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I mean, that’s cool and all, but that doesn’t really have anything to do with Crash as Spirits were never problem for him to begin withNew game looks great
And we never have to worry about spirit waves ever again
Because min min was the arms character and she was a spirit
Spirits deconfirm is once and for all dead
Speaking of the streams crossing...Ignoring my Smash hype for a second, I am pretty excited for this game! The models and renders do look better in action so thats great. I am still hoping we get a Switch version, but for now I'll take what I can get.
Like the trailer said, its about wumping time! :D
Yep that’s gonna be a new profile image.I will say, if Tawna did indeed get a redesign, I can't say I blame them too much; her usual hairstyle is a bit of a pain to draw even for fan artists.
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Speaking of the streams crossing...
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Noice, I love Brandon's work. (Erma anyone?)Speaking of the streams crossing...
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I love his stuff too but the erma comic has been taking forever for the next chapter...Noice, I love Brandon's work. (Erma anyone?)
Here's hoping Crash can join us...
YOOOO!!!I love his stuff too but the erma comic has been taking forever for the next chapter...
This is why Crash 2 is my favorite. There's far less gimmicky levels and emphasizes platforming. Plus Warped got a little generic Saturday morning cartoon vibe with its time periods. We've seen countless ancient Egypt, Arabian stuff, medieval settings, Great Wall of China and prehistoric stuff back in the 90s cartoons, especially since Mulan and Aladdin were popular around that time too.The game will live or die by its level design and overall gameplay feel, so for me it's hard to judge before I have it in my hands. I just hope it doesn't get overly gimmicky, as much as Crash 3 is my favorite it did go a bit overboard on that front, and already here we see a lot of new things, granted it's expected that they market the new stuff right out of the gate. Crash is at its best with simple yet satisfying platforming imo, gimmick levels help shake things up a bit, but they should be the outliers.
Crash 2 does a perfect job at finding the right balance with level variety, and it really helps that even when it does get a bit gimmicky it's not always in the form of vehicles (the bee levels for example). Crash 3 is my favorite because I love the additional movement options, the platforming levels that are there are superb, and it's got the best soundtrack in the series imo, but I'll never argue that it's straight up better than Crash 2, because it's admittedly a much bumpier ride to get through.This is why Crash 2 is my favorite. There's far less gimmicky levels and emphasizes platforming. Plus Warped got a little generic Saturday morning cartoon vibe with its time periods. We've seen countless ancient Egypt, Arabian stuff, medieval settings, Great Wall of China and prehistoric stuff back in the 90s cartoons, especially since Mulan and Aladdin were popular around that time too.
Warped did an excellent job with bosses I gitta admit, and if they applied his extra abilities to good old fashioned platforming I think they would knock it out the park.Crash 2 does a perfect job at finding the right balance with level variety, and it really helps that even when it does get a bit gimmicky it's not always in the form of vehicles (the bee levels for example). Crash 3 is my favorite because I love the additional movement options, the platforming levels that are there are superb, and it's got the best soundtrack in the series imo, but I'll never argue that it's straight up better than Crash 2, because it's admittedly a much bumpier ride to get through.
I wonder if the Tropy-looking design on this concept art is an alternative version, too.Going by this game's plot, I think it's safe to say that the punk-looking Tawna we saw in that merchandise is an alt. universe version of her.
Wait, you mean there's a chance they'll acknowledge Skylanders? Don't do that... don't give me hope...There was a problem fetching the tweetThis interview confirms at the end that we'll most certainly see TFB's usual protagonist at some point.
I wonder if the Tropy-looking design on this concept art is an alternative version, too.
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I was thinking more along the lines of Aku Aku appearing and halves damage whenever Crash takes too much damage within the span of 2 seconds.If Crash were to have some sort of gimmick, even if it were a small one like Wonder Wing, what do you guys think they'd go with?
I feel like he'd be able to pull out Aku Aku somehow (either manually or automatically) to negate one or two attacks per stock.
Like maybe he'd have Aku Aku at the beginning of each stock and it would negate any move that does more than 15%.
I'm not sure how balanced that would be, but I feel like it'd be something like that.
Those Quantum Mask suits are Final Smash material, that's for sure.If Crash were to have some sort of gimmick, even if it were a small one like Wonder Wing, what do you guys think they'd go with?
I feel like he'd be able to pull out Aku Aku somehow (either manually or automatically) to negate one or two attacks per stock.
Like maybe he'd have Aku Aku at the beginning of each stock and it would negate any move that does more than 15%.
I'm not sure how balanced that would be, but I feel like it'd be something like that.
You may be on to something, since Fatmanonice allegedly heard some info about those plans being heavily implied.Crash is my current prediction for the next fighter.
I'm thinking had COVID-19 not been a thing to begin with, we already would had been getting an double reveal of him at E3 to coincide with his new game, obviously now that this happened he and his game were delayed to Fall.
I don't think it would necessarily work that way. Remember that Nitro-Fueled was unveiled on a December, June is simply the likeliest time to hear Crash news, not the only time. If we hear anything, it'll be sometime during Fall, if not earlier than that.I get the feeling the periods between fighters are going to be loooooooooooong.
So i guess because June is Crash month, which could probably line up with character 8 or 9 if things go at the pace it's going now, then it would be nice to reveal him in June of next year.
Or not. Gib Bandicoot as soon as possible
And their official Twitter accounts acknowledged the really weird Ocho meme that was going around before 4's unveiling.*Sees in transcript that the devs mention Crash 4 technically being the eight game in the series.*
*Looks at Fighters Pass Vol. 2 and sees there's a Challenger Pack 8.*
At first you had my curiosity. Now, you have my attention.You may be on to something, since Fatmanonice allegedly heard some info about those plans being heavily implied.
Also, whether it's from coincidence or not, several Smash reveals coincided with major Crash news.
- Nitro-Fueled being revealed on the same night as in the VGAs 2018
- The first batch of Nitro-Fueled DLC characters and and both being announced on E3 2019
- Min Min being revealed roughly an hour before Crash 4's announcement
Sooner or later they'll eventually cross paths, and it feels like Activision are trying to tell us something.
Wow, didn't think people would like my thinking emojis. To celebrate, have some more with the protagonists of the series! #CrashBandicoot pic.twitter.com/Do8udJcPbt
— TaylorTrap622 (@TaylorTrap622) June 12, 2020