Conviction
Human Nature
So here's the deal, most of foxes moves would combo together if they didn't have as much knockback, I think aerial shines would combo in nair and dair if there was not as much knockback.
Well, so far I see that when some one is shielding knockback of moves decrease greatly or not-existance(I think everyone else sees that too). I've testing these things first to make sure it was valid, low % Nair to Jab is a combo cause there is low knockback, and if your doing the JJC correctly you should be getting a true combo with 2 hits, but thought that too obvious an smart opponet would never let you SH that whole lenght so you can use the Nair correctly for it combo in jab while they are shielding.
So I needed something that would cancel my aerial momentum, AND shine does that and is a fast move comes out on frame 3 (thank you Zhamy).
So anyways I thought "hmm jump shine cancel then Nair", good news for people not named king dedede or tether grabbers can't grab you when you shine>Nair thier shield cause it pushes them too far back. You can just stop there and do whatever you want cause your safe on shield but you can add on to this.
Strange as this seems fox's jab has more range than his Nair (here comes the good stuff) you can jab there shield when you land as that would have been a true combo at percents ranging from 0-50%(not sure it's to 50 but sure it's to 30%) so they can't grab between the Nair and Jab either, and JJC is a two hit combo as I metioned before so that would mean another free hit on thier shield, but you would think that you got back into grabbing range, well during all of this they're sliding back slowing in thier shield.
This is where I may need some help on cause I mean getting so close th breaking the shield but I can't get to it. Maybe something that can shield poke would be great. But by looking at it I see dtilt gets under the shield after the JJC. Doing a double JJC is hard cause you might get back in grab range and if you aren't that means you either perfectly/close to perfectly spaced the Shine>Nair>JJC wbut when you do that you can Ftilt and there you go a broken shield free charge smash, but I think the Ftilt might be too risky. I'm having a hard time doing a true pivot Utilt out of JJC so if anyone can do that you would break the shield too and that seems a whole lot safer.
Well there you have it if anyone would like to help or expand on this idea, just post here or PM/VM me. :bigthumbu
UPDATE: THE VIDEO IS FINALLY HERE!
http://www.youtube.com/watch?v=hZZsWsIxjbE
List of characters easy to destory with this technique no spacing needed:
Lucas,Link,Captian Falcon,,Zero Suit Samus, Samus,Ivysaur,Yoshi, Toon Link,Olimar,Zelda
List of Character who are doable but needs spacing (harder):
King Dedede,DK,Diddy,Wolf,Shiek,Double ICs,R.O.B,MK,Falco,Fox,Charizard,Jiggly,Marth,Peach
List of Character who are doable but needs spacing (easier):
Mario,Pikachu,Single Ice Climber,Bowser,Ganon,Kirby,Squirtle,Lucario,Ike,Ness,Game and Watch,Snake,Sonic
Characters who slide too **** far:
Luigi
List of Character who may be subject to my new tech that's being made (Delux Double Sunshine Finsher) lol name XD:
Mario,Pikachu,Single Ice Climber,Bowser,Ganon,Kirby,Squirtle,Lucario,Ike,Ness,Game and Watch,Snake,Sonic,King Dedede,DK,Diddy,Wolf,Shiek,Double ICs,R.O.B,MK,Falco,Fox,Charizard,Jiggly,Marth,Lucas,Link,Captian Falcon,,Zero Suit Samus, Samus,Ivysaur,Yoshi, Toon Link,Olimar,Zelda,Peach
Note:Size of a character in some cases are the most important part of the Delux Sunshine Combo.
Well, so far I see that when some one is shielding knockback of moves decrease greatly or not-existance(I think everyone else sees that too). I've testing these things first to make sure it was valid, low % Nair to Jab is a combo cause there is low knockback, and if your doing the JJC correctly you should be getting a true combo with 2 hits, but thought that too obvious an smart opponet would never let you SH that whole lenght so you can use the Nair correctly for it combo in jab while they are shielding.
So I needed something that would cancel my aerial momentum, AND shine does that and is a fast move comes out on frame 3 (thank you Zhamy).
So anyways I thought "hmm jump shine cancel then Nair", good news for people not named king dedede or tether grabbers can't grab you when you shine>Nair thier shield cause it pushes them too far back. You can just stop there and do whatever you want cause your safe on shield but you can add on to this.
Strange as this seems fox's jab has more range than his Nair (here comes the good stuff) you can jab there shield when you land as that would have been a true combo at percents ranging from 0-50%(not sure it's to 50 but sure it's to 30%) so they can't grab between the Nair and Jab either, and JJC is a two hit combo as I metioned before so that would mean another free hit on thier shield, but you would think that you got back into grabbing range, well during all of this they're sliding back slowing in thier shield.
This is where I may need some help on cause I mean getting so close th breaking the shield but I can't get to it. Maybe something that can shield poke would be great. But by looking at it I see dtilt gets under the shield after the JJC. Doing a double JJC is hard cause you might get back in grab range and if you aren't that means you either perfectly/close to perfectly spaced the Shine>Nair>JJC wbut when you do that you can Ftilt and there you go a broken shield free charge smash, but I think the Ftilt might be too risky. I'm having a hard time doing a true pivot Utilt out of JJC so if anyone can do that you would break the shield too and that seems a whole lot safer.
Well there you have it if anyone would like to help or expand on this idea, just post here or PM/VM me. :bigthumbu
UPDATE: THE VIDEO IS FINALLY HERE!
http://www.youtube.com/watch?v=hZZsWsIxjbE
List of characters easy to destory with this technique no spacing needed:
Lucas,Link,Captian Falcon,,Zero Suit Samus, Samus,Ivysaur,Yoshi, Toon Link,Olimar,Zelda
List of Character who are doable but needs spacing (harder):
King Dedede,DK,Diddy,Wolf,Shiek,Double ICs,R.O.B,MK,Falco,Fox,Charizard,Jiggly,Marth,Peach
List of Character who are doable but needs spacing (easier):
Mario,Pikachu,Single Ice Climber,Bowser,Ganon,Kirby,Squirtle,Lucario,Ike,Ness,Game and Watch,Snake,Sonic
Characters who slide too **** far:
Luigi
List of Character who may be subject to my new tech that's being made (Delux Double Sunshine Finsher) lol name XD:
Mario,Pikachu,Single Ice Climber,Bowser,Ganon,Kirby,Squirtle,Lucario,Ike,Ness,Game and Watch,Snake,Sonic,King Dedede,DK,Diddy,Wolf,Shiek,Double ICs,R.O.B,MK,Falco,Fox,Charizard,Jiggly,Marth,Lucas,Link,Captian Falcon,,Zero Suit Samus, Samus,Ivysaur,Yoshi, Toon Link,Olimar,Zelda,Peach
Note:Size of a character in some cases are the most important part of the Delux Sunshine Combo.