Kinzer
Mammy
I'm curious now. Do you have sauce?One of Yoshi's UpB customs allows him to warp to a very high point above the level. You can stall with it.
While I agree with you on the all or nothing notion for the sake of simplicity, I'm holding off on the nothing judgment until I see the ridiculousness for myself... if it's even there.There will definitely be custom moves that get banned because some are truly just absurd, but perhaps they'll allow some to be illegal in moderation... But then I'm sure that will cause a whole different debate.
But it's easier just to ban them altogether.
That's just an unfortunate result of imbalance in the game; which, in a cast of 48(49 if you count Mii fighters) is bound to happen. Unless that variation or option becomes the standard and not so much a crunch for specific matchups, I don't see why it should be banned.And a more buff character with the superior variations going against others that lack them, will get outclassed. Sounds like variations may get a Customs Tier List or something.
... I mean, let's ignore the fact that Meta Knight in Brawl wasn't banned uniformly for a minute. I'd like to call that a misjudgment on the community's part.
I'm just saying, there isn't anything wrong with a game having more ways to be played. It's only a problem when one option becomes so obviously clear-cut better than the other things that are available that a check should be put in.I think what people aren't realizing is that the majority of the custom moves were just to make them different for the sake of being different and to add more content... I don't think it's going to add this "depth", "variety", or "balance" that would be granted in a magical world of wonder.
I don't know how we can sit here looking at custom moves that have either fire or ice effects and think "this is what the metagame needs".