Eternal Yoshi
I've covered ban wars, you know
- Joined
- Mar 3, 2007
- Messages
- 5,450
- Location
- Playing different games
- NNID
- EternalYoshi
- 3DS FC
- 3394-4459-7089
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Yep, that would be Blood Gulch.Isn't that first stage from Halo PC?
Does anybody know where I can get the original textures from ocarina of time, more specifically for Lake Hylia?
Ninja'd by Mewtwo_2000There's a N64 graphic plugin in the emulator that does so xD
Stage animations. Limited. FD has two animations. Tabuu makes 3. It's a no-no.I managed to import a Tabuu model on my FD stage, but haven't managed to get it to animate. He just floats there. I imported the animation file in both the model brres, as well as as a separate animationbrres, but neither work. Would anybody happen to know why?
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If only we could get the game to load more brres files... It would make rels unnecessary, and life easier...FD has two animations and two brres.
FD ignores any other Brres.
Make your own under one of the Chros in one of the brres.
The file seems to have disappeared... >.>Here sinistersnakesennin, try this:
http://www.mediafire.com/?tgdyjfkchzj
I haven't tested it yet, but it should work...
Would the problem be fixed by porting it to a stage with more animations/models?FD has two animations and two brres.
FD ignores any other Brres.
Make your own under one of the Chros in one of the brres.
and character porting possible....If only we could get the game to load more brres files... It would make rels unnecessary, and life easier...
Jabulani.and character porting possible....
also, does anyone know what the world cup balls name is? i need to make a texture for it on a stage.
Whoops, new link here:The file seems to have disappeared... >.>
Yes. Animations not models.Would the problem be fixed by porting it to a stage with more animations/models?
May i ask why you're not replacing one of the animations inside the brres?Would the problem be fixed by porting it to a stage with more animations/models?
Hehe. I remember trying to do that. It seems that the game knows when and when not to let anything exist in that arc.May i ask why you're not replacing one of the animations inside the brres?
Alsoi can think of a ghetto way of how to get it to work without replacing the other animations
Oh and No@h try this out for me okay?
Try adding a brres file within arc 1 inside the stage file
just make sure the fileID is -1 though
nintendo you fiend!!!hehe. I remember trying to do that. It seems that the game knows when and when not to let anything exist in that arc.
I'm sure we'll find another waynintendo you fiend!!!
yes i am, on smashville.Jabulani.
If you're making a World Cup related stage then I fully support ya. *thumbs up*
Animation-less stage, it better! None of those stupid glitches this time?hey !!!
my metal mario stage work perfectly with the mewtwo STGCUSTOM PAC ^^
Sweet :D I'm home free, and Metal stage is good.no longer glitchs !!!
yes, but all the animals have the same animations (and that means they have the same bones) so you'll get a lot of animation problems replacing those I would imagine...yes i am, on smashville.
i got a question about it though, seeing that smashville has many animals, is it possible to replace them with humans???
Not really, there are some parts of a normal human model that follows other bones in their animations, so some bones, for example hands and fingers don't have to animate.yes, but all the animals have the same animations (and that means they have the same bones) so you'll get a lot of animation problems replacing those I would imagine...