I even did some brainstorming for ideas of a new PdP title:
- Each Fairy Island (Flower World, Windy World, Ice World) would be split apart into different parts or environments to explore.
For a more modern ‘Flower World’ I thought maybe having areas to modernize it a bit. Maybe a small flower based town called Perrenial Plaza, based on Perrenial Flowers. Maybe an open field near Lip’s mushroom home called Floret Fields or Flower Fields. Possibly a shrine-like cave called Chrysanthemum Cave. And these are just areas to explore on Lip’s flower world. Imagine what the other worlds would be like, each with their own different theme.
- The puzzle battle system would be unique in that the panels would contain different elements to them, and kinda like Pokémon, enemies have certain element types to them that make them more weak to certain elements than others. (If someone would rather play the game more traditionally like the original, that option would be there too for veterans who prefer the original) For example, an enemy with Fire elements would be weak to Elias’s Water panels. An enemy with water based elements would be weak to Thiana’s Forest based panels. Matching elemental panels up not only add garbage blocks to the foe’s side, but also attack the foe’s HP directly as well, so there is more than one way to defeat them.You collect these different panels as you go saving Lip’s different fairy friends throughout her journey to stop Thanatos’s curse and save other fairies along her way. (Since Lip is playable since the beginning, her Flower element should deal normal damage to every element but Fire) They also help Lip along her journey, and they are selectable to play as you go along. There could also be a same element based thing where if you play as Windy, for example, and match up wind panels, it deals some extra damage due to Windy being associated with that element. There could also be panels that heal you, boost your fairies defense, etc. Each fairy that took part in a puzzle battle gains exp.
- Certain pathways in the explorable over world would be accessible but with a certain fairy friend in your party at the time. Like, maybe a part of Thiana’s Forest World requires you to burn past a thick patch of leaves, requiring Flare’s Fire ability to get past. These areas would not be mandatory, but maybe have some extra secrets or items to collect later, adding to more exploration of the game.
Just some ideas I brainstormed.
What can I say? I have a lot of time on my hands.