Lol, MvC2 is waaaaay more broke than SSBB. I'm pretty sure there was only like 5 characters you can choose from (out of 60 or whatever) if you want to have a shot at winning anything. I don't understand why the tournament scene was so attracted to it other than it having a ****load of characters and stuff. Anyways from what I hear MvC3 is underway (says capcom) but I can't see them releasing it anytime soon because of SF4's impending release...
Anyways I kinda want to drag my scrub *** to smash and coffee but it depends on if we get some sort of free/cheaper housing and if we have 4 people going altogether
From SRKWiki:
Top Tourney Teams
* Magneto-A/Storm-A/Sentinel-A. AKA "MSS". One of many teams that allow you to exploit the Storm/Sentinel DHC, which generally should allow you to completely kill an opposing character.
* Magneto-A/Storm-A/Psylocke-A. AKA "MSP".
* Storm-A/Sentinel-Y/Cable-B. AKA "Team Cody" or "SSC". Favored as a keep-away team. Make sure to get the rushdown, and watch out for the quick Cable AAA
* Sentinel-Y/Storm-A/CapCom-B. AKA "Team Santhrax" - After Sanford Kelly, a top New York player.
* Storm-A/Sentinel-Y/Cyclops-B. AKA "Matrix" - Storm being Trinity, Sentinel being a robot, and Cyclops being Neo and spreading the code via his optic blasts.
* Cable-B/Sentinel-Y/CapCom-B. AKA "Team Scrub" - this is a fundamentals-focused team that beginning players can do well with. Once Cable has three levels, it's quite deadly.
* Magneto-A/Cable-B/Sentinel-A. AKA "Team Row" - After Rodolfo "RowTron" Castro, a top Seattle player. Rodolfo first played this team in the summer of 2001 and used it (then virtually unknown) at the B5 tournament of that year. He went on to dominate the west coast with it over the next year and took second to Justin Wong at ECC and Evo2k2 in 2002, when the team truly got noticed. He continued to use this team in tournaments for years afterwards until it became widely known as "his" team.
* Magneto-A/Iron Man-B/Sentinel-Y. AKA "Combofiend" - After Combofiend, a top California player. He would use this team either in this order or in Sentinel/Magneto/Iron Man order, which rotates easily between that and the Magneto-base configuration via DHCs. Later players who adopted this team often substituted Sentinel-A (rocket punch) assist for Sentinel-Y (drones assist) in order to get an easy setup assist for Magneto and Iron Man.
* Sentinel-Y/Strider/Doom-B. AKA "Team Clockw0rk" - After Clockw0rk, a top California player. Generally a very interesting team, but if Strider or Doom dies the team is usually in bad trouble.
* Magneto-A/Storm-A/Tron-Y. AKA "MST" - This team does an incredible amount of damage. As Isaac put it, "mash buttons and good things happen."
So, 11 playable characters in 10 different team combinations, out of 56 different characters.