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Ummm, not right now. When the game is totally finished, we might release the GMK.Can I get the game maker file for this? I feel like I could really learn a lot from it.
Okay, style point noted. I'll see if I can't talk some sense into the 'artists'. What style do you think works best? What don't you like? Specificity is necessary if you want something changed.If Lucario an Ness are going to be in it, I'll try it.
But one thing.. The Character select screen is.. Really ugly. I'm sorry. Work on it a bit. Also the character portraits don't all conform to the same style, but I'm guess that'll be fixed.
With that said, I can't get past the character select for some reason. It wont let me pick a character at all.
Well, here's how it works. I program the game engine, and the other guys do other things. We don't merge the games. The purpose of merging games for our game is only to add new features because of the way merging works. For example, that's how we got the FMOD sound system to work initially.How do you guys work as a team using game maker? I've tried it before but the merge feature in game maker blows and makes it even more complicated. And why not release the gmk?
We might be having some 3D stage backgrounds. We'll toy with that idea.Well, honestly, for a 2d game I think the cartoony art style like you have with the sprites works really well for portraits.
The player cards need something to look a bit less blank. I think a pattern of thin horizontal lines of slightly different shades is all it would take to fix that. Finally, the globe in the background should be a little more subdued. It stands out a bit too much.
Also, what parts of this project will be 3d? I see a modeler in the team.
Yes, some of them are, and some of the SSF2 sprites we are using are old and no longer being used by them, for example, Fox. Don't worry, we give full credit to the spriters in the help file that you may access during gameplay by pressing F1.Are some of these stages and sprites from SSF2? I think I recognise them from there.
Thanks, so much for playing our game! lolHey there Crusade Team,
I really have to say, this game you guys made is outa this world, i've never
played a fangame before that has such a good feel to it.
The Engine is simply awesome, the cast so far is well chosen and the rest is just great!
Sorry for the long post
Awesome! Now i can't wait to play the next version,Thanks, so much for playing our game! lol
Yes, Ness will be in the game, in fact, he's on my to-do list for this week. After I finish him, I should be updating. Also, Onett is a stage.
At the very least, we'll move to a different website or something. We'll make sure it gets out somehow.Promise me one thing: if this game reaches 99% completion and Nintendo hits it with a C&D order, you'll release it anyway and say screw them.
*Glares at Crimson Echoes*
Yeah, I know, and I am using CamStudio to make the trailers now. However, programs like that don't get a good frame rate while recording, and since we have Vista here, it can't record sound. That's why we used a camcorder, but we won't be doing that again. Currently, I have to run the game at half-speed to record and then speed up the video afterward to get the quality you saw in the Meta Knight video. It's really annoying. But, that's the only way I can get decent video.Any chance you'll be fixing/remaking the trailer? It looks... well... bad.
Honestly, you can't make a good-quality recording of a video game with a camcorder, especially hand-held. It just doesn't work. I'd strongly recommend Fraps or something.
That's very nice of you. Well, I am getting ready to upload a new version this week, so after that comes out, you can help record some footage and make your own compilations or just record matches. I was hoping one day some people might do stuff like this! I'm not going to tell you what to do or anything, except make sure it makes the game look good.I'd be willing to volunteer to help in that regard if you'd like. Not sure in what capacity, but I wouldn't mind lending a hand somewhere down the line for something.
XD i told her that too.By the way, you have the cutest signature ever.
Yes you can. Control Panel > Sound, click the Recording tab, right-click in the window and select "Show Disabled Devices". Stereo Mix should pop up. Click on it and hit the "Properties" button. In the new window, down where it says "Don't use this device (Disable)", click on it and change it to "Use this device (Enable)".Yeah, I know, and I am using CamStudio to make the trailers now. However, programs like that don't get a good frame rate while recording, and since we have Vista here, it can't record sound.
Oh my gosh. I feel dumb now.Yes you can. Control Panel > Sound, click the Recording tab, right-click in the window and select "Show Disabled Devices". Stereo Mix should pop up. Click on it and hit the "Properties" button. In the new window, down where it says "Don't use this device (Disable)", click on it and change it to "Use this device (Enable)".
Ta-daaa, you can record sound now.
Also, for a good computer-recording program, try Camtasia. It comes with a free 30-day trial. I bought the full version, so I could record some stuff for you if need be.
Yeah yeah hopefully all those silly bugs have been fixed. I was in a rush to upload the first version.This game is looking good so far but there's some bugs that could be fixed. Like when Link uses his FS on someone, the victim doesn't actually stay in the triforce if another fighter hit him (same with Goku's) and Snake's Fspecial can go through wall on hyrule castle.
Anyway decent game and I'm looking forward to the next update. ^_^
Well, you bugged me at the right time, because I'll try to start uploading it tonight, so it should available late tonight or tomorrow morning. I guess now's a good time to tell you about what will be in this version.Sorry to bug you but when is the next update?
Awseomeness!!! Can't wait to play it!Well, you bugged me at the right time, because I'll try to start uploading it tonight, so it should available late tonight or tomorrow morning. I guess now's a good time to tell you about what will be in this version.
This update is not supposed to be a brand new demo, but there have been lots of improvements and additions! You still only have VS. mode for now, but now there are 20 characters to pick from and 7 stages! That makes 5 more characters and 1 more stage than last time.
As far as new features and improvements, we now have the custom controls functioning on the character and stage selection screens as well as in the matches. Also, the "Character Size" option has been added to the VS Settings, so you can have crazy Mega or Mini matches!
The graphics for the character select screen have been completely redone. The buttons, icons, and backgrounds have been totally redrawn, and they are now in a darker, more futuristic style. Also, the character's icons are bigger and easier to read.
As far as gameplay improvements go, there has been the addition of the audience! So the crowd will cheer and gasp according to what's going on. (We don't have the name chanting yet, but I think we'll need some volunteers to help us record those. ) Also, lots of the characters' sound effects have been replaced with better quality ones. And finally, you can now charge your Smash Attacks! How cool is that?
There have also been minor bug fixes and improvements to the physics in general, but these are the major new features you'll notice. I really hope this demo attracts some more players so we can spread the word about the game!
The game is being uploaded now and should be done in a couple of hours. Just hold on a little while!
Awesome! i'll download it right away!New Demo Available!
Click this link to download!
This is version 0.2b. There are actually now 8 stages instead of the 7 I said would be in yesterday. Also, we ran into some bugs that needed to be fixed, so we're sorry if this is later than expected.
I'll try to get all the links updated on Youtube, the OP, etc as soon as I can.