- Joined
- May 12, 2008
- Messages
- 9,420
- Location
- Seattle
- NNID
- Camalange
- 3DS FC
- 1160-9836-5007
- Switch FC
- SW-4197-1438-9208
I've seen a lot of variants so it's really hard to read and understand which one you're describing if I'm not seeing it.I go to shield cancel my spin dash in the opposite direction, and instead of just a regular turn around, my momentum continues in the opposite direction, similar to the a Wave Bounce. I think its similar to the inputs of the "Bouncing ISDJ," but instead of pressing attack, you shield.
I think I know the one you're referring to, and it's known.
I have a question. One thing I see pro Sonics do a lot is come down from they air in a Spin Dash, and then they do a little bounce off the ground as soon as they land. 6WX does it here: https://youtu.be/QC02btZXmSU?t=41s Whenever, I try, I just end up doing the really high, laggier Spin Dash Jump. Is there a trick to just doing the little bounce upon landing? I'd like to know because it's good for mixing up opponents, and not being trapped in the spin for as long.
Everyone provided a very good explanation for this, but also remember you can do it out of any aerial spin and it can be fast fallen as well.Oh, I see. Thanks!
I watched that match and I'm happy to see 6WX has gotten more technical. That's something I'm striving to accomplish as well. Saw some good use of ISDJ and fancier SDSCs.