Monshou_no_Nazo
Smash Journeyman
That might be an easy setting.True, I overlooked that. That's dissapointing. I guess no more deaths trying to get that last target.
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That might be an easy setting.True, I overlooked that. That's dissapointing. I guess no more deaths trying to get that last target.
Nintendo is a master in saving memory =)The update isn't clear at all on whether there are 5 maps or 5 per character. I am leaning towards just 5 because 200 maps would be an insane amount of memory.
also: anybody notice the buttons in the corner? he's using the gamecube controllerWhat is more disturbing to me is the picture with metaknight...
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You can't die!
that's what I thought.Are you sure he didn't mean 5 varied difficulties of Maps for each character?
according to this, I believe there will be only five different maps, but each map will differ depending on a characterSakurai said:It’s outdoors now, giving it a refreshing visual appearance. This time, there are five different maps of varying difficulty—challenges you can take on with your favorite character.
Could that be Meta Knights easy one?I just read the update.
It points to a 5 level BTT but with each level balanced to make it challenging for each character
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This doesnt look like its metaknight Only.
A true badass can finish target test in 40 seconds, max.You guys do know u can only save about 3mins of replay time?? how lame is that?
So I was (kinda) right!!!!! Hadn't noticed the target colors.Ok I noticed one thing look at the color of the targets. And now look at this picture.
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You can see that the colors match the colors of the targets. So the one Metaknight is playing on normal, DK is playing on easy, and Samus is playing on hard. And you can see that they each are different backgrounds and the ground and walls are different. My guess that the five maps are just simply the difficulities and the auctual map(the ground and walls) while the targets and ground will be rearranged to fit the players unique abilities.