leafgreen386
Dirty camper
K go make a pac where marth can shtf but fair does 1 damage. It won't be broken. Really.suggestion:
keep Sh height same
increase animation speed
MOAR DAMAGE NEERRFFSS
profit?
Really.
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K go make a pac where marth can shtf but fair does 1 damage. It won't be broken. Really.suggestion:
keep Sh height same
increase animation speed
MOAR DAMAGE NEERRFFSS
profit?
marth can't break those cuffsmarth must break his cuffs
loool, are you trying to imply that Brawl+ SHDF is harder than in Melee? What the **** are you smoking?I think the reason it's slightly hard to do SDHF (it is easy to do, it's just me that has problems with it because I suck) is because Marth's fair is quite a bit laggier in Brawl+ compared to melee. In melee it was really quick. Now it's just kinda of like a medium pace wall.
cool story bro. are you proud?Melee's SHDF is easy mode. Marth has one of the easiest shorthops in the game and there is actually [some] buffering in Melee. Not to the same extent as in Brawl, but its system is also not as flawed as Brawl's.
Changing my buffer past 50 to get "easy" SHDF is unacceptable. Staple tactics should not be made harder to do for no real reason, and it wasn't exactly Leaf's intent to begin with. Melee Marth physics were easy to get a feel for and got sh*t done. Marth isn't my only gripe with physics, some physics feel good, others feel halfassed.
The current Marth physics are like somewhere between the two (that's what happens when a good number of us WBR members procrastinate at the last minute, put together a set and call it a Release Candidate for lulz). "Fixing what ain't broke" is a terrible mentality considering we're talking about physic changes that can be considered "fixing what ain't broke" to begin with.
There are times when good enough is good enough and when "good enough" isn't acceptable. If you really give a **** about something, then you f*cked better do it right. Messed up the first time? Second chances exist for these kinds of situations. Didn't get it right the second time? Okay...well...huh...you don't wanna do it? It's good enough?
Leaf already decreased Marth's aerial stopping ability, making it so that weaving is less effective. The low shorthop is nothing more than his personal taste.
So...physics via PSA...
since no one will really do it, I guess I have to if anything is going to be rectified here.
*turns on signature*
I need to achieve my goals...
fufufufufufufu~
LOL SO TRUUUUUUUUUUUUUUUUUUUUUUUUUUUUUE.either that or he's still offended that i called the way he plays a game obnoxious
Sorry. umad?:V said:stop it 5ive.
(that's what happens when a good number of us WBR members procrastinate at the last minute, put together a set and call it a Release Candidate for lulz)
itz srs teimLOL SO TRUUUUUUUUUUUUUUUUUUUUUUUUUUUUUE.
Sorry. umad?
HIT ME UP ON AIM.i wont even ask
ur mad obv
It's funny because it's true!
The foe's Viet used Nasty Plot!ya Leaf Horrible Things Must Be Schemed Soon To Increase Sp. Attack To Sweepable Mode.
You seem to forget...i do not recall cape changing marfs physics
and it feels the same anywho
sage12 is under placebo effect
dam straighti wont even ask
ur mad obv
He's obviously talking about SDHF, not SHDF.And w/ cape's set I SDHF easily.