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Sakurai has noted that Cloud made up to a third of all Final Fantasy character requests.It didn't even start with this. Where was the demand for characters like Ryu and Cloud? Everyone agrees they were good newcomers but there wasn't exactly a largely vocal fanbase for them within the Smash community.
Even still, the motif is very different. I think we can both agree that, despite having conceptually similar moves, Inkling and Snake are so stupidly dissimilar it's not even worth bringing them both up together most of the time. Yet, both of them use guns and explosives, and have lots of kicks for their moveset. Joker and Rosalina both "control a secondary character to attack with them." But so do the Ice Climbers. And Duck Hunt, technically. It would be seriously stretching it to say that Rosalina is basically a stand user. For me, a "stand user" implies something way more like ice climbers, except the secondary character can't be attacked, or at least they can be brought back if they can. It's like if every move were Zelda's down B.I never said Joker isn't, can't, or won't be unique at all. What I meant is that the motif already exists in a way, but I never said that you can't expand on it through different ways so the character feels fresh.
There's a small chance that this random Japanese person took information from Verge and decided to post it on Japan's equivalent to 4chan, yes. But it's noteworthy that that's probably not the case. Really, the primary reason it's relevant in the first place is that it agrees with what nearly every reputable western leaker is saying.What if some english person who also speaks Japanese posted it there? Then they also took the screenshot of the very same post, pretending to have not written it? If someone in Japan wrote it, it must have some more credibility, right?
And even then they can be done completely differently. There's a lot you can do with one broad concept of a thunder spell and a fire spell.The only two similar attacks between Robin and Erdrick are Archfire and Thoron.
Erdrick does not learn a move like Nosferatu or Elwind.
It all depends how Sakurai implements his moveset.
What are you referring to?Question, do you guys think Sakurai still does that 3 word thing when proposing new character concepts?
It's a method Sakurai used when proposing new characters, summarizing them in 3 words or so in concept or move set. I am just curious if he still uses it, as that might influence things.What are you referring to?
I see. I've never heard about it prior to now, but I wouldn't doubt if he still does it.It's a method Sakurai used when proposing new characters, summarizing them in 3 words or so in concept or move set. I am just curious if he still uses it, as that might influence things.
Honestly even with the seemingly negative reception to his potential inclusion within the community, I just hope that at least some people try to be more open to it lol. I've wanted a DQ rep for a while now.
Is Erdrick even within my top 5 picks for a DQ rep though? Not at all, but I can understand why they would go with him. Like others have said, he's like Marth or Simon Belmont; not the fan favorite but the most recognizable and/or important figures within their series.
Reading through the wikis, again I don't know why people keep shoving them at me, it only marginally changes my perspective. (Captain Falcon isn't speedy mario at all, btw. They both have flame based attacks, but Captain Falcon plays so so much differently. Knees, Falcon kick, punch, and up grab)Reading some of these comments is getting a little exhausting.
Erdrick would no doubt be representing the abilities of DQ's "Hero Class", a class that he actually started within the series himself. Sure, he's a magic swordsman, but that doesn't mean he'd play anything like Robin. Even if a character's concept sounds similar to another one on paper, that doesn't actually mean they'd play anything alike. If that were the case, Captain Falcon should just be "Speedy Mario" since they're both punchy-kicky fighters with fire effects on some of their attacks. Obviously, that isn't the case. Basically, it's the execution of the concept that matters, and Erdrick's spells wouldn't even behave like Robin's anyway.
Erdrick's Wiki Page can show you all the different weapons and spells he could use in his original game.
Here's the page for the "Hero Class" in general so you can see what else they could potentially pull from.
Erdrick has loads of potential to be an interesting and fun character to work with. There's so many different directions you could take his moveset. Heck, if they had it so Erdrick could equip different weapons on the fly, that'd make for an extremely unique character that could change how their normal attacks work in order to adapt to different opponents. Maybe you stick with the balanced sword, maybe you switch to a lance for longer range, maybe you switch to a chain sickle for more speed, etc.
There's so much you could do, and it really only takes a little bit of creativity to come up with some wild stuff.
As far as his magic, yes it would pretty much be a semi Robin clone. I think various weapons are a stronger way to go, similar to Firion. But is that really Erdrick? or is Erdrick more of a blank slate character, and moldable dependable on the character?I find it kind of funny how a lot of people are bringing up all the different stuff that could be done with him and some people are still eager to bark about how he would be a Robin clone lmao
Yah, but Cloud was a popular pick regardless.Sakurai never said Cloud came from the ballot. He said Final Fantasy in Smash has been requested for a while, and Cloud was obviously the most popular choice. Sakurai didn't need a ballot to show that Cloud is the most popular Final Fantasy character, especially globally.
https://www.sourcegaming.info/2016/02/23/nintendo-dream-interview-with-sakurai-part-2/
Data for Cloud in Smash exists as early as April 2015, which means he was decided on outside of the ballot.
He's more or less whatever the player designates him as, being a silent protagonist of a NES RPG.As far as his magic, yes it would pretty much be a semi Robin clone. I think various weapons are a stronger way to go, similar to Firion. But is that really Erdrick? or is Erdrick more of a blank slate character, and moldable dependable on the character?
My conception on a "stand user" in Smash is someone who can invoke an assist that can fight on their own, or at least, one that can be attacked, and for said assist to completely depend on the character that invoked it in a way that if you kill the master, you kill the helper too. I don't consider Ice Climbers to work like that because Popo can't invoke Nana freely, if she's done, then you gotta sacrifice a stock to bring her back. As a way to illustrate on why I consider Rosalina a "stand user", I'll provide some picture from Heritage for the Future, which do work like that:Even still, the motif is very different. I think we can both agree that, despite having conceptually similar moves, Inkling and Snake are so stupidly dissimilar it's not even worth bringing them both up together most of the time. Yet, both of them use guns and explosives, and have lots of kicks for their moveset. Joker and Rosalina both "control a secondary character to attack with them." But so do the Ice Climbers. And Duck Hunt, technically. It would be seriously stretching it to say that Rosalina is basically a stand user. For me, a "stand user" implies something way more like ice climbers, except the secondary character can't be attacked, or at least they can be brought back if they can. It's like if every move were Zelda's down B.
Yes, but given that DQ is what essentially created the JRPG genre, it'd be sort of cute to have Erdrick reference things from the genre in such a way. Having a character who equips different weapons could be really interesting. It also wouldn't be untrue to his character either. "The hero is a true jack-of-all-trades in any case, being able to fulfill a variety of different roles in combat, such as being a powerful physical attacker or dedicated healer" was a line on the page. It is definitely in Erdrick's character to be versatile.The problem is, every idea people have brought up is not unique to Erdrick, nor is it integral to his character. I read that Hero Class page, and the only thing on there that was even slightly unique was the "turn party members to metal" thing. Using it on himself would be pretty cool, but then again... Shulk can functionally do the same thing with Shield monado.
Equipping different things, having a level up system, etc, all are things they could've done with Cloud, or really any RPG character. They didn't, because they didn't need to. The character was already unique. Erdrick would be cool and unique if they had added him in Melee. Otherwise, he's either going to be boring, or untrue to his character.
Corrin was at least at a cool concept and announced with Bayonetta, one of the most wanted characters for DLC while Inceniroar isn't DLC. Yeah, people will lump it but giving people the same advice for paid content that you would for a bad haircut or getting hit by a pitch in baseball is kind of the beef to begin with. On that note, it's also unfair to the vast majority of people who have already bought the fighters' pass and won't know WTF he is.Eh, the so-called negative reception won't even be that big, people will deal with him like they dealt with Corrin and other "mixed" characters like Incineroar.
The consensus was that PP was supposed to be base but they ran out of time. On that note, it's technically a free character for nearly 2 months and all you have to do is register your game online. Millions already have bought the game so literally no one should be upset about PP. It's a gift.Im still not too sure why they were looking for a character to sell the game so they put Piranha Plant out. Did Sakurai want plant representation in Ultimate?
So then it'd be his shield animation at best. If he can't move when using it, there is literally no way for it to be useful in a moveset.Yes, but given that DQ is what essentially created the JRPG genre, it'd be sort of cute to have Erdrick reference things from the genre in such a way. Having a character who equips different weapons could be really interesting. It also wouldn't be untrue to his character either. "The hero is a true jack-of-all-trades in any case, being able to fulfill a variety of different roles in combat, such as being a powerful physical attacker or dedicated healer" was a line on the page. It is definitely in Erdrick's character to be versatile.
I'm not saying that this is how he'd be implemented into Smash, but it's definitely one of the many directions you could take him.
Also, Kaclang wouldn't work anything like Shulk's shield monado. Erdrick can't act at all when the spell is activated, and it makes him completely invulnerable to all attacks. It would be a purely defensive move, and would probably make him able to be picked up like a Crate in order to balance it.
And the cool concept didn't matter because Corrin was another FE rep that the Smash fans hated the idea of since they thought the series was "overrepped", and there wasn't much love either from the general FE fanbase who hate Corrin's guts who comes from a game which story is mixed, so no, you can't convince me that Erdrick will cause more negative reception than Corrin who people eventually got over. Well, that's why Sakurai said to have faith in the value of the Fighter's pass before anything gets shown off.Corrin was at least at a cool concept and announced with Bayonetta, one of the most wanted characters for DLC while Inceniroar isn't DLC. Yeah, people will lump it but giving people the same advice for paid content that you would for a bad haircut or getting him by a pitch in baseball is kind of the beef to begin with. On that note, it's also unfair to the vast majority of people who have already bought the fighters' pass and won't know WTF he is.
Well, Sakurai did say only buy the Fighter Pass if you're confident...On that note, it's also unfair to the vast majority of people who have already bought the fighters' pass and won't know WTF he is.
Sorry if I come out on board to play devil's advocate on the subject, but thinking every character should be fanservice or at least well-known is kind of a terrible idea to have with these DLC passes.Corrin was at least at a cool concept and announced with Bayonetta, one of the most wanted characters for DLC while Inceniroar isn't DLC. Yeah, people will lump it but giving people the same advice for paid content that you would for a bad haircut or getting him by a pitch in baseball is kind of the beef to begin with. On that note, it's also unfair to the vast majority of people who have already bought the fighters' pass and won't know WTF he is.
Erdrick would essentially be similar to WoL from Dissidia.Yes, but given that DQ is what essentially created the JRPG genre, it'd be sort of cute to have Erdrick reference things from the genre in such a way. Having a character who equips different weapons could be really interesting. It also wouldn't be untrue to his character either. "The hero is a true jack-of-all-trades in any case, being able to fulfill a variety of different roles in combat, such as being a powerful physical attacker or dedicated healer" was a line on the page. It is definitely in Erdrick's character to be versatile.
I'm not saying that this is how he'd be implemented into Smash, but it's definitely one of the many directions you could take him.
Also, Kaclang wouldn't work anything like Shulk's shield monado. Erdrick can't act at all when the spell is activated, and it makes him completely invulnerable to all attacks. It would be a purely defensive move, and would probably make him able to be picked up like a Crate in order to balance it.
I mean, to be fair, Sakurai himself said there's too many FE people hahaAnd the cool concept didn't matter because Corrin was another FE rep that the Smash fan hated the idea of since they thought the series was "overrepped", and there wasn't much love either from the general FE fanbase who hate Corrin's guts who comes from a game which story is mixed, so no, you can't convince me that Erdrick will cause more negative reception than Corrin who people eventually got over. Well, that's why Sakurai said to have faith in the value of the Fighter's pass before anything gets shown off.
I disagree to an extent here. I think adhering to JUST fans is terrible, because it makes you look weak as a company, and it can prevent you from making moves that are beneficial to the business in the long term. However, ignoring your fans, especially for years, is horrible for business. Nintendo is a much larger company than Netherealm, and therefore has much more to prove and maintain than NR does. And besides, The NINJA TURTLES YO??? Black Lightning doubled with Raiden too. Starfire was a good pick, as well as Red Hood and Darkseid.Sorry if I come out on board to play devil's advocate on the subject, but thinking every character should be fanservice or at least well-known is kind of a terrible idea to have with these DLC passes.
I remember back in the Injustice 2 days of speculation that many complained about the possibility of Raiden being a DLC because no one asked for him or because he's already available in MKX, but that didn't stop the character from happening. Not enough? Many were talking about how they wanted Constantine or Beast Boy because of the 40 bucks they spent to get all character packs, only for them to not appear ever (with Constantine only having a concept art that showed he was considered). Did Warner or NRS ever suffer badly from that? Nope. And I dare say Nintendo can run that risk as well. That's why CSakurai told people to only buy the Pass if you can appreciate what it will offer.
Then it follows to say that Erdrick and Robin could also be similar in concept, but in practice be ‘so stupidly dissimilar it's not even worth bringing them both up together most of the time’, yes?Even still, the motif is very different. I think we can both agree that, despite having conceptually similar moves, Inkling and Snake are so stupidly dissimilar it's not even worth bringing them both up together most of the time. Yet, both of them use guns and explosives, and have lots of kicks for their moveset. Joker and Rosalina both "control a secondary character to attack with them." But so do the Ice Climbers. And Duck Hunt, technically. It would be seriously stretching it to say that Rosalina is basically a stand user. For me, a "stand user" implies something way more like ice climbers, except the secondary character can't be attacked, or at least they can be brought back if they can. It's like if every move were Zelda's down B.
That’s because Ultimate had a more strict development cycle when it came to new content for the base game.I don’t think a fighter has to be especially unique to be in Smash. This line of thinking seems to come from Smash 4 even though that game had very straightforward newcomers on its roster too.
Ridley has no real bells or whistles but he’s in Ultimate. Same with K. Rool outside of the armor mechanic. I don’t see why Erdrick couldn’t be just a magic swordsman.
I would agree. People have brought up so many potential concepts for Erdrick that are absolutely nothing like Robin, but because one broad and easily adapatable concept is shared that makes them a clone.Then it follows to say that Erdrick and Robin could also be similar in concept, but in practice be ‘so stupidly dissimilar it's not even worth bringing them both up together most of the time’, yes?
Yes. Calane's post summed it up pretty well, he can equip a ton of different types of weapons in addition to having a decent variety of spellcasting.Not saying that Erdrick can’t do that, but can someone fill in what Erdrick can do to stand out. I hear people say that he is a jack of all trades but what for? He can use different types of magic attacks? Can he pull out different weapons like lances and axes?
No. "Puppeteer" versus "Stand User" is a completely different case than "Mage with Sword" vs "Swordsman with Magic".Then it follows to say that Erdrick and Robin could also be similar in concept, but in practice be ‘so stupidly dissimilar it's not even worth bringing them both up together most of the time’, yes?
Um, that was my point. I was not in any way claiming Falcon was like Mario.Reading through the wikis, again I don't know why people keep shoving them at me, it only marginally changes my perspective. (Captain Falcon isn't speedy mario at all, btw. They both have flame based attacks, but Captain Falcon plays so so much differently. Knees, Falcon kick, punch, and up grab)
Kaclang sounds like a REALLY COOL move that can be implemented in a really dope way. But Frizz and it's evolutions can be compared to Arcfire. Zap to Elthunder, etc. Some of the other spells are healing, or healing oneself (which could be cool!) or Gigaslash (which I'd like to see) What's that one move from DQVIII? Dragonslayer? He like slashes at the ground and pillar of fire erupts, that would be cool.
But anyway, all that said, yeah looking at the Wikis, it marginally changes my opinion. There's not really "so many directions" to take. Equipping different weapons would be cool (especially spear) but most of them we've seen already. Most of his magic we've seen too.
Sounds JUST like a Robin clone if you ask me!Um, that was my point. I was not in any way claiming Falcon was like Mario.
Anyway, you're looking at the spells superficially. Zap falls down from the sky and lands in front of him, unlike Robin's Elthunder.
I would replace Frizz for Sizzle, which would probably act like a wave of fire rolling across the stage.
It's not the element of the spell itself that matters, but how it functions.
There really are a lot of different ways someone could go about creating a moveset for Erdrick, as he leaves quite a bit of room to get creative.
I can tell you couldn't tell what a joke isWow, so i can get you're a fan of it ok, i don't mind it but the starter i hate is already mentioned. by ALOT
DLC shouldn't be like loot crates.Well, Sakurai did say only buy the Fighter Pass if you're confident...
I really don't get the worries that a lot of people seem to have. He will do it justice while making him totally unique, Sakurai is a genius at designing how characters play.If Erdrick is in, I'm confident Sakurai can and will come up with an interesting moveset that incorporates DQ really well, he's a large fan of the series and likely won't half-*** it.
Super Mario RPG just has this lovely aesthetic that no other mario RPG has replicated imo. The old 3D rendered graphics and the designs in general have a 90s charm to them that still holds up despite the graphics being so primitive frankly (in the modern age at least)
well it's the internet so how i know ?Seeing all these "Erdrick isn't unique, they'd just do what Robin already does!" really makes me wonder what ya'll think of Sora and Crono.
I can tell you couldn't tell what a joke is
If you haven't played a game then how are you supposed to know what a character is capable of? That's kind of why people are bring those up because it seems not many people in this thread have played DQ3.DLC shouldn't be like loot crates.
I'll also say that we've kind of hit peak irony with the topic of Erdrick's uniqueness when the argument for it has become "you'd understand how unique he'd be if you read these encyclopedia pages." That's a bit esoteric and, like Sakurai talked about at GDC 08, kind of flies in the face of his "three word philosophy."
I would hope for that as well, would be the easiest way to please as many people as possible; the old fans, the people who only played DQ8, and the new fans who got into the series from DQ11.I feel like if they were gonna hype up a DQ Main hero, it'd by having most of them be playable, making out that the DLC is actually like buying many characters, pleases the fans, DQ's legacy and makes the deal sweeter.
I mean, you can just wait a year for all of the DLC to come out to decide if it's worth your purchase or not. I'm waiting myself.DLC shouldn't be like loot crates.
You know, that is a big factor. We know that Sakurai can probably make any character work given the time, but he is very quick and precise about it, and if a character does not fall within three words and be sufficient enough for him, he will likely just drop it.That's a bit esoteric and, like Sakurai talked about at GDC 08, kind of flies in the face of his "three word philosophy."
Right now Erdrick is in major contention among the fan base.Hey guys!
Haven't been in this thread for awhile and was wondering where everyone's head is at in terms of the Square rep.
This also fits smashes thing of pushing playstation 3rd parties if they do 8 and 11 lol (though its not that bad since 8 and 11 are on 3DS anyway)I would hope for that as well, would be the easiest way to please as many people as possible; the old fans, the people who only played DQ8, and the new fans who got into the series from DQ11.
Is this because of the Joker/Granblue VS leak, or is there more to it?Right now Erdrick is in major contention among the fan base.