PsychoIncarnate
The Eternal Will of the Swarm
There is four total
They put Blastoise in a really stupid pose in that one
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They put Blastoise in a really stupid pose in that one
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Nabarl was a mercenary, not a thief.Come to think of it, Narbarl was Sakurai's favorite FE character, yeah? A thief? Isn't Anna a thief? Maybe that's only in a special case, BUT STILL. Maybe he could put any ideas he thought of for Narbarl onto Anna.![]()
The Sword of Seals Roy has is capable of providing several new moves for Roy.It's not necessarily the effects, but more like "what all can you do with a fire sword?" Maybe point the sword in a direction that causes an explosion some distance away, a strong swing might send out a wave of flames, a cut in the air might leave a lingering burning effect. Just go wild with the idea. I agree though, Fire Emblem is full of a just bunch of sword-wielding dudes. Which is why you have to be careful who you add. Golden asked why Chrom can't get away with doing what Marth does, and it's because Marth already does it. You want someone that actually adds something.
Just seems like Chrom supporters latch on to him because he's new, then just figure the moveset is an afterthought. "You can make any character unique" is never convincing.
Here's a half-***** Specials list for Chrom that I whipped up in about 5 minutes after looking at all available skills he has (don't ask me to make a list).
Bear in mind, I have not played a Fire Emblem game, so I don't know most of these moves' appearance, though I just go by what they refer to and descriptions. And note that in-game effects are largely being ignored (as per the norm for Smash).
If ever I decide to make a full moveset, it will be with him wielding the Pedestal of Flames along with his Falchion, and he will use the shield as a melee weapon.
B: Luna: Chrom will swipe with his Falchion while it produces a tornado that traps opponents and damages them (I figured if Roy was the fire guy, Chrom would be the wind man, and his normal moves will reflect that).
Side B: Javelin: Self explanatory; Chrom tosses a Javelin at a curve. When it lands on the ground, it gets stuck, enabling Chrom (or one of his opponents) to pick it up as a weapon to use.
Up B: Bowbreaker (or insert original name): The attack used at 0:10 of this video: http://www.youtube.com/watch?v=aoaPXlKYoIo
Self explanatory, though to make it clear, he rises up, then crashes down at an angle while spinning forward.
Down B: Aegis: Chrom blocks himself with the Pedestal of Flames for a second while the jewels flash. After they flash, Chrom will spread his arms out and yell as a burst of energy comes from within him, covering him in an aura for an undetermined amount of time. During this state, Chrom is immune to knockback, though the amount of time he is in this state is shortened the more damage he takes. After the aura goes away, he cannot use the move again for an undetermined amount of time, in which case his appearance will be darkened until he can use it again.
The move is inspired by the original character Bando from the Naruto Clash of Ninja Revolution titles and his Chakra Armor ability, as shown here at the beginning of this video: http://www.youtube.com/watch?v=2Xu5HG-5LxQ
Final Smash: Dual Aether: Chrom's Falchion glows like the Exhalted Falchion, and he slashes in front of him with a blue sword beam, stunning the opponents caught in the slash. Lucina warps in on the other side of the opponents, and the two fly through the opponents while crossing blades as in the Two Falchions video at 0:29, essentially pulling off a double Aether that sends the trapped opponents flying straight up, at which point, Lucina warps away from the battlefield.
Tell me what you think. Criticism is expected and will be reflected upon.
YOU'RE A THIEF. STEALING MY HOPE.Nabarl was a mercenary, not a thief.
I'd like to see Lyndis, but I'd definitely be okay with Hector! A big, burly axe user would be quite fresh for Smash. But you're right, FE 7 was quite a while ago and long past relevance. Still though, as the first Fire Emblem that made it to the states, it'd be nice to get representation outside of an Assist Trophy.Hector seems to be the only viable option, unfortunately, and his time has probably passed. Secondary characters just do not have the popularity. Anna's the only you could even make an argument for, and even she is a pretty extreme long shot.
I just like Other M. Not as much as Super Metroid, not as much as Metroid Prime, but I still like it. I do identify as a feminist, but I understand what people's problems were with this game. I just disagree.Kinda off topic but, I don't know who's worse the Other M detractors, or the Other M defenders
The detractors sound like elitests who think if you like any aspect of other m your opinion is wrong.
The defenders, think everyone who hates this game is an angry feminist.
WAHHHH.All these people cutting characters is sickening. They're reasons for doing so are even worse!
You forgot the word "GENERIC!"WAHHHH.
I DON'T LIKE DAT PERSON. NOT UNIQUE. BLAND.
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You forgot the word "GENERIC!"![]()
I think we're close to the Dojo picture update...
Oh man, this is such an accurate comparison.Remember that one episode of The Simpsons where there wasn't enough room in the bomb shelter and everyone was like "who DON'T we need in the future?"
Of course, 41 is being hopeful. I would be fine with simply 35, same as what we had when Brawl was released. But we do have to remember that, yes, if the 3DS can't handle the amount of characters that the WiiU can (for whatever reason, I have no knowledge on this kind of thing mind you), then we would be limited.
This is correct. The freeing of that will leave us a lot of room. The addition of that much of a list can actually be possible, but as we have no real lead as to what Nintendo could give us, we can only assume it won't be too much more than today's results.Brawl's character data all together took 2GB. The 3DS has as much space as Brawl had, but without a gigantic story mode or Masterpieces, a LOT of space is freed up. The roster will be fine.
He did include SSE there.The Masterpieces take up such a tiny amount of space do you have any idea.
This is correct. The freeing of that will leave us a lot of room. The addition of that much of a list can actually be possible, but as we have no real lead as to what Nintendo could give us, we can only assume it won't be too much more than today's results.
41 may have been too small a number, at that.
Of course. None of what I was getting at was pessimism, if anyone perceived that the wrong way. I was simply speculating and comparing games. I'm sure we'll have plenty.Removing the Masterpieces alone frees up 1GB of space. Combine that with a simpler single-player (Story/Adventure, I believe it was confirmed to be simpler), I don't think it's an issue. Sakurai said he'd try to add as many characters as possible, too, and that combined with the fact that he hates cuts AND a possibility for DLC because of time constraints? Things are looking good to me.
Of course. None of what I was getting at was pessimism, if anyone perceived that the wrong way. I was simply speculating and comparing games. I'm sure we'll have plenty.
Ah, okay, it just seemed like it to me. It didn't bother me, though, because Johnknight told me the storage specs of Brawl. And the SSE easily took a TON of space, especially with the bad compression.
All those NES and SNES games take up a negligible amount of space. They're specks of dust. The N64 games are more noticeable, but I think there were only 2, and N64 carts only had 64MB of space.@Oasis: Actually, they're quite big. The entire game is coded in as the Masterpiece, but you only get to PLAY at max 5 minutes. The whole game is there, not just a set portion.
http://www.smashbros.com/update/images/daily.jpgAm I the only one that expects a WiiU Battlefield pic for the update?
@Oasis: But that Still Stacks up to be a lot of Space, especially since the N64 games were OoT and Starfox 64, which were probably larger than most N64 games. And I doubt Super Metroid was negligible.
Nevermind, it's a Fox picture.
EDIT: OH MY GOSH, I WAS FIRST TO POST SOMETHING.
Article about Sakurai and character selection:
http://www.polygon.com/2013/6/17/44...director-masahiro-sakurai-character-selection
Good news for the Roy fans out there, looks like the guy feels your feels about cuts.
Despite that, it was an interesting read.
Wait, hold on you guys expected this to be more then a bunch of random screenshots from the press pack?