I feel like the travelling part is less disruptive than a permanent wall. One allows some janky gimps, the other allows infinites, I guess you pick your poison, though I'd much rather have the travelling part because it's more unique and iconic. I suppose you could try to make the same argument for PS1's transformations, except that a lot of people have always hated the fact that PS1 transforms and just like the base layout, which also lacks problematic aspects.Yet Rainbow Cruise is better H+ than its H- counterpart according to your post? What?
Honestly I feel like Ice changes up the game too much, largely due to vastly increased safety on shield of many moves. It's also just generally not fun to play on since it messes up your controls.On a COMPLETELY different (and if I'm being honest, somewhat off-topic) subject, I'd like to collect opinions on the use of ice in a stage. Obviously no current legal stage has ice, and no existing stage with ice is legal, but ice is a thing that exists in the game and I like to challenge myself to make custom stages that stretch the limits of viability without actually crossing the line into "wtf no" territory. So, as a thought experiment, could a stage have ice and still be legal?
Maybe it could work if, say, the stage was a long flat plane with a small patch of ice in the middle, though I feel like it'd probably have camping problems or something.
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