Zero_Gamer
Smash Master
Which is why I'm raging >.>
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Tsubaki counts. All we needed was Taokaka feeling her up to see. The cosplay was all about the thighs though.Guys, it's a well-known fact that boobs are what make the tier list. Large = top tier, small = bottom tier. Tsubaki doesn't count, because even if she is clearly stacked, she's not showing any. Makoto is decent, but she'll never beat Litchi, so she can't be top tier.
Anyway, the only way Makoto would go even with top tiers is if she has decent abare. Which, as far as I can tell, she doesn't have anyway. So, I wouldn't worry about Makoto being top tier, with or without the parry loop.
I wouldn't call it "receiving a nerf," so much as fixing a glitch. Makoto is still good, so maybe it's the Noel main in me, but I don't really see why you're complaining. Makoto still has good damage, with good mixup, and good options. She's an intelligently designed characters, and no, she's not as amazing as the top characters, but she's still good.I'm raging because she is not top tier and is recieving nerfs while the top tiers remain the same.
It's unfortunate that there is practically no scene for VF in North America. It's a pretty good game from what I've seen.Yeah abare is used a lot in Virtua Fighter.
I want to play the new Virtua Fighter.
Well, he is pretty old.I dislike everything about Valkenhayn's battle post. Looks like he's got a crick in his spine.
It's fun, but it feels really simple to me. My brother loves it though, lol.It's unfortunate that there is practically no scene for VF in North America. It's a pretty good game from what I've seen.
Guys, it's a well-known fact that boobs are what make the tier list. Large = top tier, small = bottom tier. Tsubaki doesn't count, because even if she is clearly stacked, she's not showing any. Makoto is decent, but she'll never beat Litchi, so she can't be top tier.
I thought that was supposed to be $200.I told you. Even the memes agree.
edit: I just pre-ordered this stick: http://www.ebgames.com/Catalog/ProductDetails.aspx?product_id=84410
I am so poor. :3c
Everything except for 2C getting a slight buff, a useless super that's only good for getting time outs, a wallbouncing 5CC, and air soul iris. Here are the nerfs I can remember.I am not denying that Rachel got the nerf bat, I can tell playing her (I mained her in CT for awhile), but what about her makes her so much more bad in this?
Wasn't soul iris 22C in CT? I'm iffy about the quarter circle, I don't mind it or anything, but I almost preferred the 22C. And yeah, I've never used that Super hardly ever, except, like you said, for timeouts. I hope they do something to Rach in BBCSII.Everything except for 2C getting a slight buff, a useless super that's only good for getting time outs, a wallbouncing 5CC, and air soul iris. Here are the nerfs I can remember.
-6A isn't a good anti-air. Hitbox is bad so it's useless since her vulnerable hitbox sticks out.
-j.A isn't an overhead
-Lobelia's clash on certain things. Lobelias will disappear if you're hit when you're throwing one.
-Pumpkin disappears fast if you don't wind it
-Pumpkin's hit stun has gone down.
-George doesn't hop
-There's a frog guage
-6B's tech window on CH is really shortened making it near impossible to take advantage of a CH
j.2C is not JC-able and is only special cancelable on hit
-Damage has went down a great deal
-A lot of moves scale damage quickly
-Some hitbox changes to her moves making her more vulnerable
Exactly. It's just incredibly unsafe. Watching how I used her in CS versus how I used her in CT I used it a lot more in CT. Now there just really isn't a good time to use it.The problem with Rachel's 6A is that its hitbox doesn't extend past Rachel's hitbox.
So, it is actually useless.
No wonder you felt vulnerable.
22A*Wasn't soul iris 22C in CT? I'm iffy about the quarter circle, I don't mind it or anything, but I almost preferred the 22C. And yeah, I've never used that Super hardly ever, except, like you said, for timeouts. I hope they do something to Rach in BBCSII.
I'm glad I'm not the only one who felt that way about 6A. It just almost made me feel like...vulnerable just hitting it.
Yeah I noticed that about the Lobelias. When fighting Makoto I get hit a lot by her little energy ball thing when trying to fire out Lobelias. It's ****ing lame.
The pumpkin does disappear awfully fast if you don't have a lot of wind to burn for it and other ****, and yeah on the stun, it does stun less, hard to follow up with sorta'.
George doesn't hop? I never noticed, I usually just slide him around with wind so I guess that's why, frog gauge is kinda' lame too.
I never expected a character like her to do a whole ****load of damage, but yeah, she does deal even less damage in this, even when you get some nice combos going, it's still kinda' meh.
She overall just seems like she got the Falcon treatment. Blaz people seemed to keep her general strategy the same, but, with some of the changes that strategy is hard to keep in place. I'm just glad her stage control is in tact. Placing those Lobelias in the right places can really make someone nervous.
It was 22A. I actually like the new way since it feels more natural considering soul iris can be used in the air. Other than that, the change doesn't really affect me much. And with the BBCSII location tests, Rachel got almost everything back. They did keep some nerfs and changed some things.Wasn't soul iris 22C in CT? I'm iffy about the quarter circle, I don't mind it or anything, but I almost preferred the 22C. And yeah, I've never used that Super hardly ever, except, like you said, for timeouts. I hope they do something to Rach in BBCSII.
Yeah, there's no use for it period unless a dumb opponent doesn't know how to block. If they throw out any move while Rachel 6A's, Rachel's guaranteed to lose. That's why she had to avoid rush down period since she had nothing to help her get out of it (except for a predictable 2C).Exactly. It's just incredibly unsafe. Watching how I used her in CS versus how I used her in CT I used it a lot more in CT. Now there just really isn't a good time to use it.