UserKev
Smash Champion
- Joined
- May 10, 2017
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Relevance does matter. Otherwise the characters that did get in, wouldn't have got in if it wasn't for extreme fan outcry.relevance doesnt matter in smash
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Relevance does matter. Otherwise the characters that did get in, wouldn't have got in if it wasn't for extreme fan outcry.relevance doesnt matter in smash
What about the "spinoff character" argument? I use that all the time against Waluigi and Geno.It seems like no matter how many characters get confirmed, people will always fall back to the same counterarguments that would apply to existing fighters because they "didn't count".
Doomguy will never get in because he's too violent, just forget Snake and Bayonetta, THEIR violence is too cartoony. No, Doomguy can't have guns while Joker can, because his is actually a toy gun in real life while the BFG 9000 and plasma rifle are too gritty for Smash. Geno is third party and irrelevant, but Banjo-Kazooie is a SPECIAL case because, I dunno, they were the protagonists while Geno is a side character.
The ONE counterargument that seems to have been silenced once and for all is the issue of size, but that's probably because Andross and Mother Brain don't have that many fans to challenge it in the first place.
Dr. Mario, Joker, Daisy.What about the "spinoff character" argument? I use that all the time against Waluigi and Geno.
Dr. Mario and especially Daisy aren't really great counter examples because they're merely clone characters that didn't take up much development. Daisy (who technically HAS appeared in mainline Mario games anyways) is quite literally just an alternate costume for Peach with different cosmetic animations that just happens to have her own character slot on the CSS. Characters like Geno and Waluigi on the other hand would actually require full investment because they can't be simple clones of anyone.Dr. Mario, Joker, Daisy.
And then the argument gets appended to "No spinoff characters that can be unique, clones only. Also can we really call Persona a spinoff at this point, Atlus seems to treat it as their main series while leaving SMT in the dust, and if you think about it, Super Mario Bros is technically a spinoff of Donkey Kong, but it grew so important that dismissing it as a spinoff seems wrong, so Persona should be treated as mainline."Dr. Mario, Joker, Daisy.
The salt is strong with this one.irrelevant Banjo.
I feel like Waluigi is the next Ridley. Both are/were highly requested characters who have been cut short of Smash at least three times. There was a ton of fan outcry after their respective deconfirmations (at the time). There are/were many detractors who try to build up poor arguments against both of them. Ridley broke the "TOO BIG" barrier and Waluigi could hopefully break the spinoff character that hasn't been in a main title game barrier. Adding on the ATs can't be promoted within the same game barrier too.We need another Ridley, someone who can decisively shatter a perceived barrier so we can focus on the one thing that really matters; how fun would they be to play if they were translated to Smash.
To be fair, F-Zero was one of the SNES’s first titles, and X was in development for the N64 when Smash 64 came out. Also, they WERE originally gonna make Mother 3 (EarthBound, Ness’s game is Mother 2 in Japan) on Nintendo 64, which is why Lucas was at one point planned for Melee but ultimately scrapped.I doubt relevance has as much clout as people are claiming. When Smash 64 hit, how 'relevant' was Ness or even Captain Falcon? In Melee how relevant was G&W or Icies? In Brawl, how relevant was Wolf at that point? So on and so forth. While those characters are Nintendo classics, they weren't exactly high tier characters in the mainstream at that time.
'Relevance' is a weak argument. Because what is 'relevant' to us, the players, isn't exactly what Nintendo deems to be such.
F-Zero X was almost a year old by the time Smash 64 came out.and X was in development for the N64 when Smash 64 came out
Oh whoops, was mistakenF-Zero X was almost a year old by the time Smash 64 came out.
What if Mario is a spin-off of Yoshi? :o After all, canonically it would seem Mario and Luigi were just babies and the Yoshis saved their bacons so they could become the heros we know them now. *mind warp*I don't think Waluigi will be game changing. He's another Mario character. spinoff or otherwise. Besides, if you count Yoshi as a separate series, it technically is a spinoff of Mario.
I think the general consensus is that they'll finish out the fighter pass with one more 3rd party, and then the remaining DLC characters will be 1st party (or pretty-much-first-party)...I really hope it's true. While I appreciate these character's getting in, I play this game because I like the Nintendo characters in it. For anyone who doesn't play much outside of Nintendo, it's not very appealing.I made an account just because of this thread, been lurking for a while now. This thread definitely captures the general feelings I’ve been having towards the path of DLC in Ultimate. I’m worried that there won’t be any first party DLC characters, and a bunch of characters I don’t even know will continue to make it into the game. The DLC for me has been pretty disappointing so far, except for Banjo (who’s inclusion got me to go get Rare Replay and now I love the series). I’m a big Waluigi guy, as you can probably tell. He’s all I wanted for Smash Ultimate character-wise. Seeing the hive-mind of corporate boot lickers complain about “won’t you ever be grateful for what you already got” really grinds my gears. Smash is a product, and consumers have the right to demand/ask for what they like in said product.
Coming from /v/ this place seems to at least have some genuine support for first party characters instead literal-who’s. Here’s hoping Waluigi and more make it in for future DLC!
> He's from /v/Coming from /v/ this place seems to at least have some genuine support for first party characters instead literal-who’s. Here’s hoping Waluigi and more make it in for future DLC!
Oh for sure, I'm not doubting F-Zero's prescience in the Nintendo landscape. But even with F-Zero being released somewhat recently on the 64 by that point (A game that didn't sell particularly well when compared to what Nintendo fans would consider other big Nintendo staples like Mario, Zelda, or even Star Fox), the series and character aren't exactly the most well known Nintendo characters. Anecdotally, many kids growing up in my area didn't know what an F-Zero was or who Captain Falcon was in Smash. I'm one who had no idea who Ness was.To be fair, F-Zero was one of the SNES’s first titles, and X was in development for the N64 when Smash 64 came out. Also, they WERE originally gonna make Mother 3 (EarthBound, Ness’s game is Mother 2 in Japan) on Nintendo 64, which is why Lucas was at one point planned for Melee but ultimately scrapped.
for everything else tho I agree
popularity is what got most of them inRelevance does matter. Otherwise the characters that did get in, wouldn't have got in if it wasn't for extreme fan outcry.
Popularity or simply who Sakurai wanted and Nintendo allowed. Popularity definitely has more clout as Sakurai seems to be aiming for as much fan demand as he can within reason. If we go on the 'relevancy' argument...how relevant is K. Rool these days? It was absolutely zero as he barely was seen in ANYTHING. Same could be argued for Ridly as he's barely been in anything recently to my knowledge (Then again, Metroid isn't exactly an annual release like Mario or Zelda so this is to be expected).popularity is what got most of them in
ridley was in the last couple metroids and k.rool was mia for a decade, just trying to help with the infoPopularity or simply who Sakurai wanted and Nintendo allowed. Popularity definitely has more clout as Sakurai seems to be aiming for as much fan demand as he can within reason. If we go on the 'relevancy' argument...how relevant is K. Rool these days? It was absolutely zero as he barely was seen in ANYTHING. Same could be argued for Ridly as he's barely been in anything recently to my knowledge (Then again, Metroid isn't exactly an annual release like Mario or Zelda so this is to be expected).
Those were popular picks and demands. So as you said, popularity won out. Not relevancy to the gaming market today. Joker, however, is an example of what I feel is a 'relevancy' pick.
All jokes aside, Yoshi's Island is technically the prequel to Super Mario Bros.What if Mario is a spin-off of Yoshi? :o After all, canonically it would seem Mario and Luigi were just babies and the Yoshis saved their bacons so they could become the heros we know them now. *mind warp*
Yeah /v/ is a ****hole. But it's my ****hole. I honestly don't know why I keep going back. They really don't like any of the games I play like Halo, Mario, and Pokemon (that's what /vp/ is for and that place is just porn so no thanks). But you know what they say, "once you're here, you're here forever". And they were right. I guess I keep going back because they are actually funny people there, and at one point there was original content. Being a Waluigi fan on /v/ isn't as angering as it is disappointing.> He's from /v/
> He wants Waluigi
You experienced hell, didn't you? Don't worry, you're safe here.
3rdGeno (third party or first?)
Ness was quite relevant back then, Earth Bound was a fan favorite RPG on the SNES with a strong cult following, and the developers helped with Smash all the time. Ness makes as much sense to be in as Kirby. Captain Falcon was from one of the most popular SNES racing games outside of Mario Kart and was lucky to get in, because he could use a moveset from the original concept characters of Smash when it was still called Dragon King. Wolf appeared in Star Fox Assault on GCN and was playable for the first time there, and actually joined up with Star Fox for the first time in that game.I doubt relevance has as much clout as people are claiming. When Smash 64 hit, how 'relevant' was Ness or even Captain Falcon? In Melee how relevant was G&W or Icies? In Brawl, how relevant was Wolf at that point? So on and so forth. While those characters are Nintendo classics, they weren't exactly high tier characters in the mainstream at that time.
'Relevance' is a weak argument. Because what is 'relevant' to us, the players, isn't exactly what Nintendo deems to be such.
Didn't that happen after his inclusion in Smash?Ness was quite relevant back then, Earth Bound was a fan favorite RPG on the SNES with a strong cult following,
Maybe? I'm not sure. The game heavily inspired Pokémon however, so that's also something to take in mind.Didn't that happen after his inclusion in Smash?
If I recall, a number of the dev's behind Pokemon also worked on Earthbound in the past, so that might be where most of their overlap came from.Maybe? I'm not sure. The game heavily inspired Pokémon however, so that's also something to take in mind.
Thing about cult classics and followings, don't those things usually take time to form?Ness was quite relevant back then, Earth Bound was a fan favorite RPG on the SNES with a strong cult following, and the developers helped with Smash all the time. Ness makes as much sense to be in as Kirby. Captain Falcon was from one of the most popular SNES racing games outside of Mario Kart and was lucky to get in, because he could use a moveset from the original concept characters of Smash when it was still called Dragon King. Wolf appeared in Star Fox Assault on GCN and was playable for the first time there, and actually joined up with Star Fox for the first time in that game.
All where quite relevant.
It's actually quite a consistent merit for including characters throughout all of Smash history. Outside of the obvious retro characters of course.
King K.Rool for example only got in because of MASSIVE fan demand. And might very well return for the next Donkey Kong game, whenever they decide to make one. They sure take their time with this though.....
Marketing what? ARMS and XB2 came out in 2017. They don't need advertisement. If you were talking about Byleth and Akira Howard then I guess I could see that.I personally would love to see more retro characters over new pups. Retro characters are a good way for Smash to exercise creativity within limitations, and they're a good way to promote the "left behind" side of Nintendo.
New characters like Spring Man and Rex are just marketing gimmicks. I'd rather wait for them to prove themselves first.
Agreed. Too many retroes just become boring and unoriginal. Coincidentally that's also how I feel about 3rd party characters. I just want each DLC character to have as little in common as possible. Having a broad variety of characters is the best way to please the most people.One retro per game, otherwise the appeal is ruined. I think next priority should go to more "One shot" but obvious additions and unforgettable, Skull Kid, Midna, etc and closely Pokey. The priority would revolutionize speculation. Retros are already priority, honestly and technically they even exist as characters who's IP has been long since completed or is in hiatus if not vaulted, served as a one time project.
On the topic of retro characters tho, my picks are Wart and considerably Cranky Kong.
Was he? Was he really though?Ness was quite relevant back then, Earth Bound was a fan favorite RPG on the SNES with a strong cult following, and the developers helped with Smash all the time. Ness makes as much sense to be in as Kirby. Captain Falcon was from one of the most popular SNES racing games outside of Mario Kart and was lucky to get in, because he could use a moveset from the original concept characters of Smash when it was still called Dragon King. Wolf appeared in Star Fox Assault on GCN and was playable for the first time there, and actually joined up with Star Fox for the first time in that game.
All where quite relevant.
It's actually quite a consistent merit for including characters throughout all of Smash history. Outside of the obvious retro characters of course.
King K.Rool for example only got in because of MASSIVE fan demand. And might very well return for the next Donkey Kong game, whenever they decide to make one. They sure take their time with this though.....
But the west doesn't have any good characters compared to Japan.If you're tired of third party characters, the solution is to look west more instead of focusing on just the Japanese characters that Smaah seems bent on focusing on.
Banjo hasn't had a game on a Nintendo console in nearly fifteen years (Banjo Pilot on the GBA, 2005). He's a Microsoft character now and nothing will change that. Banjo really isn't as big as you think he is. He was just part of the short-lived animal mascot platformer fad of the 90s, like Bubsy, but at least Bubsy still gets games.The salt is strong with this one.
A lot of people, myself included, still consider Banjo as part of the Nintendo family. I don't really consider him as a third party character.