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The Big MI Discussion Topic

Ori_bro

ignite the fire
Joined
Mar 6, 2008
Messages
9,343
Location
Michigan
Smash 4, it looks cool. Villager looks goofy and I want to play him.

Mr. Dr. Prof. SamuraiPanda what do you think since I see you lurking.
 

W.C.N

Smash Lord
Joined
Jun 14, 2012
Messages
1,120
and he will know everything because everyone goes to SV....he will be unstoppable
 

Ori_bro

ignite the fire
Joined
Mar 6, 2008
Messages
9,343
Location
Michigan
WiiFit Trainer doesn't look horrible in all honesty. She is just the GnW/ROB of the next installment.
 

Oblivion

Smash Journeyman
Joined
Apr 18, 2011
Messages
482
Location
Ann Arbor, MI
That whistle though... so annoying. I think it is a terrible waste of a character slot. There are many other really great characters that should be in smash.
 

Eddie G

Smash Hero
Joined
Nov 24, 2006
Messages
9,123
Location
Cleveland, OH
NNID
neohmarth216
I don't think it's too terrible. I just think they're trying to appeal to the widest audience possible with this installment and I believe we'll see a larger character roster this time around too. I'm just looking forward to my home girl Peach (maybe Rosalina?) and the FE characters more than anything.
 

Rabbi Nevins

Smash Lord
Joined
Aug 11, 2009
Messages
1,373
Location
East Lansing, MI
I'm pretty darn sure that wasn't the final engine for smash 4. That's most likely a super early prototype that borrowed its infrastructure from the brawl engine. That's what game companies do at e3 -,- does nobody remember when the Wii was revealed? It was actually a game cube they just hid from the audience playing a video and people were like "omg the Wii graphics are so much better than gcn!!!!"

the video was likely made using brawls engine. Don't be so quick to judge lol. Analyzing framedata on a teaser video with game play that likely wasn't real is a bit hasty
 

Oblivion

Smash Journeyman
Joined
Apr 18, 2011
Messages
482
Location
Ann Arbor, MI
I just said one attack was fast. I know things change. Megaman's down smash did 45% in a different video (I don't think the entire attack even connected), think they will keep that? lol
 

SoulPech

Smash Master
Joined
Dec 8, 2007
Messages
4,387
Location
Columbus/ NW Ohio
I don't think it's too terrible. I just think they're trying to appeal to the widest audience possible with this installment and I believe we'll see a larger character roster this time around too. I'm just looking forward to my home girl Peach (maybe Rosalina?) and the FE characters more than anything.
Idgaf as long as PUff is in it.

I'm pretty darn sure that wasn't the final engine for smash 4. That's most likely a super early prototype that borrowed its infrastructure from the brawl engine. That's what game companies do at e3 -,- does nobody remember when the Wii was revealed? It was actually a game cube they just hid from the audience playing a video and people were like "omg the Wii graphics are so much better than gcn!!!!"

the video was likely made using brawls engine. Don't be so quick to judge lol. Analyzing framedata on a teaser video with game play that likely wasn't real is a bit hasty

But that's what Michigan does... :/

Though you are right. I've rarely seen a company @ e3 bring forth their final product. Some companies say they do, but there's a good chance they're making minor tweaks before releasing it.
 

kd-

Smash Lord
Joined
Feb 6, 2011
Messages
1,235
Location
Body City, BO
Looks/feels like Smash 4 will be Brawl but faster and no auto edgegrabs.

Man I wish they could have released a good Smash Bros video game
 

SamuraiPanda

Smash Hero
Joined
May 22, 2006
Messages
6,924
Smash 4, it looks cool. Villager looks goofy and I want to play him.

Mr. Dr. Prof. SamuraiPanda what do you think since I see you lurking.
I think Smash 4 looks more like Brawl v1.5 at the moment. I think Brawl's biggest failings can all be tied back to one very significant problem, which is the lack of hitstun on attacks. Not only does that prevent any combos from happening but it had a negative effect on much of the game. Making offense not as strong as defense, and making Brawl into a very back-and-forth poke heavy slower game among other issues. Smash 4's videos so far have the same hitstun system as Brawl as far as I could see, so I'm iffy on the potential of the game.

One thing positive though is that it seems like they're making ground attacks faster and longer range from the little we've seen so far (Samus' fsmash is longer, so is Bowsers, etc), so it will make the game faster in general if this is a systematic change they're making across all characters. While it won't solve the greater issue of the hitstun system, it could do wonders for the system if ground attacks were more viable for everyone.

I'm pretty darn sure that wasn't the final engine for smash 4. That's most likely a super early prototype that borrowed its infrastructure from the brawl engine. That's what game companies do at e3 -,- does nobody remember when the Wii was revealed? It was actually a game cube they just hid from the audience playing a video and people were like "omg the Wii graphics are so much better than gcn!!!!"

the video was likely made using brawls engine. Don't be so quick to judge lol. Analyzing framedata on a teaser video with game play that likely wasn't real is a bit hasty
Far as I know, Sakurai has already said they're more-or-less done with the multiplayer battle engine. At this point the changes we should expect would be changes to properties of attacks. I don't doubt that they worked off the Brawl engine because it looks so similar, but if Sakurai is to be believed then that will be the final engine. It will be nice if they change a few more things but as it is now Smash 4 doesn't look to be as unique an entry to the Smash series as Melee/Brawl were to each other.
 
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