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Thank you everyone for taking the time to submit and vote! We will commence our newcomer for the Festival of Frost! This newcomer is none other than Sub-Zero from Mortal Kombat! I am not sure how this character will be received but this is for sure an interesting development!
Sub-Zero will have your typical Special movesets that come with characters but Sub-Zero will come with an "Ultra Special Move" in the form of "Brutality" which can be performed with a button input. This gives Sub-Zero an additional move. Now, let's address the elephant in the room and the gore factor. Like Kazuya, Sub-Zero will have unique effects that occur when attacks are performed but, to maximize Sub-Zero's chilling personality - ice particles are created upon impact of the character. That being said, that still waters down the character hence why, while Sub-Zero is indeed a fighting character, he is also a brutal character. A lot of his attacks are meant to hit hard and feel crushing in a "mortal" sort of way. Basically, we will try to Smashify the brutality of Mortal Kombat by mimicking the impact of Mortal Kombat-type attacks while keeping things still gore-free. Some examples include Ridley's Down Special, Kazuya's Down Special, and so on. These attacks should maximize on the brutal sense of the character.
Another reason why we included Sub-Zero, within the game lore, to minimize the "blood factor" by substituting it with ice.
Submit Sub-Zero Gameplay and Movesets
Sub-Zero will have your typical Special movesets that come with characters but Sub-Zero will come with an "Ultra Special Move" in the form of "Brutality" which can be performed with a button input. This gives Sub-Zero an additional move. Now, let's address the elephant in the room and the gore factor. Like Kazuya, Sub-Zero will have unique effects that occur when attacks are performed but, to maximize Sub-Zero's chilling personality - ice particles are created upon impact of the character. That being said, that still waters down the character hence why, while Sub-Zero is indeed a fighting character, he is also a brutal character. A lot of his attacks are meant to hit hard and feel crushing in a "mortal" sort of way. Basically, we will try to Smashify the brutality of Mortal Kombat by mimicking the impact of Mortal Kombat-type attacks while keeping things still gore-free. Some examples include Ridley's Down Special, Kazuya's Down Special, and so on. These attacks should maximize on the brutal sense of the character.
Another reason why we included Sub-Zero, within the game lore, to minimize the "blood factor" by substituting it with ice.