http://en.wikipedia.org/wiki/Straw_man
Eggm's point about shooting in basketball only sounds like it has something to do with the argument at hand. He made the argument into "We want everything to be easier" when at hand what it was was "We want to get rid of needless technical barriers"
But let's go ahead and respond straight to his argument. Shooting in basketball is 100% not the same as L-canceling in Melee because L-canceling is not a Risk/Reward system. Shooting in Basketball has it's own set of risks with the reward obviously being scoring points, the most major risk being missing at which point you would be punished for for missing by losing control of the ball. The big difference comes in when you realize there's no risk for L-Canceling. Because Not L-Canceling and Missing your L-Cancel are the same thing, the risk of doing it is 0, since screwing up leaves you exactly as well off as having not done it in the first place. Yes, you can be punished for that, but that's not the point, the punishment has nothing to do with the technique itself, only if you miss it. The argument "I can angle my shield to try and force you to miss an L-Cancel" is meaningless here because that doesnt add risk to the L-Cancel mechanic.
Now, if L-Canceling had a 4 frame window and doubled your land lag upon failure, suddenly it would be a technique legitimately about skill, it would have risk involved and you'd suddenly have two options available, attempt to do it(and risk failure leaving you extra vulnerable) or dont(and risk not having enough open frames to escape should your attack fail) This would be analogues to Wavedashing/Running. Both have similar rewards/risks but both have uses in standard play. However, because L-Canceling obsoletes standard landing, it becomes the only option, a "Do this or else" kind of thing, so you HAVE to be attempting to do it every single time, and while a single button press isnt much, it's an added technical barrier to people who have never played the game on the level we do here. To that extent, there would be nothing wrong with making THAT ONE SINGLE TECHNIQUE automatic.
Now note that i never once said anything along the lines of "Make wavedashing easier/make short hopping easier" or any of that bull**** that most of you morons seem to attempting to portray this argument as. Im just saying there are certain things in certain games that honestly only exist to create a meaningless technical barrier and there is absolutely nothing wrong with getting rid of them.