- Joined
- May 12, 2008
- Messages
- 9,420
- Location
- Seattle
- NNID
- Camalange
- 3DS FC
- 1160-9836-5007
- Switch FC
- SW-4197-1438-9208
they need to git gudSomething's been on my mind lately. What do you guys think top Sonics need to do to step up their game? It's generally agreed by just about everyone that Sonic is a strong high tier character. However, there haven't been a lot of strong results lately. Decent ones, but not strong ones. Additionally, I hear high level players talk about how they typically don't have trouble with him thanks to his predictability. So what do you think could help him make a come back at the top level?
It's not so much his lack of predictability (that comes down to player) as much as it is his lack of safe approach options and KO set-ups.
People argue that Sonic can't be played as aggressively due to spin damage nerfs, lack of a safe KO option with Bthrow, and the nerf to Usmash.
Time will tell, but I think there is truth to this.
The way Sonic plays is changing, and we're still adapting. Meanwhile, other strong characters are left unchanged or buffed in the process. Combine this with people at large learning the match-up...
Those are all fairly standard and unfortunately a lot less common in high level play, as smart players are aware to not really challenge SD in those situations.I think it's about time I learned how to use SDSC; until now I've been neglecting it but it's too good of a mix up to not be using. So I'm wondering about what situations it's most useful in... two that I kind of thought up on my own are:
1) when you're charging SD and the other guy is fairly close holding shield, SDSC, run up and grab.
2) when you're charging SD and the other guy runs at you. if you don't think you have time to let the SD release and you predict the other guy is going to dash attack or something, you could SDSC and shield grab him.
Does anyone more experienced with SDSC have any other situations where it's useful?
I'd like to expand on SDSC options in detail. I'm going to post a link to a poll where people can help me see the levels of interests for different topics.
Also proof that ASCSC was unintentional, as that was removed and this one was kept.There's actually an in game hint about being able to shield cancel spin dash to fake out the oppenent...so it seems its purposeful that Nintendo wants us to mess with our opponents heads ;b
Either that or both were unintentional and they decided to keep one (but I always felt SDSC was intentional).
Apparently Sonic is much higher ranked in Japan than North America. Are there any great Japanese Sonics to watch? I saw and learned a few things from Komorikiri. Anyone else? Thanks!
Japan is semi-fraudulent and I couldn't even really name many more Sonics worth watching, tbh.Most of the reason for that is because Japan prefers flat stages that let Sonic run away way too much, and their playstyle isn't as effective against him. So he ends up being top 3 and Weegee is mid tier.
I don't know any good Japanese Sonics to watch. Never really seen any.
Canpy has a very technical Sonic... So there's that.
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http://strawpoll.me/5320538
Help me gauge interest in future Sonic tutorial video topics.