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I'd say probably not, although it would open it up as a viable option to play on in place of battlefield.If FoD did get fixed, are we looking at having 3 tri-plats legal?
No, no no. Not with Hazards off. If we had mixed hazards I'd say FoD and Dreamland/Yoshi's Story Hazards on would be neat and unique enough. If FoD is fixed then hazards off FoD would still be terrible because it's basically just Battlefield at that point.If FoD did get fixed, are we looking at having 3 tri-plats legal?
I have a whole list of changes I wish they'd make to stages but apart from the frame drops on FOD and various collision bugs on e.g. Lylat, I doubt anything major will happen in that department.Any hopes for stage updates in the 2.0.0 patch?
Personally, I'd love to see fixes to Fountain of Dreams and Pokemon Stadium 1. While I admit it's wishful thinking, I'd love an option in the rules for Hazards: Toggle, too. Or maybe something in the Random Stage Switch that lets you toggle hazards on and off for specific stages.
Doubt it but an option of whether or not to pick ruleset on Character Select rather than at the very beginning of the match process would be neat too.
Other than that, I doubt they're going to change anything about how stages function. While it would be certainly great to have things unified and consistent with what hazards are considered, I don't believe they're going to put so much effort into that.
I can't really think of much else myself, so I'd love to hear other's thoughts.
Battlefield
Final Destination
Wily Castle
Smashville
Town & City
Lylat Cruise*
Pokemon Stadium 1
Pokemon Stadium 2
Dreamland
WarioWare
Yoshi's Story
Yoshi's Island Brawl
Fountain of Dreams*
Castle Siege
Rainbow Cruise
Unova Pokemon League
Kalos Pokemon League
Midgar
Frigate Orpheon
YO THE MADMEN ACTUALLY DID IT
— Andrew Nestico (@PracticalTAS) January 30, 2019
THEY FIXED LYLAT'S LEDGES
...mostly pic.twitter.com/BavfGe4o2S
yes; it still lagsSince this patch apparently contains stealth stage fixes, has anyone tested FoD lag under 2.0?
In practice there's not really a distinction, since that was the main issue with Lylat (the Kirby issue was also fixed, by the way).I don't believe Lylat was "fixed", but they did fix the interaction with Peach's Up B, which was the biggest issue with the stage in my opinion.
does it ever show up in hazardless anyways?Hopefully PS1 will get fixed so we can use it. It's generally better anyway, except for the glitch issue.
Has anyone checked if it was patched or not?
I haven't tested it myself and can't right now, but I was speaking in general and not specifically about the monitor in the background. Though they're pretty similar so generally if there's a reason to dislike one more than the other then the better one should be used.does it ever show up in hazardless anyways?
I assume this is in response to the commentary at G6?It's painful to listen to people complaining about Castle Siege being legal when you think the transforming version should be a starter. (Just like it was in Brawl)
People will always complain.
Yeah. The stage came up during a match with Armada. D1 and one other commentator were trash talking the stage, and D1 even said that the people on the inside are thinking about banning the stage.I assume this is in response to the commentary at G6?
M2K also counterpicked it as Bowser vs. a Richter. And won. Which I think is a good object example of how smaller stages are really important for dealing with heavy zoning characters like the Belmonts.Yeah. The stage came up during a match with Armada. D1 and one other commentator were trash talking the stage, and D1 even said that the people on the inside are thinking about banning the stage.
yeah it’s something else... makes stuff like siege unova etc less of an anomaly tho :oThe jumbotron on the Pokemon Stadium stages is much more annoying/distracting for me than the castle siege camera
Although the Tri-plat version is overall fine, it's random which layout you get, so it would potentially eat up too much time trying to hit the proper layout.EDIT: Also, what's wrong with hazardless Arena Ferox? It seems to me like a unique triplat in the same vein as Reset Bomb Fortress.
I personally like Brinstar but the ground is uneven and can be awkward.So I hear people liking Rainbow Cruise. What about Brinstar? It seems just as unconventional and has lots of different slopes and angles and platform placements. Just curious what others think about it.
EDIT: Also, what's wrong with hazardless Arena Ferox? It seems to me like a unique triplat in the same vein as Reset Bomb Fortress.
In general I hate the idea of wanting a stage to be banned if it isn't super exploitable. Stages shouldn't be banned unless they're too overcentralizing for matchups and render characters completely unviable (and even then, people are fine with using BF even though Midgar is objectively better as a starter since Kirby's combo game actually functions on Midgar), and even stages like Wuhu Island, Skyloft and Kongo Jungle are perfectly fair as counterpicks since sharking isn't actually that powerful of a tool (My friend was trying to shark me using Cloud Up Air to demonstrate what was wrong with Kongo Jungle, I responded by killing him for it with Falcon Up B. He then SD'd trying to airdodge through the stage and messing up his angle and then blamed the stage, to which I told him to adapt) and none of them are nearly as campy as people seem to think.It's painful to listen to people complaining about Castle Siege being legal when you think the transforming version should be a starter. (Just like it was in Brawl)
People will always complain.
You're correct about Gamer. It's divided into three discrete sections (left, mid, right) and each section has a certain number of possible objects that can be selected to fill the space. "Nothing" is also an option, and some objects span two adjacent sections as well. If it weren't for some of the possible objects being solid, I think it would be a strong contender for use, since all of the other possibilities are pretty mundane.Ferox is random and has 3 (maybe 4?) layouts. Only one is really viable tbh and until we can control it we sadly can't really use it.
Gamer is similar, but appears to be randomized in 3 different sections of the stage? I haven't tested it enough but some randomizations are awful, while others are awesome.
Brinstar is a cool stage and is very anti-camping however the semi-soft terrain and the difficult to grab right ledge hurts it a lot. In my opinion Skyloft and Halberd end up being way better semi-softs, if semi-softs even survive into a major ruleset.
I'm a casual lurking this thread to see what stages the meta eventually settles on, but I wanna comment that I hated that World of Light and some Spirit fights locked away the option to only play on certain portions of transforming / traveling stages to them, and we couldn't play on those stages that way ourselves.Imagine how cool it'd be if you could pick which Ferox form to play on? Same applies for stages like it too: PS1, PS2, Castle Siege, Mushroom Kingdom U, etc??