] lost 34% of its health!
[B]GoddamnitGuy[/B] is hurt by its Life Orb!
The foe's [B]Celebi[/B] flinched!
Start of turn 2
[B]GoddamnitGuy[/B] used U-turn!
It's super effective!
The foe's [B]Celebi[/B] lost 65% of its health!
The foe's [B]Celebi[/B] fainted!
[B]GoddamnitGuy[/B] is hurt by its Life Orb!
Thunderhorse called [B]GoddamnitGuy[/B] back!
Thunderhorse sent out [B]UStupidNiggr[/B]! (Klinklang)
GTFO sent out [B]Forretress[/B]!
Start of turn 3
[B]UStupidNiggr[/B] used Volt Switch!
The foe's [B]Forretress[/B] lost 15% of its health!
Thunderhorse called [B]UStupidNiggr[/B] back!
Thunderhorse sent out [B]Oh Jaezus[/B]! (Hydreigon)
The foe's [B]Forretress[/B] used Stealth Rock!
Pointed stones float in the air around Thunderhorse's team!
The foe's [B]Forretress[/B] restored a little HP using its Leftovers!
Start of turn 4
[B]Oh Jaezus[/B] used Flamethrower!
It's super effective!
The foe's [B]Forretress[/B] lost 90% of its health!
The foe's [B]Forretress[/B] fainted!
GTFO sent out Chandelure!
Start of turn 5
Thunderhorse called [B]Oh Jaezus[/B] back!
Thunderhorse sent out [B]WellIDUNNO[/B]! (Reuniclus)
The foe's [B]Chandelure[/B] used Calm Mind!
The foe's Chandelure's Sp. Att. rose!
The foe's Chandelure's Sp. Def. rose!
Start of turn 6
The foe's [B]Chandelure[/B] used Shadow Ball!
It's super effective!
[B]WellIDUNNO[/B] lost 409 HP! (100% of its health)
[B]WellIDUNNO[/B] fainted!
Thunderhorse sent out [B]Oh Jaezus![/B] (Hydreigon)
Pointed stones dug into [B]Oh Jaezus![/B]
Start of turn 7
The foe's Chandelure used Shadow Ball!
It's not very effective...
[B]Oh Jaezus[/B] lost 133 HP! (39% of its health)
Oh Jaezus's Sp. Def. fell!
[B]Oh Jaezus[/B] used Dark Pulse!
It's super effective!
The foe's [B]Chandelure[/B] lost 100% of its health!
The foe's [B]Chandelure[/B] fainted!
GTFO: wrong move -.-
GTFO sent out Haxorus!
Start of turn 8
Thunderhorse called [B]Oh Jaezus[/B] back!
Thunderhorse sent out [B]UStupidNiggr[/B]! (Klinklang)
Pointed stones dug into UStupidNiggr!
The foe's [B]Haxorus[/B] used Dragon Claw!
It's not very effective...
[B]UStupidNiggr[/B] lost 94 HP! (31% of its health)
The foe's Haxorus is hurt by its Life Orb!
[B]UStupidNiggr[/B] restored a little HP using its Leftovers!
Start of turn 9
Thunderhorse called [B]UStupidNiggr[/B] back!
Thunderhorse sent out [B]UGonFnshThat[/B]! (Thundurus)
Pointed stones dug into UGonFnshThat!
The foe's [B]Haxorus[/B] used Dragon Dance!
The foe's Haxorus's Attack rose!
The foe's Haxorus's Speed rose!
Start of turn 10
[B]UGonFnshThat [/B]used Thunder Wave!
The foe's [B]Haxorus[/B] is paralyzed! It may be unable to move!
The foe's [B]Haxorus[/B] is paralyzed! It can't move!
Start of turn 11
Thunderhorse called [B]UGonFnshThat[/B] back!
Thunderhorse sent out [B]UStupidNiggr[/B]! (Klinklang)
Pointed stones dug into UStupidNiggr!
The foe's [B]Haxorus[/B] used Dragon Claw!
It's not very effective...
[B]UStupidNiggr[/B] lost 126 HP! (42% of its health)
The foe's Haxorus is hurt by its Life Orb!
[B]UStupidNiggr[/B] restored a little HP using its Leftovers!
Start of turn 12
[B]UStupidNiggr[/B] used Gear Grind!
The foe's [B]Haxorus[/B] lost 31% of its health!
The foe's [B]Haxorus[/B] lost 29% of its health!
Hit 2 times!
The foe's [B]Haxorus[/B] used Dragon Dance!
The foe's Haxorus's Attack rose!
The foe's Haxorus's Speed rose!
[B]UStupidNiggr[/B] restored a little HP using its Leftovers!
Start of turn 13
[B]UStupidNiggr[/B] used Gear Grind!
The attack of UStupidNiggr missed!
The foe's [B]Haxorus[/B] used Earthquake!
It's super effective!
[B]UStupidNiggr[/B] lost 92 HP! (31% of its health)
UStupidNiggr fainted!
The foe's Haxorus is hurt by its Life Orb!
Thunderhorse sent out [B]GoddamnitGuy[/B]! (Mienshao)
Pointed stones dug into GoddamnitGuy!
Start of turn 14
[B]GoddamnitGuy[/B] used Fake Out!
The foe's [B]Haxorus[/B] lost 10% of its health!
The foe's Haxorus fainted!
GoddamnitGuy is hurt by its Life Orb!
GTFO sent out [B]Dusknoir[/B]!
The foe's Dusknoir is exerting its Pressure!
Start of turn 15
[B]GoddamnitGuy[/B] used U-turn!
It's not very effective...
The foe's [B]Dusknoir[/B] lost 13% of its health!
GoddamnitGuy is hurt by its Life Orb!
Thunderhorse called [B]GoddamnitGuy[/B] back!
Thunderhorse sent out [B]Count_Kiaser[/B]! (Conkeldurr)
Pointed stones dug into Count_Kiaser!
The foe's [B]Dusknoir[/B] used Shadow Punch!
[B]Count_Kiaser[/B] lost 111 HP! (29% of its health)
[B]Count_Kiaser[/B] restored a little HP using its Leftovers!
The foe's [B]Dusknoir[/B] restored a little HP using its Leftovers!
Start of turn 16
[B]Count_Kiaser[/B] used Payback!
It's super effective!
The foe's [B]Dusknoir[/B] lost 34% of its health!
The foe's [B]Dusknoir[/B] used Mean Look!
[B]Count_Kiaser[/B] can no longer escape!
[B]Count_Kiaser[/B] restored a little HP using its Leftovers!
The foe's [B]Dusknoir[/B] restored a little HP using its Leftovers!
Start of turn 17
[B]Count_Kiaser[/B] used Bulk Up!
Count_Kiaser's Attack rose!
Count_Kiaser's Defense rose!
The foe's [B]Dusknoir[/B] used Pain Split!
The battlers shared their pain!
[B]Count_Kiaser[/B] restored a little HP using its Leftovers!
The foe's [B]Dusknoir[/B] restored a little HP using its Leftovers!
Start of turn 18
[B]Count_Kiaser[/B] used Bulk Up!
Count_Kiaser's Attack rose!
Count_Kiaser's Defense rose!
The foe's [B]Dusknoir[/B] used Earthquake!
A critical hit!
[B]Count_Kiaser[/B] lost 244 HP! (64% of its health)
[B]Count_Kiaser[/B] restored a little HP using its Leftovers!
The foe's [B]Dusknoir[/B] restored a little HP using its Leftovers!
Start of turn 19
[B]Count_Kiaser[/B] used Payback!
It's super effective!
The foe's [B]Dusknoir[/B] lost 76% of its health!
The foe's [B]Dusknoir[/B] used Earthquake!
[B]Count_Kiaser[/B] lost 43 HP! (11% of its health)
[B]Count_Kiaser[/B] fainted!
The foe's [B]Dusknoir[/B] restored a little HP using its Leftovers!
Thunderhorse sent out [B]Oh Jaezus[/B]! (Hydreigon)
Pointed stones dug into Oh Jaezus!
Start of turn 20
[B]Oh Jaezus[/B] used Dark Pulse!
It's super effective!
The foe's [B]Dusknoir[/B] lost 23% of its health!
The foe's [B]Dusknoir[/B] fainted!
GTFO sent out [B]Archeops[/B]!
Start of turn 21
The foe's [B]Archeops[/B] used Agility!
The foe's Archeops's Speed sharply rose!
[B]Oh Jaezus[/B] used Dark Pulse!
The foe's [B]Archeops[/B] lost 100% of its health!
The foe's [B]Archeops[/B] fainted!
Thunderhorse won the battle!