GodAtHand
Smash Lord
Just chiming in to say that this idea of getting reference points for stages to ledge-cancel would be super useful for me. I used to actually use this quite a bit in tournament and would like to again.
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Sorry my reply is so late, I meant to reply sooner.@ BJN39 Ok so I thought it would be a good idea to show a preview of some sort, just in case it looks terrible and you hate it.
FD Right: The back of her dress (where her foot is) needs to be RIGHT where the red/magma part starts. Just a step past the glowy thing in the middle.
FD Left: Pretty much right on the glowy thing. She fits perfectly on it.
Sorry for the bad quality. I just used my phone camera. And it did NOT like the flashiness of FD, LOL. Let me know if this is ok or not.
Thank you ^ ^ It means a lot to me to hear people like it and it's useful and or easy enough to read.I'm not sure if I mentioned this before, but I'm loving how this move-set guide/misc is shaping up to be so far. The layout is also clean, easy on the eyes, and pretty-ish. The gifs give us a clear view of whatever move or technique you're trying to show. Keep up the fabulous work, @ BJN39
Glad you like them. I have the 3DS version too, so I could get pics for you once the Wii U version is done.Sorry my reply is so late, I meant to reply sooner.
These pictures are nice, and feel free to have/add pictures, (I most likely will if you're providing.) but I myself probably won't at least for the 3DS reference points, unless someone can provide me images of all the omegas and viable platform stages in "Panned out" view for the 3DS version. I was just gonna do writeups there.
Really? Thanks! That would be great.Glad you like them. I have the 3DS version too, so I could get pics for you once the Wii U version is done.
Well, @ Rickster has done BF, Lylat, Town & City, and Delfino for the WiiU so far (And IDK if he is doing any atm that he hasn't finished.) and I've done the top row of 6 in the 3DS version. So it's up to you. You can choose whichever you'd like to, as long as you let us know so we don't accidentally do them too!I'm gonna have some free time later tonight so I can also test some FW cancel locations if you guys would like. Are there any specific stages that need testing?
That sounds great to me! @ Rickster would you be cool with that?If you guys want I can provide screenshots for both versions. I'm not sure if I'll be able to help with the testing though. (Not good enough with Zelda )
LOL don't worry about the amount of time it takes (In fact you made these incredibly quick.)Ah sorry this took so long for me to do! I came home later than expected. I decided to do Duck Hunt, Kongo Jungle 64, and Halberd.
Stand about a Zeldas length away from the disappearing / reappearing grass (works for both left and right side)
For the left side of the stage, stand so the back of her dress touches the right edge of the central wooden plank. For the right, stand on the left side. Idk if I explained that good enough, so I broke it down on the picture (dang, that doodle option on Smash Wii U is so helpful)
For the aerial part:
So there's these metal grate things in the background, stand in the middle of the ones that are closest to the center. Stand in the middle of the left one for the right side of the stage, and vica versa.
I'm not sure if you guys know this, but you can also FW cancel off of the platforms! You'll have to hold diagonally downwards and right/left to do it. I got so many surprise kills in Brawl by doing this loooooool
Ok so for the right side, stand on the right side of the platform so the back of her dress sits on the platform's dividing line.
Do the left side of the platform for the left side:
Though sometimes it seems you might need to be a bit closer to the center of the platform for the left side.
There's this carpet (? at least that's what it looks like) in the background, and for the right side, make sure the front of Zelda's dress touches the border between the red and gold parts of the carpet. Do the exact opposite for the left side (the arrow is pointing where the front of her dress should touch.)
You can also FW cancel off the platform here! There's these yellow parts on the side of the platform and you're going to want to use the second to last one as your guideline. Make sure the back of Zelda's dress is touching where it starts, and teleport diagonally downwards and right for the right side, and diagonally downwards and left for the left side.
I would be cool with that. So sorry for the late response, there were some emergencies during the weekend so I haven't been on at all.That sounds great to me! @ Rickster would you be cool with that?
PS, you don't need to be 'good enough' at Zelda to test edge cancel reference points. You just need to know how to work FW ledge cancelling really.
I hadn't added them yet, as they didn't seem super high priority.wait what about customs?
Nayrus Rejection please because I'm hoping it has something that were missingI hadn't added them yet, as they didn't seem super high priority.
If you had one(s) in mind you wanted the data for atm, I could probably whip them up and get them out soon.
Ya pretty much that.told ya the move was an actual reject
Science is looking for the answer to "WHY?"I like how everytime someone sees a broken custom move they're like
"WHAT ARE THE DRAWBACKS?!?!?"
But with Zelda's you need to ask why you would use it over her default specials.
if only Zelda got Pit's custom on her Din'sWhoop. I added the data for Farore's Squall! It seemed appropriate considering all of the current interest in the move.
Nairo's* PassionAs requested by @ Macchiato , (Though, finished kind of later...) this thread now has the data for Zelda's otherinferiorNayru option: Nayru's Passion!
Yeah smh it's all garbage. :'^)That endlag frame data lmao