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"Playing random" can also be called not being predictable. Don't let it get to you.Well, it's from a match I was in a while back. I was relatively a nobody in the area and I beat one of the more active players in the area. I posted a link to it months ago. Apparently, I'm a scrub if I can't RSF and all I do is "play random". Let's just say there is some ill will towards me, but it's hard to tell how strong it is since this all being expressed online.
Now I'm trying to picture how an El Fuerte would play without being random or mixing it up...If you play 'random' playing the character who needs to be random, then what's his point?
lulz.
It's just insane logic. I was talking to a friend of mine and I've come to realize that these people hide behind the Internet to act like *******s. I think because I don't differentiate my online and offline personas, I expect people to do the same. The only real difference between my personas is that I tend to stutter and it takes time me to come up with something lengthy.Just ignore them.
If you play 'random' playing the character who needs to be random, then what's his point?
lulz.
I've also come to realize that haters gonna hate. Anyway, it's not so much that they said I played random. If I seem random to them and I know what I'm doing, I'm doing the right thing, but they don't seem to realize this."Playing random" can also be called not being predictable. Don't let it get to you.
Just keep it up and try placing well consistently and there's nothing they can say about it.
Now I'm trying to picture how an El Fuerte would play without being random or mixing it up...
Must've missed that, I'll look through the threadWell, it's from a match I was in a while back. I was relatively a nobody in the area and I beat one of the more active players in the area. I posted a link to it months ago.
How often do you RSF? Any El Fuerte player needs to be able to do this in a match. You won't always get to do it, but it's one of his best tools you should be using.Apparently, I'm a scrub if I can't RSF
It's Fuerte. When all else fails, lol.and all I do is "play random".
Haters gonna hate. Just kick their ***** bro.Let's just say there is some ill will towards me, but it's hard to tell how strong it is since this all being expressed online.
Not once did I do RSF.I had a tendency to go after him with Tostada. He would counter this eventually with a jump back MP. I caught on to this and countered his counter with another (YOMI BABY!).
Here's the link to the stream archive.
http://www.justin.tv/c/monsters_arcade/b/268002073
I'm about 57 minutes in.
I don't really have any respect for Guile users or Boxers or Dictators because they are so effing easy mode overpowered with no truly exploitable holes in their bullcrap. Ryu may be one of the best characters, but at least he has to put in effort.
I'm glad to hear decreased frames on Ryu's crouching forward.http://www.eventhubs.com/news/2010/oct/25/list-ssf4-arcade-edition-changes-five-cast-members/
I will be drooling until i find out the news on Akuma, Kenneth masters and Dudders D:
ALSO, yeah bison is really frustrating
LMAO, if people can't punish Cannon Spike then I assume Ken's Shoryu is the most broken thing ever.I'm glad to hear decreased frames on Ryu's crouching forward.
Also, Cammy nerfs aren't that bad. It makes sense for people to be able to punish her DP easily like in the other games. I'm hoping delayed Cannon Strikes are in, but I kinda doubt it. And sounds like her links are easier to do now.
Hopefully Capcom announces new characters in November. I'm really hoping to see Rolento.
No, they're still in.I'm hoping delayed Cannon Strikes are in, but I kinda doubt it.
Regular version of Cammy's Cannon Strike (Dive Kick) cannot be done as low to the ground as before. The EX version was unaffected.
no date yet :\ we're still not even sure if they're going to be adding more characters along with yun and yangAre these changes going to be patched in? And if so, when?
Yeah, I'm really disappointed in how Cody turned out. I used him seriously for a time, but then I realized he can't do anything against pressure... or zoning... or, well, anything really.They didnt say yet.
im really hoping they make cody more like sfa cody. Arcs on rocks, faster start up on rocks, l.rk is comboable like sfa3 so we dont ALWAYS have to jab into cu, ck is airborn so you can bait grabs with it, he should be able to jump over his opponent with ck like a3, and some other ****.
he feels like a watered down version
of a3 cody tbh.
that would make sense... on the subject of ****ed up hitboxes, I wish they would fix balrogs.. cause i'm sick of missing cam-bowssss because of that.I also think the hitbox on that freaking move should make sense. I'm tired of jumping/focusing a boom only to find out that the front half of the entire thing isn't a hitbox, but it has slightly disjointed range behind it. Like Seriously?
I heard one of the changes made during the loketests was that Cody got a faster walking speed, but that's all I remember.They didnt say yet.
im really hoping they make cody more like sfa cody. Arcs on rocks, faster start up on rocks, l.rk is comboable like sfa3 so we dont ALWAYS have to jab into cu, ck is airborn so you can bait grabs with it, he should be able to jump over his opponent with ck like a3, and some other ****.
he feels like a watered down version
of a3 cody tbh.
i have a similar dream, where my honda grows up to be the next mike ross. alas, i'm still terrible at this gameMy Guy wants to grow up to be ComboFiend.
That is all.