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I figure that it's healthy to repurpose older ideas in a new way, particularly for some that previously didn't have the best of executions when having a lot of potential.I really like how they're integrating the Titans into this game with a more classic-style look. Nice way to revision, but also acknowledge a less desirable part of Crash's history (even tho I think it's a solid title).
If you're talking about that 4Chan text leak...it's fake, you can tell because it just so happened to be posted on the day the mobile game soft-launched, and it brings up said mobile game's multiverse element to get extra attention points.Oh wow that Crash rumour sounds awesome hopefully it’s true about the new game.
It all depends on when and if we get news for the next Crash game at that month. In terms of tie-in newcomers, we've rarely had a chance for the stars to align like it could right now.Honestly I think Crash would be up there as far as June Direct reveals that could rival or surpass Banjo in terms of hype. While he's not as high as the latter on the most wanted list of newcomers among the hardcore Smash set, to a broader and more casual audience he's a more significant character and with his recent games much more relevant. And while Terry, Byleth, & the ARMS character were all solid enough additions, a Crash reveal feels like it could really get newcomer buzz back into the series that feels like its fizzled out these past few months.
You think Crash 1 is hard?Beat the N-Sane Trilogy yesterday. As someone in my early 30's that didn't really play the games back in the day, I'm happy for the experience and just my quick thoughts on each:
Crash Bandicoot- Wasn't expecting the game to be as hard as it was. The game is "NES hard" in how you'll eventually get it but you're going to die a lot in the process. That said, it's not too different from Ninja Gaiden and Kid Icarus and I see why it became a classic. The very precise platforming in some levels kind of killed my motivation to 100% the game though.
Crash 2: Cortex's Boogaloo: Probably the best of the 3. Very polished and the difficulty was lowered just enough to still be challenging but not brutally unforgiving like the first game. Fun enough to beat 100%.
Crash: Let's Do the Time Warp Again: Feels like it lacks focus, kind of like DK64. Feels like it tried to cram too many gameplay ideas into one game. Platforming isn't as strong as 2 and a few of the vehicle stages bordered on not being fun (Hot Coco and Rings of Power come to mind). Still fun enough to get everything but didn't care enough to get the final gem or gold speed run thingies in each stage.
Cortex Strikes Back was always my favorite, with 1 right behind it. They have that classic video game feel, but Warped's levels dissociate me from personally liking it as much as the 2 predecessors.Beat the N-Sane Trilogy yesterday. As someone in my early 30's that didn't really play the games back in the day, I'm happy for the experience and just my quick thoughts on each:
Crash Bandicoot- Wasn't expecting the game to be as hard as it was. The game is "NES hard" in how you'll eventually get it but you're going to die a lot in the process. That said, it's not too different from Ninja Gaiden and Kid Icarus and I see why it became a classic. The very precise platforming in some levels kind of killed my motivation to 100% the game though.
Crash 2: Cortex's Boogaloo: Probably the best of the 3. Very polished and the difficulty was lowered just enough to still be challenging but not brutally unforgiving like the first game. Fun enough to beat 100%.
Crash: Let's Do the Time Warp Again: Feels like it lacks focus, kind of like DK64. Feels like it tried to cram too many gameplay ideas into one game. Platforming isn't as strong as 2 and a few of the vehicle stages bordered on not being fun (Hot Coco and Rings of Power come to mind). Still fun enough to get everything but didn't care enough to get the final gem or gold speed run thingies in each stage.
Don't jinx it. I would faint if it actually happens but let's hype responsibly. Don't get me wrong, I think he is really likely, but I could have sworn Doom Slayer was going to be FP5 and I don't want something like that happen again. Of course that was on me so don't repeat my mistake.This character is going to happen. Everyone knows it.
Crash Bandicoot is kind of giving me the same gut feeling that I got with Banjo-Kazooie and King K. Rool (My most wanted characters) in that it's not a matter of if, But when, He just seems like a too big and obvious of choice, (Especially with the choices that are left out there.) to not include in this type of game that he's a perfect fit for.This character is going to happen. Everyone knows it.
Fixed that for you.2018 - Ridley and King K. Rool
2019 - Banjo-Kazooie
2020 - Crash Bandicoot ?
Which is why I said "Personally".Fixed that for you.
I think that would work better as his Down B. Neutral B I see being his Fruit Bazooka.Im a big fan of Crash getting an endless spin as his standard B.
This would mean that most attacks can be used from the spin, and that you can keep him essentially in two movement variations- spinning or not spinning.
Each has perks. The spin, of course, would allow a float/hover down, but would be harder to control, and leave more lag in attacks. Not to mention, it would be a constant need to press it.
Honestly- him not being seen as a viable option would, statistically, bode well for him, considering none of the characters that got into pass one were a 'viable option.'I really hope Crash happens but deep down, I've got a sinking feeling that Nintendo is going to ignore him for whatever reason. Sounds weird, but it's the reason I can't bet all my chips on him making it into the game.
Sure, he's definitely deserving of getting an invite but that's what everyone said about a Resident Evil character, and look what happened there.
Not to mention that, as Enigma mentioned, Crash's support isn't all that great compared to other characters. Since he is a Western character who has strong ties to Playstation, he wasn't thought of being a viable option until now. Even now I see his support dying down due to lack of evidence and people thinking Rayman is more likely to be chosen as the "Platform Mascot" character for this pass because of recent leaks, and given how chummy Nintendo and Ubisoft are with each other, I can't blame them.
I'll still remain hopeful for Crash's chances for now, as I don't want negativity to get the better of me, but I'm can't bring myself to see him as an inevitability. Stuff like this has happened to too many fanbases within the Smash community and it could easily happen to us.
I would not rule out a number of other characters.Can't remember if I brought it up before on this thread or another, But I really do expect 1 more "Western" video game character to join Season 2, I could of sworn that I read somewhere that Sakurai said that he would be open to including more western characters after the inclusion of Banjo-Kazooie.
And my gut is telling me that we should be expecting this E3/Direct or (Whatever the hell you want to call the event that's happening this summer) of course that is if the virus didn't delay that is.
But these are the 3 frontrunners for western representation that I think are the most likeliest.
- Crash Bandicoot
- Rayman
- Master Chief
I legitimately cannot imagine a world where this is possible. HIs most iconic move- if a special- would be his default move. Wompa Fruit bazooka... may not even get into the game.I think that would work better as his Down B. Neutral B I see being his Fruit Bazooka.