PlateProp
Smash Master
I'm too poor
LTC3 plz
LTC3 plz
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FtfyFun fact: I am mediocre at this game.
So bad you're goodI can't even play squirtle cos ppl just leave the setup if i pick him
Next. Level.I can't even play squirtle cos ppl just leave the setup if i pick him
this is true.But for some reason Withdraw can go through Falco dair until like 50ish% xD
Mind you, sonics down b hitbox is multi hitting. That could be a factor.i thought it was a LOT less than that.
squirtle's withdraw wont go through things like sonic's down-b at like 12 or 13 percent
Thanks, I try to sdi up air but it can be difficult, withdraw fair is actually some of my bread and butter but ginger seemed to DI it or something? I don't know maybe it's foxes weight, also watching that did make me realize I should dsmash a lot more. Also you said fair is changed in 3.5, for better or worse?Good job man. There were 3 things I noticed:
First of all, try to DI out of Fox's upair. It's not super difficult, and will extend your stock.
Secondly, when you land a withdraw on medium-% opponents, most of the time you can SHFFL fair to knock them offstage, and then edgeguard.
Thirdly, against spacies Squirtle has a downsmash techchase, so if you hydroplane a downsmash and hit them, you can wavedash where you think they'll tech and downsmash again, and with good reads you can get a lot of % on them.
Other than that, get hyped for 3.5 I guess because it looks like they've at least changed the base knockback on Squirtle's fair, and maybe changed other things as well.
Also, if you're going to cancel your withdraw early try jumping before dong so a couple times. It's generally safer unless you're going offstage and your opponent can easily set up for an edgeguard. Of course this is only if the ability to do so is kept in 3.5. Ledge canceling an Aqua Jet on a platform is the absolute safest way to do so but... yeah.Hello all, first time posting in a squirtle discussion, I've been going to tournaments since late may now, been pretty much only Squirtle for a few months now and would like some advice. Here's a video from last weekend, any tips I can get other than the obvious don't withdraw into standing opponent etc.? https://www.youtube.com/watch?v=5_a_lcjszww&feature=youtu.be
Also how do you shell shift into forward facing withdraw? I know you could hydropivot it but that's pretty difficult to do mid game, I've watched a couple of your videos ~Dad~ and I've seen you use it.
If this is for real that would be a great buff. The massive lag after using an aerial bubble has always felt a little wonky to me, it'd be great if they increased the IASA frames on it.WOAH WOAH WOAH ZWARM: Can we waveland bubble now?
Stayed up late? We can't give you 3.5 yet, but we know of something else that you would really like pic.twitter.com/myg1PqJ3Gn
— Project M (@ProjectMGame) November 14, 2014
Bubbles hitbox is smaller I think, I can't hit a grounded opponent at all with a full hop bubble like I used to be able to consistently hit with bubble, now I can only hit if I short hop. So I better learn to short hop now...- Not real clear on how Bubble's changes will affect usage.
Tacus can help or doing the jump outa shell shift to move really fast and get in close.What do I do against bowser? I have a hard time trying to get in without lots of bubble and/or grab/SS grab. And bowser can crawl through the SS hitbox so I can't SS -> grab/usmash
Yeah, and it was a cool technique to withdraw and bounce of stage when trying to recover then aqua jet onto the stage and hit them from behind. Most people just do not expect thatWish I could have seen this then.
I really wish we still had shell shifted forward smashes. Those were really fun and great tech for squirt.
I'm not a fan of the new withdraw/aquajet honestly. I liked how the old ones played in terms of play style.
Hopefully we'll see some squirtle buffs in the future.
yeah I discover that on accident the other day. You can jump cancel it so it makes for great mind game. I like using it then just popping up and using back air.If you shell shift and very quickly hold the stock in the opposite direction that you're headed at, (You are essentially doing a half circle turn on the stick) Squirtle stops in his shell for approximatedly a second..Could be useful for mindgames, perhaps? or just a neat thing to do?
I'm surprised they didn't buff that move in 3.5. Lol
TOO GOOD
It's a RHUS. Tacus is wrong.Tacus can help or doing the jump outa shell shift to move really fast and get in close.
Huh? I know squirtle pretty well but I'm bad with move names. I still call a meteor smash a spike:-p. what does RHUS stand for?It's a RHUS. Tacus is wrong.
I just made my account so I could complain about 3.5 no turn around in withdraw. But to post an example of how I play in 3.2 I had to make ten posts. So I posted a bunch of random junk. So yeah...lmao at the Squirtle boards today
RHUS is Rever Hydroplane Upsmash.Huh? I know squirtle pretty well but I'm bad with move names. I still call a meteor smash a spike:-p. what does RHUS stand for?