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Target test only has five maps now. Oh.

SirPenguin

Smash Journeyman
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Yeah, it's most certainly only 5 stages. I don't think it's a coincidence that we're shown 3 different colored targets in 3 different maps.

There's still a chance of unlockable stages, or that the stage changes slightly per character. That, I doubt, considering the how absurd the notion is of 30-40 unique target placements per stage.
 

KaosAssassin

Smash Apprentice
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Oct 21, 2007
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This time, there are five different maps of varying difficulty—challenges you can take on with your favorite character.

Ok, so after reading and rereading the update on the site I can pretty much be sure there are only 5 maps in total
 

Nintendude

Smash Hero
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If there's 25 characters (what SSBM had), then 5 stages means 125 records, as opposed to Melee's 25 records. It has its pros and cons, and it is not necessarily bad. Also there's a chance that having 5 stages for each character can outweigh the fact that you are replaying the same stages a lot.
 

TemPesT-

Smash Lord
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i dont think it's just 5 maps, in the last picture posted, it also says thats for SKY WORLD!
look at it, 5 difficulties on skyworld, so there has to be other stages too doesn't there?
 

Wreked

Smash Lord
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i dont think it's just 5 maps, in the last picture posted, it also says thats for SKY WORLD!
look at it, 5 difficulties on skyworld, so there has to be other stages too doesn't there?
That's a pic from the team update. It has nothing to do with today's expect for the colors of the difficulities and the target. Which I think makes sense. DK's looks pretty easy, meta's a little harder but still quite easy and samus a little harder.
 

Revven

FrankerZ
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Stupid people it's five x five because there's FIVE maps each with FIVE difficulties. How many maps is that total? 25 again.

Jesus, this was on PAGE 2 man! >_<
 

Wreked

Smash Lord
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Stupid people it's five x five because there's FIVE maps each with FIVE difficulties. How many maps is that total? 25 again.

Jesus, this was on PAGE 2 man! >_<
I think the map matches the difficulty.

You don't think it's ood that the three map we saw were all different and the targets were different too? Coincedince(spelled it wrong) I think not.
 

Revven

FrankerZ
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I think the map matches the difficulty.

You don't think it's ood that the three map we saw were all different and the targets were different too? Coincedince(spelled it wrong) I think not.
Because there are five different maps, we saw three of them each in a different difficulty. That isn't strange, it's told to us in the update itself. There are five difficulties (Easy, Normal, Hard, Very Hard, and Intense) and then five different maps. Each map has all five difficulties and each difficulty changes the layout of the map. I severely doubt they would create five different maps that each has one difficulty (which btw he clearly mentions each map has varying difficulties). That would be dumb.

I see what you're saying though, that is another way to inerpret what Sakurai meant.
 

Wreked

Smash Lord
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Because there are five different maps, we saw three of them each in a different difficulty. That isn't strange, it's told to us in the update itself. There are five difficulties (Easy, Normal, Hard, Very Hard, and Intense) and then five different maps. Each map has all five difficulties and each difficulty changes the layout of the map. I severely doubt they would create five different maps that each has one difficulty (which btw he clearly mentions each map has varying difficulties). That would be dumb.

I see what you're saying though, that is another way to inerpret what Sakurai meant.
I i'll try and get the gist of what you're saying. Basically you see it as you pick your character then you pick the map. Say you want the one meta's on. Then you choose the difficulty. Easy enough.

Bah! This update is confusing me.
 

G&Wismyhomeboy

Smash Cadet
Joined
Mar 29, 2007
Messages
70
Yeah, it's most certainly only 5 stages. I don't think it's a coincidence that we're shown 3 different colored targets in 3 different maps.

There's still a chance of unlockable stages, or that the stage changes slightly per character. That, I doubt, considering the how absurd the notion is of 30-40 unique target placements per stage.
Why is the notion of 30-40 unique target placements per stage absurd?
 

Jammer

Smash Lord
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The language of the update does seem to be really confusing. I'm leaning toward 5 maps total (that was my first disappointed impression).

The German site says this:
German Dojo said:
Fünf verschiedene Areale mit unterschiedlicher Schwierigkeit gilt es für dich zu bestehen. Diese Herausforderungen kannst du mit deinem Lieblingscharakter bestehen.
I'm no expert in German, but I believe the second sentence says, roughly, "You can do these Target Tests with your favorite character."

That sounds to me like 5 tests total.

EDIT: It's different from the English version because it says there are 5 stages (end of sentence), then it says you can play them with your favorite character.
 

JeffMan

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How many of you guys think that the developers are actually going to make 5 different stages for every character? If there's, say, 35 characters in the game, that's 175 stages. Just for target tests. Utterly unlikely if you ask me.

Falco400: Where exactly does it say that each stage itself has five difficulties? The wording on the site makes it seem like theres five stages total, each with one level of difficulty.
 

Wreked

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Falco400: Where exactly does it say that each stage itself has five difficulties? The wording on the site makes it seem like theres five stages total, each with one level of difficulty.
It's implied. If you look one or two pages back and see my post with the picture you will see what I mean. See the difference between the colors of the targets? Then the pic from the team update showing the difficulities. They looks similar no? Falco is saying that each map, which there are five different choices, and five different difficulities to choose to play on that map.
 

G&Wismyhomeboy

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How many of you guys think that the developers are actually going to make 5 different stages for every character? If there's, say, 35 characters in the game, that's 175 stages. Just for target tests. Utterly unlikely if you ask me.

Falco400: Where exactly does it say that each stage itself has five difficulties? The wording on the site makes it seem like theres five stages total, each with one level of difficulty.
You don't understand what we're saying. Maybe there are 5 sets of textures and models, one per difficulty. For each difficulty the stage is rearranged for each character.
175 target arrangements would not be a huge deal. A single arrangement could be made in about five minutes.
 

JeffMan

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It's implied. If you look one or two pages back and see my post with the picture you will see what I mean. See the difference between the colors of the targets? Then the pic from the team update showing the difficulities. They looks similar no? Falco is saying that each map, which there are five different choices, and five different difficulities to choose to play on that map.
Ah, I see now. Seems more likely.

You don't understand what we're saying. Maybe there are 5 sets of textures and models, one per difficulty. For each difficulty the stage is rearranged for each character.
175 target arrangements would not be a huge deal. A single arrangement could be made in about five minutes.
Sounds simpler, but still a waste of time for the developers; they may as well make the targets randomly placed, which contradicts the overall implication of the update that strategy and practice takes part, or, the targets aren't random.
 

Jumpinjahosafa

Smash Ace
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Sep 21, 2007
Messages
883
It's 5. Just plain 5.

"Each of the five maps is distinctive." Gives it away.

This is not "all the maps", not "Each character's maps". It's just
"Each of the five maps".

Get over it.
5 maps. 25 differnt layouts throughout the 5 maps.

They arent going to make 200 maps people.

5 maps * 5 difficulties = 25.

Its really not that hard to understand.
 

Wreked

Smash Lord
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5 maps. 25 differnt layouts throughout the 5 maps.

They arent going to make 200 maps people.

5 maps * 5 difficulties = 25.

Its really not that hard to understand.
Some are thinking that they will make the stages unique to fit the character's abilities. Like having to use a gun or ness's pk thunder.

I don't really care if he does have unique stages that fit the character's abilities but it would be nice.
 

Yeroc

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Why so much name-calling? Christ, the GameFAQs people were more civil about this than you lot and they're the rabid Stadium mode crowd.

Personally I'm convinced that there will be 5 total stages. Not 5 per character; No varying difficulties, except those inherent in the stages themselves. Just 5.
 

Jumpinjahosafa

Smash Ace
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Some are thinking that they will make the stages unique to fit the character's abilities. Like having to use a gun or ness's pk thunder.

I don't really care if he does have unique stages that fit the character's abilities but it would be nice.
Look at the map with metaknight on it.

It looks like a map that practically any character can do easily.

If the maps were unique to metaknight there would mostlikely be a really really really far off target somewhere. (due to meta's excellent recovery.)

I stand by my statement. Its the only one that makes sense.

Cmon people. 200 stages? yeah right.
 

Wreked

Smash Lord
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Why so much name-calling? Christ, the GameFAQs people were more civil about this than you lot and they're the rabid Stadium mode crowd.

Personally I'm convinced that there will be 5 total stages. Not 5 per character; No varying difficulties, except those inherent in the stages themselves. Just 5.
What name calling? I don't see any. Except for one stupid.

Look at the map with metaknight on it.

It looks like a map that practically any character can do easily.

If the maps were unique to metaknight there would mostlikely be a really really really far off target somewhere. (due to meta's excellent recovery.)

I stand by my statement. Its the only one that makes sense.

Cmon people. 200 stages? yeah right.

I was explaining to you why other people were saying that they thought that there would be 100 plus stages. I never said that I fully believed or wanted it. At the end of my post I said that I really don't care but it would be nice.
 

Jumpinjahosafa

Smash Ace
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Messages
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Why so much name-calling? Christ, the GameFAQs people were more civil about this than you lot and they're the rabid Stadium mode crowd.

Personally I'm convinced that there will be 5 total stages. Not 5 per character; No varying difficulties, except those inherent in the stages themselves. Just 5.
Do you really think they would put so much time in a game, and only make "5" break the target stages?

25 is a much more reasonable number, and it makes the most sense.

I was explaining to you why other people were saying that they thought that there would be 100 plus stages. I never said that I fully believed or wanted it. At the end of my post I said that I really don't care but it would be nice.
Yeah my comment wasn't directed at you mostly.

Mainly the people considering the possibility that you brought up.
 

Yeroc

Theory Coder
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Actually, I was thinking that 5 stages total made much better sense, and fit the wording on the site a lot closer than anything else. Look at it this way:

SSB had 12 characters with their own stage. That was 12 possible challenges.

SSBM had 25 characters each with a stage. That's likewise 25 combinations.

If SSBB were to have 40 characters, for the sake of argument, and 5 total stages that all characters can play on, the combinations allowed by the inherent differences in all the characters still makes for 200 possible challenges. Putting another 5 difficulties on top of that would up the number to 1000. Doesn't that seem a little excessive?
 

Wreked

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Actually, I was thinking that 5 stages total made much better sense, and fit the wording on the site a lot closer than anything else. Look at it this way:

SSB had 12 characters with their own stage. That was 12 possible challenges.

SSBM had 25 characters each with a stage. That's likewise 25 combinations.

If SSBB were to have 40 characters, for the sake of argument, and 5 total stages that all characters can play on, the combinations allowed by the inherent differences in all the characters still makes for 200 possible challenges. Putting another 5 difficulties on top of that would up the number to 1000. Doesn't that seem a little excessive?
Ok let's look at it this way. There are five maps. All characters are able to use these five maps. After you pick your character you choose the map. And after that you then choose one of five difficulties that you can choose for all five maps. As pointed out earlier in this thread by Jumpin meta's map seems like none of the targets seem to be only obtainable by one of his unique abilities, flying. So let's do the math

5 maps
5 difficulties
25 possiblities.
 

Johnknight1

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Are you sure he didn't mean 5 varied difficulties of Maps for each character?
I think the truth is we don't know. Either way, it's cool. I'm betting it's just 5 in general, or like 1 for each character, and 4 general, though it's definitely probably the earlier. If we were to get a 40 character roster...we'd have 200 stages=too many. But it's cool=5 for each, and speed runs will now have more options, chances, and a lot more uniqueness. Speed run city, HERE-Wii-COME! :)
 

Jumpinjahosafa

Smash Ace
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Messages
883
How do you figure?

5 stages.

Each have 5 difficulties.

25 total possibilities.

Its really the only thing that makes sense.

1 difficulty per stage is just dumb.. (5 stages total?)

5 stages per character is even dumber.. (200 stages?!)

5 stages with 5 difficulties gives you a nice number.
 

Professor X

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"Five different maps of varying difficulty" means there are five total, and that the difficulty varies among them. Just five. I really don't think the translation was that poor.
 

Zek

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"Five different maps of varying difficulty" means there are five total, and that the difficulty varies among them. Just five. I really don't think the translation was that poor.
Yeah, the site is very explicit that each difficulty has its own map. There aren't 5 maps with 5 difficulties each. The only ambiguity is whether he meant there are 5 maps per character or 5 total. One of which sounds too good to be true and the other sounds awful.
 

Red Exodus

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I'm pretty sure they mean 5 maps per character. Not every character can handle what other characters can, which would make BtT easier for some and harder for others, which isn't balanced at all.

EDIT: I read the update again and it sounds like they're using 5 stages. I'm just gonna wait for the game to come out, the translation is way too ambiguous to know exactly what they mean.
 

Endless Nightmares

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I just realized...why are we bummed about having only 5 target test stages? If you really think about it, it's still five stages per character! This is amazing!
 

Mama

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I never even played break the targets enough to even care. Also the maps in Melee were all drab plain places. The new 5 have better looking backgrounds. I'm sure the lay out would differ for each character. So by your standards that would mean that the number of stages = characters x5
 

Brawl Melee 64

Smash Cadet
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Oct 15, 2007
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lol, watch there be 5 different maps, each with 5 different difficulties, for each character
5 times 5 times however many characters in the game = a lot @_@
 

ZenJestr

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yknow I think they meant by stages...the layout...yknow like how its outdoors? Well yea stage one could be Mountain themed and stage two could be Forest themed or w/e....\

just some thoughts and interpretations....dont mind me...
 
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