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But mmkay ain't a porblem in Jpaan ![Troll :troll: :troll:](/styles/default/xenforo/smilies/troll.png)
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you overrate FDs influence on a lot of MUs.I only now just realized that in a Japanese ruleset, we would be seeing Falco, ICs, Olimar, and Diddy Kong (some of our most popular characters) playing on FD a lot more often.
I feel kinda dumb for putting this together now, but I feel even worse about the thought of how ****ty Brawl must be to watch under a Japanese ruleset.
ICs are more effective with platforms? Sounds like a load of bull to me.you overrate FDs influence on a lot of MUs.
Diddys best Stage isn't even FD imo
Falcos best Stage never was FD
and even ICs don't like to play on FD because they are more effective with platforms
As long as ICs are not forced to move, I'm pretty sure they can do well.ICs are more effective with platforms? Sounds like a load of bull to me.
It mainly has to do with how platforms can give them grab setups, and platforms help with their UAir game, or something like that.ICs are more effective with platforms? Sounds like a load of bull to me.
I honestly think that Pirate Ship can and should go before either of those two. I don't see that stage being polar at all.After Japes and Norfair, it's the third stage I'd add to Unity.
<3What about Pict-*shot*
I'm trying to find the video where 9B uses the platforms to lead into grabs, but I can't find it yet. It has to do with this though, and apparently it's legit.How are platform setups into grabs better than just grabs? On FD you either retreat to the ledge or risk getting grabbed if you are in the air and lack the speed to completely avoid them.
Nair reset to grab doesn't work at all percents and if its what I think it is, it doesn't work at floaty characters either.
Ship is very good in those terms, but it has a lot of camping potential and if that turned out to be too much for people, then the inexorable slide of adding more stages we'd be trying to accomplish would grind to a halt when it got rebanned. Risk/reward on a meta scale, yes?I honestly think that Pirate Ship can and should go before either of those two. I don't see that stage being polar at all.
I'll be the first to admit I hate pirate ship, at least as much as a lot of people hate RC and Brinstar, so I may be a little biased here. I'm hoping it comes up soon in the weekly stage discussion so we can devote more time to it, but atm we should focus on stages that have a better chance of being legalized. Don't get me wrong, I'm all for legalizing as much as we can, but let's keep our expectations realistic. Brinstar may well be worse than Ship, but in its current state, the community would just use that to ban Brinstar, and banning more stages is the last thing we need. I'm trying to focus on Japes atm (even Jebus supports it!) because I think it has the best chance to succeed. Trying to play our cards right, that's all.Rudder camping is a non-issue. Water camping would be the only thing, but does anybody know what that actually is, or is it something like "but you can camp on the water!!" and everybody is afraid of it or something?
@Akaku I personally see Brinstar as being worse than Pirate Ship.
I know all about that, but I don't get how people think thats better than your opponent having no safe place to land anyway. If I nair your shield into a grab setup, how is that better than if I grab your shield? That doesn't even work on all characters.I honestly think that Pirate Ship can and should go before either of those two. I don't see that stage being polar at all.
<3
I'm trying to find the video where 9B uses the platforms to lead into grabs, but I can't find it yet. It has to do with this though, and apparently it's legit.
Pretty much that.Inb4 "you should have been in the safe zone"
Stuff you said is the same reason I ban Pictochat
And that's why I am wondering if there is a way to play it better.Pictochat, unlike any other stage, has had great effects on the outcome of our matches based on pure blind luck.
You would be surprised how seldom this actually occurs.An opponent recovering and the line appears, boom dead.
Safety Zone thingyFthrow opponent, suddenly flower or cart appears, boom dead.
Airdodge, suddenly missiles, suddenly 50%.
This part is tricky (and part of my other post).Dtilt opponent, suddenly wall, free 50%.
I wonder if those "Worse players" just knew the stage better.. Probably they do, probably they do not, however, is not part of this argument.That is not fair, no matter how you look at it. Worse players have taken matches against Finlands top players on Pictochat and that means something.