riocosta123
Smash Journeyman
- Joined
- Mar 13, 2008
- Messages
- 437
The "getting his gyro" part is one of the commitments you are talking about. Like I said, it's not unbeatable, but to act like ROB doesn't benefit from it is kind of silly.
Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!
You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!
I know snakes mine is bad but you cant throw snake mines. And you cant always get rid of robs top cause if the rob is smart they will shoot it when you cant run up and shield it immeidately trust me if the rob knows what they are doing they should have no issue getting it out.Snake's mine is ****ing horrible when opponent's aren't idiots and know to rid of it A.S.A.P. This is coming from a Snake main.
how many of those ways are safe if rob is standing right next to it? And sheik doesnt have a glide toss. Also glide toss at shield to grab is not legit at all.I can think of about 5 different ways to grab the Gyro or otherwise render it useless.
It's a "my opponent is offstage let me force them into a bad position" type move.
Glide toss at you--> forces shield--> they get a grab
That's why you shouldn't shield. Crouch instead.
When I get my working copy of Brawl I'll show the Sheik boards how Sheik can use items, how she can avoid items, and how overall she's awesome.
Sheik-Falco camp game is even imo, especially when you consider that anytime Sheik has a lead, a full needle charge, and is crouching. She is in a particularly advantageous position.I haven't wrapped my head around R.O.B. yet. like I haven't wrapped my head around biker wario yet :/
simply put you can't out camp rob, I know that much. you can stop him from camping sure. but his camp game is superior to yours. You can't out camp fox falco good pits and a handful of other characters.
but you don't need that one dimension in every match up to win it either. I don't know any of robs ranges or the timing of his attacks I just know for his range he is fast~ on the ground and in the air. so fast it's hard to really get close enough to bait things and punish with your tilts or aerials...
One of the rare times I've disagreed with you so far, Mars but: No, no, no. No. No. No. Do not do this. R.O.B. isn't a MU we need Zelda for at all and even at high %'s it's a bad idea.Sheik-Falco camp game is even imo, especially when you consider that anytime Sheik has a lead, a full needle charge, and is crouching. She is in a particularly advantageous position.
I don't completely understand ROB either I just know he has a bad blindspot beneath him. Grab him and throw him in the air, besides fair his aerials are slow. When he's at KO percents switch to Zelda.
Matchup experience is a horrible thing. You should know the timing on ROB's aerials at the very least. Play him a bit and get to know them if you don't.later than you would think
Mr. Eric and the whole Greenup crew is smashing with Portsmouth today so I will get a chance to fight a good ROB.
I'll input when I get home.
Also, this is not the ROB thread, please go to the one I made.
We are discussing Battlefield. Look at the OP and discuss.
Refer to my post up or back a page or somewhere.snake can't out camp sheik. he can only out live her.