My brain can't do it. And I'm okay with this.
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I'm actually pretty good at teching throws offline in BB. Back in CT days, I abused OS barrier teching but that doesn't really work now, so I actually practiced in CS just to make sure I didn't get thrown.SOMEONE TEACH ME HOW TO TECH THROWS.
I'm so bad ;-;.
That and barrier canceling.
You look at their earlier habits on when your opponent throws. Sometimes they'll do the same setup after several games and they don't realize it. Same goes for predicting overheads online too.How do you predict a throw, exactly? Do you look for throw resets?
Yeah, GGs. He always gives me trouble too. But, I suspect being awake until 3:40AM almost every day and getting up at 9:45 with the occasional in between stirring probably doesn't help me, lol.As in when to barrier when approaching a lambda / mu. Distanced pressure sucks. ]:
What's the throw OS for BB? I always thought pros throw break on reaction /o\.
GGs. I almost beat that lambda one match ]:
If you're ever messing around in training mode, use Lambda or Mu as a dummy, and set them to mash 5C, 2C or something similar that has a lot of range. Then try to approach. Also, keep in mind that you don't even necessarily need to barrier when approaching Lambda/Mu, because it's going to push you back a little bit every time.As in when to barrier when approaching a lambda / mu. Distanced pressure sucks. ]:
What's the throw OS for BB? I always thought pros throw break on reaction /o\.
They definitely took that out, haha. Though it's pretty funny when I'm playing with a friend of mine. He uses pad, and maps his buttons to A+B+C to barrier and rapid, so whenever I see him using barrier, I'll just throw him. Throw reject misses all day. :3cEdit: OS Barrier teching back in CT is blocking and pressing A+B+C when you think they're going to throw. You'll either tech or barrier block. I'm pretty sure CS and on added throw counters so you couldn't do that. But honestly, teching isn't too difficult offline.
Just to clarify, we're talking about online, right? Because I think teching green throws offline based on seeing it doesn't require just prediction.And yeah, it's pretty much impossible to break a green throw on reaction. You only have 13 frames to tech it, and while that seems like a lot, it's not really. Basically, what Thino and Minato said, green throws can only be broken on prediction. Purple throws, on the other hand...
Reaction relies heavily on anticipation though. And seeing giant exclamation points kinda make throws a little too weak in BB because of that, imo.13 frames of tech time is reaction-able. 0.216s (?) That seems almost like standard reaction time iirc from that reaction thread on the melee boards. I can't really believe all those jp pros up there can read throws that consistently o_o. Because if those were reads every time they break a green throw, I'd also see a lot of throw breaks in melty (7 frames of tech time, 0.116s). Melty even has a throw OS while BB doesn't apparently.
Iuno, it seems surreal that someone can predict green throws a majority of the time in a game like that rather than on reaction.
Well, there's not actually any way to prove or disprove it. It's just one of those things.
However, unless you are noticing the start-up, odds are, you are anticipating, because 13 frames is below the threshold of what people can be expected to react to reliably. The 20 frames of start-up plus break is reactable, but let's face it - some overheads are 20 frames too, and they hit people all the time. So, if you've got any reliability teching throws, you're probably anticipating. Unless you block all overheads every time too, in which case, maybe you're just crazy fast.
Suffice it to say, most people don't tech green throws on reaction because they can't. Maybe Japanese players are special.
They did that in CS2 a lot though too. It gives her oki type shenanigans, and it doesn't even risk giving up a corner knockdown.I feel like I've seen Japanese CSEX Tao's use purple throws a lot more than I'd ever expect, like maybe once a match or so. It's funny seeing Tao go for an air purple throw and the opponent breaks it, only for Tao to dash in and try to purple throw two more times.
lol, it's not even online I get salty. I couldn't even have fun playing this dog s*** at Season's Beatings and yet, I had a blast playing Guilty Gear and Skullgirls even though I was a beginner and got the living s*** beat out of me.Giga from the chat logs I saw on your Livestream page are you sure you weren't just taking online a little too close to heart? lol
Yep. Bye.Welp.
Lmao.He actually meant to post this stuff in the MvC3 thread.