there's a very strong, compelling reason to exclude these stages IF we do stage-first in game 2+ (which is the traditional system)
i have a
post about this, but here's the TL;DR of how it affects stuff like this (using "skyloft" as a stand-in for "any semi-soft stage," and "metaknight" as a stand-in for "any sharking character")
stage-first:
- if skyloft is EVER chosen, either player can whip out metaknight out of nowhere, and abuse the stage (stall until the timer runs out)
- so if you don't use a ban on skyloft, you're risking your opponent doing that
- so you're incentivized to use a ban on skyloft 99% of the time
- so you have to waste a ban, plus the stage itself hardly sees use
- (this is similar to lylat in smash 4, except it happens for a different reason)
character-first:
- if your opponent picks metaknight (etc), you know you need to ban skyloft
- if your opponent doesn't pick metaknight, you can pick skyloft with no fear
- you can NEVER change your character choice to abuse the stage, so the problem is averted
you bring up the mac / FD example in your post. it's true that character-first would ALSO help there (IMO) (see the post i linked), but it's PARTICULARLY problematic on skyloft with metaknight because sharking is an extremely powerful form of stalling with these character-stage combinations
Manonymous
consensus is a resounding "no"