321BOOM
Smash Journeyman
same thing ;pwhats the difference between wing renewing and wing refreshing?
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same thing ;pwhats the difference between wing renewing and wing refreshing?
Stutter step or something?im not sure what this move is called, (maybe angelic step?)
but how do i slide backwards and do a fsmash at the same time?
Dair, how do you momentum cancel with that o_0is side b good for momentum canceling?
hmm, could be, but that was the second time that i spiked him with Dair.must've caught him right as his invincibility on the ledge wore off and bounced him off of the stage. or at least i am assuming
You sure it wasn't dtilt?i was surprised when i spiked my brother with a Dair while he was on the ledge.
does anyone know more about this?
comleteley seriousI don't know if you're being serious
completeley sureYou sure it wasn't dtilt?
THAAAAAAT explaines everything.
You're right. I think I went by K -prime or pit guides, which would need to be changed.According to http://www.smashboards.com/showthread.php?t=243314
Dair is 2 frames quicker than fair
Nice,Olimars are easy when you learn to rush. Pikman have less priority to none. You can stops his grabs because when you get grabbed, you can still attack before you reach him.
im having a hard time pictureing this. Uair from the ledge is usually used to get the opponent away from the ledge, but your jumping on to the stage which would leave you in a horizontal position if not over him.I think I have some olimar matches being uploaded sometime soon. Not sure where but I'll look into it.
What does everyone think about Uair from the ledge onto the stage? The times I've done it it has worked well and you can suually buffer it into a very quick Utilt.
If the opponent is standing on the stage shielding and you hit them with Uair then it's almost certain you'll poke them with Utilt.
Uair coming back on stage is great from below. Nair is horrible because there's too much ending lag.im having a hard time pictureing this. Uair from the ledge is usually used to get the opponent away from the ledge, but your jumping on to the stage which would leave you in a horizontal position if not over him.
it would be easier to understand if you said Nair cuz idk how Uair would hit
There is no lag from Nair on to the stage from the ledge if you do it correctly.Uair coming back on stage is great from below. Nair is horrible because there's too much ending lag.
yeah and on top of that you can follow up with a utilt since it comes out on like frame 1..its usefull in some situations with all the hit frames your throwing out thereThere is no lag from Nair on to the stage from the ledge if you do it correctly.
I'm wondering how one attacks in midst-grab :3I think I have some olimar matches being uploaded sometime soon. Not sure where but I'll look into it.
What does everyone think about Uair from the ledge onto the stage? The times I've done it it has worked well and you can suually buffer it into a very quick Utilt.
If the opponent is standing on the stage shielding and you hit them with Uair then it's almost certain you'll poke them with Utilt.
Has to be frame-perfect, and most people can't do it. Plus, jumping onto the stage with an attack shouts, "PLEASE GRAB ME."There is no lag from Nair on to the stage from the ledge if you do it correctly.
Frame 2, and only up close. Other than that, 2nd hit is frame 7.yeah and on top of that you can follow up with a utilt since it comes out on like frame 1..its usefull in some situations with all the hit frames your throwing out there
for momentum canceling, fair lets you jumps sooner because less total frames.
Dair for fast falling because it's hit box ends the fastest.
The only true combo with pit is to learn how to arrow loop.
Just learn your timing, you can basically do anything now.
I'm training on perfect arrow techniques, but they connect. I can do arrow loop > WOI bair. needs control.
Don't spam arrow loops, its gets predictable like glide tossing peaches or tornadoes.
Pits info is never finished.
Olimars are easy when you learn to rush. Pikman have less priority to none. You can stops his grabs because when you get grabbed, you can still attack before you reach him.
Gonna test how to avoid luigi's Up -b after the jab.
crouching cuts the jab stun, there is landing lag, in the few available frames like 4 or so,
should I try Up B, and see if invincibility frames help, Down-B to super armor it?
I need help getting a device to record, like a web video program.
it isnt that hard. and it used if your opponent is really close to the edge to change it up. and its still fast enough to follow up, but overall using nair to get on the stage should very rarely used to get on.VERY RARELYHas to be frame-perfect, and most people can't do it. Plus, jumping onto the stage with an attack shouts, "PLEASE GRAB ME."
You can grab through Nair, trust me. That's why it's a dumb move.
Frame 2, and only up close. Other than that, 2nd hit is frame 7.
yeah thats about the best way to put itI believe we shouldn't banish Nair, it has feelings too
As with all moves, there's a time when we could make use of it.
I'll give it to you there, but offensively, it's meh at best.Pretty much. It may not be as useful as his other moves, but it's still pretty handy.
Like for example, it quickly gets rid of latched pikmin anywhere on the body.
True, but I find those times rarely. IMO it's best used against fatties like D3, Bowser, and DK since it's easier to hit with all of the Nair, but there's almost always a better option then Nair.
Fair is better than Nair for that.Pretty much. It may not be as useful as his other moves, but it's still pretty handy.
Like for example, it quickly gets rid of latched pikmin anywhere on the body.