CosmicQuark
Smash Master
- Joined
- Aug 17, 2018
- Messages
- 3,519
Pokemon discussion again--seems civil... for now. Still, I'm going to casually avoid that hot potato. *whistles*
As for graphics--my issue is when a game is made primarily with graphics in mind, at the detriment to the gameplay. I think it's too extreme to say "graphics don't matter". An example where it's detrimental, I'd take Yooka-Laylee, for instance--I didn't need a 3D platformer with modern graphics, I just needed a Banjo-Threeie (with things changed to avoid any... legal difficulties...). Had they scaled down the graphics, made a similar amount of smaller worlds to the original games, I would have enjoyed it far more. The graphics didn't matter as much to me, and by focusing on graphics on a limited budget, it meant everything had to be scaled weirdly where there were only 5 worlds that were huge, but barren, and the same characters/enemies popped up over and over again. That's an example where graphics (probably) negatively impacted the gameplay.
And I feel that way whenever I watch an Xbox or Playstation conference. "The visuals are stunning, they look so realistic and the worlds are so big yet insanely detai..." "I... don't... care... where's the gameplay?" Which is why I love Nintendo, since they focus primarily on gameplay. That being said, one of the things I loved about Breath of the Wild, Mario Kart 8 Deluxe, and Smash Ultimate is that the graphics do look stunning, and way better than previous iterations (that I've played). To say graphics don't matter takes away a huge part of the game--it's just, in my opinion, not what the primary focus should be.
As for graphics--my issue is when a game is made primarily with graphics in mind, at the detriment to the gameplay. I think it's too extreme to say "graphics don't matter". An example where it's detrimental, I'd take Yooka-Laylee, for instance--I didn't need a 3D platformer with modern graphics, I just needed a Banjo-Threeie (with things changed to avoid any... legal difficulties...). Had they scaled down the graphics, made a similar amount of smaller worlds to the original games, I would have enjoyed it far more. The graphics didn't matter as much to me, and by focusing on graphics on a limited budget, it meant everything had to be scaled weirdly where there were only 5 worlds that were huge, but barren, and the same characters/enemies popped up over and over again. That's an example where graphics (probably) negatively impacted the gameplay.
And I feel that way whenever I watch an Xbox or Playstation conference. "The visuals are stunning, they look so realistic and the worlds are so big yet insanely detai..." "I... don't... care... where's the gameplay?" Which is why I love Nintendo, since they focus primarily on gameplay. That being said, one of the things I loved about Breath of the Wild, Mario Kart 8 Deluxe, and Smash Ultimate is that the graphics do look stunning, and way better than previous iterations (that I've played). To say graphics don't matter takes away a huge part of the game--it's just, in my opinion, not what the primary focus should be.
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