What exactly controls the rotation of the skybox in Halberd? The skybox animation doesn't have anything to do with rotation in it, and I can't seem to edit the movement in general.
For some time now I've been trying to modify a skybox swap for Halberd that gives it a space background so the background actually animates. I got it to move by renaming the bones, but all the action happens near the top of the inner star layer and it looks dumb like that. Nothing I can do to change the skybox animation can seem to fix it so the platform and the centre of the skybox are aligned AND have it animate with the stage.
If anyone wants to know, or help, this is the one I'm talking about
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=11240
The background doesn't rotate like it should. Renaming the bones fixes this, but causes it to be misaligned