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"The Aura is Mine!" Lucario Social Thread! (With More Moderators!)

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chaos_Leader

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On the off-chance that the Lucario player who's 3DS name is "Iván S." is a member of these forums:

Thank you very much for the best Lucario mirror-match games I've ever played in For Glory. You've single-handedly convinced me that the Lucario vs. Lucario match doesn't have to be a totally stupid game, and in-fact can be very fun.

Your opponent in those matches (me) was using the 3DS name "Neil"

I just had to post, because up until those matches, I was dead-set on the notion that two Lucario players of roughly equal skill would be a totally obnoxious and un-fun match. "Iván S." if you're out there, you've proven me wrong.
 
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RT

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I played the Wii U version at a Gamestop demo.

It was...so beautiful. No missed inputs,everything so bright and colorful...

SDI is so easy...dashdancing (though Brawl dashdancing) was so easy...precious Cstick.

I can never play the 3DS version again.
 

RT

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For me, they had pro controllers, not sure what other Gamestops had. Regardless, it still felt better than the 3DS. The moment you play with an actual controller, you'll have the epiphany that man...the 3DS version sucks.
 

Pitbuller26

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For me, they had pro controllers, not sure what other Gamestops had. Regardless, it still felt better than the 3DS. The moment you play with an actual controller, you'll have the epiphany that man...the 3DS version sucks.
Guess it depends by location. The one I went to during the whole Karissa thing had Gamecube controllers.
 

Timbah

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My fellow Lucario mains,
I first got into Smash by way of Brawl. Yes, I know it's probably the worst iteration mechanics wise, but I love it. It's my first Smash game. To make matters worse, I was as bad a player as you could find. I thought aerials and tilts were useless, and just spammed specials, forward smashes, dash attacks and the occasional jabs. I was helpless at combo's, never grabbed, and never shielded. You guessed, I roll-spammed everywhere I went. But none of that mattered as long as I had my trusty Lucario with me.

When I heard about Smash 4, and learned that Lucario would be in the game once more, I was VERY excited. I decided I would actually learn how to play the game with it's mechanics. I got the game as soon as I could, and trained and trained. I realized how incredibly bad I previously was at the game, and was horrified when I noticed that I still maintained my bad habits from Brawl. Too much rolling, not enough grabbing, not enough tilts. I actually found I couldn't even do tilts when I wanted to, that's how bad it was. And my air game... oh dear, I had to practice a good while in training before I could actually reliably land some aerials on the freaking unmoving AI. But I went through that, and I felt better. To test myself, I challenged my little 10-year old brother (doesn't sound like much of a challenge, I know, but I can't do For Glory with my freaking third-world internet connection). I defeated his Ganondorf easily with my secondary, Bowser Jr. Then it was time to test my Lucario.

We were doing 1 stock only. He mains Kirby, but just to bug me, he troll-picked Lucario, and ditto we played. Oh man, I still feel the pain. I started winning. But that's Lucario's beauty, is it not? Anyway, the fight went on, and I got him to about 120%, while I was at about 60%. I juggled him, but he landed back on the stage via ES. All it took was one F-smash, and one bad roll from my part. One bad habit coming back. My little brother beat me in a ditto with my own main, and I don't know if I have ever been more ashamed.

Needless to say, I have come to the Lucario council to seek guidance. I know you guys have talked about combo's and such, but if you could provide tips on the basics of landing aerials, using Lucario's not-so-awesome hitboxes to the fullest, how and which moves to space with (I don't really understand how to space at all), and just general tips for having a baddass Lucario, I would be incredibly happy.
 

MythTrainerInfinity

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My fellow Lucario mains,
I first got into Smash by way of Brawl. Yes, I know it's probably the worst iteration mechanics wise, but I love it. It's my first Smash game. To make matters worse, I was as bad a player as you could find. I thought aerials and tilts were useless, and just spammed specials, forward smashes, dash attacks and the occasional jabs. I was helpless at combo's, never grabbed, and never shielded. You guessed, I roll-spammed everywhere I went. But none of that mattered as long as I had my trusty Lucario with me.

When I heard about Smash 4, and learned that Lucario would be in the game once more, I was VERY excited. I decided I would actually learn how to play the game with it's mechanics. I got the game as soon as I could, and trained and trained. I realized how incredibly bad I previously was at the game, and was horrified when I noticed that I still maintained my bad habits from Brawl. Too much rolling, not enough grabbing, not enough tilts. I actually found I couldn't even do tilts when I wanted to, that's how bad it was. And my air game... oh dear, I had to practice a good while in training before I could actually reliably land some aerials on the freaking unmoving AI. But I went through that, and I felt better. To test myself, I challenged my little 10-year old brother (doesn't sound like much of a challenge, I know, but I can't do For Glory with my freaking third-world internet connection). I defeated his Ganondorf easily with my secondary, Bowser Jr. Then it was time to test my Lucario.

We were doing 1 stock only. He mains Kirby, but just to bug me, he troll-picked Lucario, and ditto we played. Oh man, I still feel the pain. I started winning. But that's Lucario's beauty, is it not? Anyway, the fight went on, and I got him to about 120%, while I was at about 60%. I juggled him, but he landed back on the stage via ES. All it took was one F-smash, and one bad roll from my part. One bad habit coming back. My little brother beat me in a ditto with my own main, and I don't know if I have ever been more ashamed.

Needless to say, I have come to the Lucario council to seek guidance. I know you guys have talked about combo's and such, but if you could provide tips on the basics of landing aerials, using Lucario's not-so-awesome hitboxes to the fullest, how and which moves to space with (I don't really understand how to space at all), and just general tips for having a baddass Lucario, I would be incredibly happy.
Welcome, @ Timbah Timbah

UThrow in particular can combo into all sorts of things up until around 70-80ish on most characters.

There is a thread on Lucario combos somewhere as well.
 

Rysir

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Yep! Originated on the good old hand held portable SNES device! The DS version clearly was a third party port!
 

RT

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Looking forward to ORAS.

Should be fun to play with Smash. Clearly everyone needs to learn to play each game one-handed.
 

chaos_Leader

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Do we have any news on possible changes to Lucario in the upcoming patch? I know Rosalina is getting an extended window of luma-loss before she gets a new one, and certain glitches are being smoothed out. Apart from the Rosalina outcry, there are a few who really want to see some changes to Lucario.

Personally, I would happily trade some of the ludicrous-aura for either A: better range on Lucario's regular melee/aerial attacks, or B: better cooldown on some of the laggier up-close moves.
 
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Timbah

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Do we have any news on possible changes to Lucario in the upcoming patch? I know Rosalina is getting an extended window of luma-loss before she gets a new one, and certain glitches are being smoothed out. Apart from the Rosalina outcry, there are a few who really want to see some changes to Lucario.

Personally, I would happily trade some of the ludicrous-aura for either A: better range on Lucario's regular melee/aerial attacks, or B: better cooldown on some of the laggier up-close moves.
Id prefer to partially trade the super aura for the lingering hitboxes from Brawl.
 
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Arc Quilava

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We were doing 1 stock only. He mains Kirby, but just to bug me, he troll-picked Lucario, and ditto we played. Oh man, I still feel the pain. I started winning. But that's Lucario's beauty, is it not? Anyway, the fight went on, and I got him to about 120%, while I was at about 60%. I juggled him, but he landed back on the stage via ES. All it took was one F-smash, and one bad roll from my part. One bad habit coming back. My little brother beat me in a ditto with my own main, and I don't know if I have ever been more ashamed.

Needless to say, I have come to the Lucario council to seek guidance. I know you guys have talked about combo's and such, but if you could provide tips on the basics of landing aerials, using Lucario's not-so-awesome hitboxes to the fullest, how and which moves to space with (I don't really understand how to space at all), and just general tips for having a baddass Lucario, I would be incredibly happy.
First thing I saw... Not sure how you didn't punish the ES on to the stage. Sounds to me like maybe you're playing a little too defensively? If you see a wide opening like that, sometimes you just gotta take it and run, even if all you manage to get in is a dash attack or something. As for spacing, that's really something that just comes with practice. It isn't something you really think about, it just comes naturally when you've played the game for a while. Although I've been generally using FP a bit more in 4. It's pretty nice for that sort of thing once you get to a decent percent. Aerials aren't too bad to do, with f-air being one of the safest choices. If you're certain you can land them, go for a b-air or up-air, but otherwise f-air and d-air are probably the safer choices. n-air if you really don't know what to do.

So anyway, I promised someone I would get them a Lucario main to play against, since I can't really do it. Do we have/can we get some sort of challenge thread, so that people can ask for matches against us?
 

Timbah

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First thing I saw... Not sure how you didn't punish the ES on to the stage. Sounds to me like maybe you're playing a little too defensively? If you see a wide opening like that, sometimes you just gotta take it and run, even if all you manage to get in is a dash attack or something. As for spacing, that's really something that just comes with practice. It isn't something you really think about, it just comes naturally when you've played the game for a while. Although I've been generally using FP a bit more in 4. It's pretty nice for that sort of thing once you get to a decent percent. Aerials aren't too bad to do, with f-air being one of the safest choices. If you're certain you can land them, go for a b-air or up-air, but otherwise f-air and d-air are probably the safer choices. n-air if you really don't know what to do.

So anyway, I promised someone I would get them a Lucario main to play against, since I can't really do it. Do we have/can we get some sort of challenge thread, so that people can ask for matches against us?
I had knocked him to the left, so then tried to finish him off with a B-air, but missed. He did have a lot of Aura, so his ES range was huge and managed to land all the way to the far right of the platform. Maybe I shuld have been ready for the ES?
 

Sparky15

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I played the Wii U version at a Gamestop demo.

It was...so beautiful. No missed inputs,everything so bright and colorful...

SDI is so easy...dashdancing (though Brawl dashdancing) was so easy...precious Cstick.

I can never play the 3DS version again.
It seems everyone is gonna enjoy Smash 4 on the Wii U. All because of controllers. Using a 3DS might just be my personally least favorite controller option for SSB4, or Smash in general. The not always responsive inputs are so distracting. Just... ugh.

I just can't wait to play SSB4 with a Gamecube controller. My mouth is watering of comfort and nostalgia. And the midnight release is less than half a week away?

Thank you, Project M. Your recently released 3.5 has consumed my anticipation.
 

Timbah

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It seems everyone is gonna enjoy Smash 4 on the Wii U. All because of controllers. Using a 3DS might just be my personally least favorite controller option for SSB4, or Smash in general. The not always responsive inputs are so distracting. Just... ugh.

I just can't wait to play SSB4 with a Gamecube controller. My mouth is watering of comfort and nostalgia. And the midnight release is less than half a week away?

Thank you, Project M. Your recently released 3.5 has consumed my anticipation.
The worst controller for Smash? How about a wiimote without nunchuk?
 

Sparky15

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I have played SSBB with a WiImote. Yeah, it was HEAVILY limited with options, but oddly enough, I managed to handle with it for a while. That WAS a long time ago, so maybe my opinion will change when I try it again. And also the malfunction on my 3DS that immediately shuts down the system when opened or closed, and the R button shortage I have to keep blowing on (literally blow on the button).

Just in case I didn't mention it, I stated that controlling with a 3DS is my PERSONAL least favorite controller option. If you think the Wiimote without a nunchunk takes the cake, then I'm perfectly fine with your opinion.
 

Sparky15

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I should also mention that back when I was playing with a Wiimote, I never heard of the competitive community of Smash. Just forgot to point that out.
 

RT

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I will be highly amused if Lucario is unchanged or for some insane reason stealth buffed when the Wii U version cones out.
 

RT

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Well it is heavily implied that the Lucario in Smash is the same one from the movie...
 
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RT

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A shame, but better than random nerfs.
 

Sparky15

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Well it is heavily implied that the Lucario in Smash is the same one from the movie...
Hey, as long as I get to play a Lucario voiced by the same actor as Goku, then I'm pleased.

I'm glad that Lucario sounds like he feels familiar in the previous version. And I'll take THAT over random nerfs, indeed.
 

RT

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I read some of the supposed nerfs, but I think they weren't true.

But who knows at this point. Someone with two copies of the game would need to sit down and play each version side-by-side to get full unbiased changes.
 
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RT

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Yes, tested it and it is disgustingly slow if you land in freefall. Have to be more careful when landing back on stage now, unless you do the smooth landing where you are parallel to the stage.

I think crashing onto the stage has more ending lag as well, but I could be wrong.

If these are the only changes, I am okay with this.
 
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Nysyr

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Luckily we already have all of the frame data for Lucario before this patch to compare with thanks to Croi.

As for more espeed lag, if you landed like that anyways you could be punished by everyone not named Ganondorf pre 1.04. It was always advised to curve your espeed to avoid all free-fall. It was over a second before so it may just be your perception of it, however I haven't tested it to see.
 
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RT

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Trust me, the moment you land in freefall with it, you'll know the difference. They basically slowed the ending animation when you land to make it have more ending lag.
 
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sparkaura

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Luckily we already have all of the frame data for Lucario before this patch to compare with thanks to Croi.

As for more espeed lag, if you landed like that anyways you could be punished by everyone not named Ganondorf pre 1.04. It was always advised to curve your espeed to avoid all free-fall. It was over a second before so it may just be your perception of it, however I haven't tested it to see.
Its extremely noticeable. I'm complaining, we could have gotten hit harder with the nerf bludgeon.
 
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