Why was I baited here?
Why Does Yoshi **** Ice Climbers?
Why Does Yoshi **** Ice Climbers?
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I forgot about that thread. It will be made... Eventually.Why was I baited here?
Why Does Yoshi **** Ice Climbers?
EA said:ESCAPING
As a general rule, characters should DI Up-Away to escape the DThrow Chaingrab faster (though a few exceptions exist; can't remember who they are, don't have it on hand etc, but DIing as above is still good). The moves listed here also help escape MUCH earlier than simply jumping out, usually because of invincibility.
Some moves aren't as useful to escape as you'd think. Generally a move has to either have invincibility starting at frame 1 (preferably with a hitbox at the end, ala Fox's or Wolf's Shines), or move you completely out of the way really fast (within a few frames).
Fox - Shine (DSpecial)
Jigglypuff - Rest (DSpecial) or Double Jump, DJ preferred
Lucas - Double Jump DAir
Marth - Dolphin Slash (USpecial) or Double Jump, DJ preferred
Ness - Double Jump DAir
Peach - Float (Hold Jump)
Snake - Grenade (NSpecial), won't get you out immediately though.
Wolf - Shine (DSpecial)
Yoshi - Reverse Double Jump (Hold Away)
Zero Suit Samus - Flip Jump (DSpecial)
If a character is not listed here, all they can do to escape is DI well and jump out.