And every now and again, I'll play Lambda for fun, and I always mess up the drive juggle, because I forget that it's j.DD > dj.2DD instead of j.DD > dj.DD. And I've mostly grown out of it but occasionally I still try to do 5DD > 6DD > 236D.
A lot of the juggles I've seen actually look like j.DD > dj.DD but that may just be my untrained eyes. If they're at a very specific trajectory (or have a Gigantic Tager Hitbox) I'm sure j.DD > dj.DD still works.
5DD > 4DD > 236D is the combo that I keep trying to do, which is really bad since they removes the gatling between 5DD and 4DD and changed 236D so it doesn't cover as much ground. I can still use 4DD > 236D though, so that's something.
What I really need to learn are 236A/B/C mixups and combos. Those moves have lots of potential.
I play:
BBCS
MvC2
SSFIV
SSF2THDR
and Puzzle Fighter (totally counts)
I'm going to play:
MvC3
SSFIV:AE (assuming it's DLC)
SFIII:3S Online
MK9
I used to play:
SSBB - I quit because I hated losing to Falco (and no, I didn't mean to type Metaknight, I hate Falco a lot more, it's a Dedede thing).
SSBM - When Brawl came out I played that a lot and lost all my techskill. And before that I lost my GCN controller for like a year.
Smash64 - I love this game but the community is hella small.
Dissidia - When I played, the community was all online and full of people who did not understand basic things about competitive fighting games. Now the community is better but it's still all online and it has weird rules like banning attacking after a burst.
TvC - I rented it then decided it was a good game but not worth buying a stick for.
I want to play:
All the games I currently play, only being a lot better at them
Hokuto no Ken
MeltyBlood
Arcana Heart
SFIII:3S
UMK3
I don't like 3D fighters that much, but once in a blue moon I'll play SC2 for the Gamecube just for kicks. I play MKvsDC with friends and it's kinda fun even though I'm scrubby and just spam uppercuts and stuff with The Joker.