TheWhiteBowser
Smash Ace
Guys imagine this for just a moment. And yes this is related to pokemon X and Y. Your corporate bosses want to make a 3D pokemon game. Sounds good right? Well you know instead of modeling pokemon the way they usually do in all the other games using a 2.5 dimensional method they had to go full-blown 3D modeling for over 700 pokemon. Now you have a game development team right? Just try to imagine that studio room... You probably had a little over a year for the entire studio workroom team to make over 700 3D models of every single pokemon. Now if your a fan of 3DS Max and Autodesk Maya you might be able to fathom the horror that probably was that workplace... If you do know how hard it is to model 3D creatures for game engines imagine having to do 700 of that but all different. Autodesk Maya and 3DS Max are also unique programs in their own sense of the word too in how often they crash and corrupt your files for no reason.I am majoring in Game Art in my college and I am pretty sure I would never want to be in that workplace with that assignment hanging over my head.
Like I said just try to imagine the workplace with that game development team. The torture they had to go through to 3D model over 700 pokemon. Imagine the pain...
Like I said just try to imagine the workplace with that game development team. The torture they had to go through to 3D model over 700 pokemon. Imagine the pain...