Forewarning: Biggest wall of text I've made as of yet. Truly gargantuan. My apologies. I seem to have been making a lot of these recently >_<. The long and short of it is Aura, tokenism, and the upcoming patch, in that order.
You misunderstood that part, I didn't talk about how early he can kill to say that he is super op SSS tier, I mentioned it as to show that they didn't balance the aura thinking of rage too.... not at all.... otherwise he wouldn't be able to kill so freaking early with both. Again, that doesn't make him top tier, but it shows that one was not balanced thinking of the other.
And the fact Lucario can't kill at low percent just goes to show even more how bad his design is.... he literally needs to get hit a dozen times to be able to kill someone, how can you call that good design? I guess it's fine in a Free For All casual game, but in a competition???
Oh, the reward part was to counter the "reward for surviving" argument that people like to give.... I mean, I've survived to at least 170% too too many times, you are not supposed to be getting "rewarded" for that, that is just what you should be doing anyway.... no character needs reward for that.
I suppose so, but, even if Aura and Rage weren't balanced with each other in mind, Lucario's gimmick is still well-balanced. He can kill early at high percents, but he shouldn't survive long at such percentages, and, perhaps more importantly, he's weak at low percentages. Maybe it's just a happy coincidence that Aura and Rage stacking don't break Lucario. I don't know. Anyways, yes, Lucario was designed around getting hit in order to be balanced. Like I said, being weak at low percentages is a counterpoint to being strong at high ones, and vice versa. Each balances the other. However, getting hit is almost as inevitable as the timer ticking down. It's a Fighting-game; you're going to get hit sooner or later. Plus, like
meleebrawler
said, just letting yourself get walloped isn't going to help you in the long run. Once again, Aura isn't a crutch, so trying to use it as one is like trying to use a fork to eat soup. Lucario mains aren't supposed to let themselves get hit. Because it's an inevitable thing, they should just play normally, even at low percents.
I see. Thank you for clearing that up. Once again, however, Lucario being rewarded for surviving to high percents is balanced by being weak at low ones. You don't just get rewarded for surviving to high percents: your very balance depends on it. Try to think of Aura as balancing Lucario, instead of rewarding him. Rather than thinking of Lucario as getting unnecessarily rewarded for doing what you're supposed to do, think of Lucario as getting necessarily balanced for doing what you're supposed to do. Does that help your perception of Aura at all?
I never got the 'muh diversity' thing if by that you meant because of how ambiguously gay he is
Me, neither. To me, including a character based solely on their sexual orientation, race, sex, etc. is a pretty poor practice. I believe the proper term is tokenism, and I can't stand it. Rather than improving your image by including a diverse range of people, it really just hurts the general perception of minorities and, to me, makes you come off as manipulative and sleazy. By simply including, say, a homosexual couple for no other reason than "diversity," it turns them into something to be exploited, and, more often than not, they're poorly written and do absolutely nothing to push the plot of whatever media they may be in forward. Normally, it's extremely obvious when someone's been tokenized. Vastra's and Jenny's lesbian relationship in
Doctor Who comes to mind. I love that show to death, but I don't recall their relationship contributing anything to its plot or character development. Now, see, if you include the same homosexual couple, but make them relevant to the plot and write them into the story like you normally would, they become a positive inclusion that helps the general perception of minorities. And it's not just homosexual couples that can be poorly written.
I don't know if you guys have ever heard of
Primeval, but it was a television show from a while back, and there were two characters in that show, Connor and Abby, that were sort of the show's couple. Their relationship did absolutely nothing in the first season or so, and it was totally unnecessary inclusion that the show could have done without. Later on, they introduced this girl, whose name I can't remember, who created this whole love triangle between herself, Connor, and Abby. But, this girl was working for the bad guys or something like that, and made Connor and Abby's relationship dynamic and relevant to the plot. This relationship, a heterosexual one, mind you, started off completely irrelevant and pointless, much like tokenized homosexual couples or members of a certain race in various forms of media are, but it was remedied later on by introducing a third factor to the relationship that helped push the plot forward.
Anyway, this is all just to say that minorities don't have to be tokenized, and that tokenizing them really just hurts their image. It turns minorities into something to be exploited in order to amp up your ratings or roll in more cash, and they're oftentimes a pointless inclusion to the form of media they happen in. Nothing good comes out of it, and makes the company who tokenized the minority appear manipulative and exploitative. But, it doesn't have to be that way. By making a homosexual relationship a dynamic force in the plot and writing the couple into the story like you would any other major element, the characters become a positive representation of their minority, and, thus, it can help improve that minority's general perception. I don't dislike tokenism because it includes minorities; I dislike tokenism because it paints minorities in a negative light, and that's the last thing I want to happen to a group that's probably facing enough problems as is.
That's my spiel on it, anyhow. I doubt this is the place to discuss social issues and such, but the topic was brought up, so I figured I'd toss my hat in the ring. And, it's kind of a big hat, I guess. Heh...
In other news, I hope Mewtwo gets buffed in some way or another in the upcoming patch. I don't
expect it, especially in light of how little attention he's gotten so far, but I can hope. Some hitbox fixes or power buffs would be great. I have zero idea what to expect, though.
Probably just a Greninja nerf.