Still not good enough. Stale moves also lessen hitstun.i also heard stale moves are good for making combos XD but people play this like melee and dont relize that ;p
Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!
You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!
Still not good enough. Stale moves also lessen hitstun.i also heard stale moves are good for making combos XD but people play this like melee and dont relize that ;p
this is the best post I've seen on the internet. probably not hard to be the best post on SWF, but its actually the best post I've seen... on the internet.Oh, but there has! A new advanced tech was discovered recently. It's pretty complex, but most characters can do it. First, you press the 'A' button while standing still. Now, here's the tricky part: You have to press it again, and then one more time, all three in quick succession! Alternatively, you can hold the first press down, BUT DON'T RELEASE IT TOO SOON, otherwise you won't finish the combo. If you do it right, the effect will be three attacks firing off in a row which increase the combo meter in training mode! Many characters can even score 4 or more consecutive hits with this, and they all count toward the combo meter!
Seeing as I was the first to discover this, I have named this tech the "leaf combo." I think that the leaf combo is going to go far in competitive brawl. I know, this might be hard to take at first, and I'm sure it doesn't seem very believable. But it's real! You can really combo in brawl! Eventually everyone is going to be comboing in brawl like crazy, all thanks to the leaf combo.
Talk about the negative Mr. Party Pooper.Johnknight, you're a complete ******.
I'm just sick and tired of this endless debate, that basically gets us nowhere! Nowhere but the same crap OVER AND OVER AGAIN! If most of us spent half as much time debating this crap as we did digging for techniques, we'd have at least half a dozen techniques, guarenteed. You are the one who's being overly negative, and insulting people left and right, like you own the place. Basicall, all I stated was that I'm not planning on giving up on ANY of them anytime soon, and that more people should be like that. Tell me, what's so wrong with that? I might not have gone totally indepth, but I made a liable point. We can play multiple smash games, and advance at multiple smash games in unity, can't we=???Well if we're going to start nitpicking, your post was a tad short of being a motivational speech too.
I was merely pointing out how Johnknight spews out emotional bullcrap that's sure to appeal to Brawl noobs everywhere, all while adding absolutely nothing of worth to the actual conversation.
Also, is it your official job now to follow me around and make smart@ss comments wherever I post?
Smash Directors do not have custom avatars. I'm one and I can't change to a new custom avatar (though the one I uploaded while still a premium user is still in use).premium, mod, smash director
I think it sucks as I can't put this sig in my avatar
One. I've hosted 5 so far though.Ah, I see. Thanks.
Also how many tournaments does one need to hold in order to become a smash director?
Which is why Marth still ***** near everybody.I like Brawl better for the following reasons ( in order or importance):
1. IT IS MUCH MORE BALANCED BY FAR. (Now that I see Brawl I despise Melee in terms of character balance). Sakurai did a splendid job with balancing 39 characters.
New items I believe the number hasn't changed too drastically.2. More items.
L canceling had been in the game since 64.Many of the things Melee Pros are complaining, were glitches. As such, they unbalance the game even more. Wave dash was the only glitch I liked. Wave shine was detestable. JC grab was cheap. Edge hogging was cheap too.
O RLY?1. IT IS MUCH MORE BALANCED BY FAR. (Now that I see Brawl I despise Melee in terms of character balance). Sakurai did a splendid job with balancing 39 characters.
More is not necessarily better... especially not in terms of Competitive play.2. More characters.
3. More items.
4. More stages.
5. Stage builder.
6. Much more great songs.
No... they... weren't. No matter how much you keep repeating this uninformed opinion for yourself, it won't magically change the facts.Many of the things Melee Pros are complaining, were glitches. As such, they unbalance the game even more. Wave dash was the only glitch I liked. Wave shine was detestable. JC grab was cheap. Edge hogging was cheap too.
More =/= Better. Numbers does not a good game make if the game itself is not good. So, the "more" argument is moot. Also, this is Competitive play we're talking about. Items are banned. More items = Inconsequential.Still, the game is much more balanced and has more characters, stages, etc. No matter how much you complain, everyone is moving to Brawl. Overall, it is a better game. 5 years of Melee. It is time to move to something different.
Because there haven't been many tournaments attended by many good people.I still don't get why you say Marth ***** everyone. I haven't seen a single tournament champ being a Marth player. Snake is not unbalanced. The thing is that new characters are getting more attention, and Snake is an interesting character. I've seen almost any character become deadly in the right hands. So.. do not blame balance... blame yourself.
Captain Falcon is pretty crappt now. His Knee has been nerfed into infinity as has a lot of his other things. I've watched a few CF vids... they featured mostly escapable strings.C. Falcon a crap? Gosh.. you should research a bit more. Smash is not about your local gang. Go to the C. Falcon section and look for a C. Falcon Compilation Video and you will be scared of what Captain Knee is capable of. He is amazing.
I still don't get this whole "balance" thing or whatever.Still, the game is much more balanced and has more characters, stages, etc.
Marth has won two tournaments and placed top4 in no less than 11 tournaments. Snake has 14 TOURNAMENT WINS TO HIS NAME and 17 TOP4 PLACINGS. This is not just the result of "newer characters getting more attention." Snake is a good character. A very good one.I still don't get why you say Marth ***** everyone. I haven't seen a single tournament champ being a Marth player. Snake is not unbalanced. The thing is that new characters are getting more attention, and Snake is an interesting character. I've seen almost any character become deadly in the right hands. So.. do not blame balance... blame yourself.
Meanwhile, I think I saw a Falcon place top4 in two tournaments out of the 42 tournaments I've gathered data from. I don't care about some stupid video, I care about results.C. Falcon a crap? Gosh.. you should research a bit more. Smash is not about your local gang. Go to the C. Falcon section and look for a C. Falcon Compilation Video and you will be scared of what Captain Knee is capable of. He is amazing.
The first regional tournies (that I know of) were in late 2002 and the smash scene didn't really pick up till it was 2003 which was pretty close to 5 years ago, but I doubt you meant to do that. You most likely don't remember the game came out in late 2001 and is more close to 6/7 years.Wow, so many responses in a short amount of time. Ok, wave dash was not a glitch. Still, the game is much more balanced and has more characters, stages, etc. No matter how much you complain, everyone is moving to Brawl. Overall, it is a better game. 5 years of Melee. It is time to move to something different.
I still don't get why you say Marth ***** everyone. I haven't seen a single tournament champ being a Marth player. Snake is not unbalanced. The thing is that new characters are getting more attention, and Snake is an interesting character. I've seen almost any character become deadly in the right hands. So.. do not blame balance... blame yourself.
Potential, potential, potential. Everyone throws that around, because they're losing in the present so they have to be engrossed in the future.Why do I always feel like speaking with insolent brats in here?
You call tournaments absolute results?
What if the best players prefer using the same characters? Do you think tournaments rankings until now determine everything about characters potential? You are very wrong.
How do you say we take measurements of character potential? By abstract ideas of what "balance" characters in hypothetical "what if their characters were more devolped." Then I say every character in Melee could beat any other character in the game because the game was really well balanced, but people just haven't discovered everyone's true potential yet. Prove me wrong without both game knoweledge and tourney results which show that both Melee and Brawl are not totally balanced games.Why do I always feel like speaking with insolent brats in here?
You call tournaments absolute results?
What if the best players prefer using the same characters? Do you think tournaments rankings until now determine everything about characters potential? You are very wrong.
Ok? I dunno what this has to do with anything unless you are talking about Yuna's "if basic gameplay sucks then additions matter very little" (paraphrase) which is pretty true. You even say so in your post in a sense "balanced and well put." The characters are just as unbalanced as lots of other fighting games and alot of the stuff put into the game is not well put. How could one not see Dedede's chaingrabs against alot of characters for miles away when playtesting. Or how about infinite grabs by Marth against Lucas and Ness by just pressing A while holding R? Really, it was not a very well tested game.More for a game, makes it a better game if things are balanced and well put.
You must be a troll. This has nothing to do with anything and you are too much a stereotype of some casual scrub. Right down to the elitist comments and throwing out how items make the game better. I don't think I will respond anymore because of this.Yuna, you always with your wrong ideas about competition. This topic is not about non-item play (which you call competitive for some wrong reason). So Items are part of this game and makes it better or worse. More characters make competition more diverse and interesting, the same as items. But you deny that for your elitist view of 1 vs 1 non-item play.
You can go to hell. I am tired of silly brats flaming my posts. I already understood wave dash was not a glitch. I liked wave dash. It's the only thing I really miss from Melee.I will say that, in general, people enjoy watching a faster paced game than a slower paced game.
I enjoy watching Melee over Brawl for that very reason.
MorpheusVGX, do yourself a favor and refrain from posting. You sound exactly like all the other scrubs that have had their arguments shut down since the discussions over Wavedashing.
Your mama is the troll, brat. I've had my differences with Yuna before. He thinks what he talks is the law. That items are not competitive. etc. Item play should not be discussed here, I agree. But he says "this is about competitive play, = no items. Wtf ?? Who said this forum is about 1 vs 1 no item battles? I am already tired of this crap.How do you say we take measurements of character potential? By abstract ideas of what "balance" characters in hypothetical "what if their characters were more devolped." Then I say every character in Melee could beat any other character in the game because the game was really well balanced, but people just haven't discovered everyone's true potential yet. Prove me wrong without both game knoweledge and tourney results which show that both Melee and Brawl are not totally balanced games.
Ok? I dunno what this has to do with anything unless you are talking about Yuna's "if basic gameplay sucks then additions matter very little" (paraphrase) which is pretty true. You even say so in your post in a sense "balanced and well put." The characters are just as unbalanced as lots of other fighting games and alot of the stuff put into the game is not well put. How could one not see Dedede's chaingrabs against alot of characters for miles away when playtesting. Or how about infinite grabs by Marth against Lucas and Ness by just pressing A while holding R? Really, it was not a very well tested game.
You must be a troll. This has nothing to do with anything and you are too much a stereotype of some casual scrub. Right down to the elitist comments and throwing out how items make the game better. I don't think I will respond anymore because of this.
lol cop outYou can go to hell. I am tired of silly brats flaming my posts. I already understood wave dash was not a glitch. I liked wave dash. It's the only thing I really miss from Melee.
Brawl is a better game than Melee, it is new, it is competitive and fun, and everyone is moving to it. This thread is not worth my time. See ya guys.
Notice that 90% of the people who used SWF before the influx of Brawl idiots were competitive Smashers. SWF was the COMPETITIVE SMASH HUB of the internet. You joined late last year; how could you possibly familiarize yourself with what this entire community is about, especially with the trollish attitude you're displaying?Your mama is the troll, brat. I've had my differences with Yuna before. He thinks what he talks is the law. That items are not competitive. etc. Item play should not be discussed here, I agree. But he says "this is about competitive play, = no items. Wtf ?? Who said this forum is about 1 vs 1 no item battles? I am already tired of this crap.
Potential, potential, potential. Everyone throws that around, because they're losing in the present so they have to be engrossed in the future.
Brawl is potentially a better game than Melee.
A Luigi can potentially win a major tournament.
Garbage stocks can potentially get you a lot of money.
Why should I be interested in potential if it's not even being shown that there is any? Why should I value potential over present? Potential will not dictate fate, and I suggest you not presume it to do so.