[FBC] Papa Mink
Smash Legend
Good Luck Smoom.
I'm going to a tourney today.
Here's to running into falco.
I'm going to a tourney today.
Here's to running into falco.
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Almost like my last tourney. Had an easy pool, got 2nd seed and still got the easiest bracket of the whole tournament. Not even mad.But I'm serious, I didn't get notable wins. I lost to the TL in Houston pjshadow1 (for namesearch sake), then beat a amateur ICs, lost to a Diddy, but he had to leave so he gave me the win, beat an olimar, and then lost to the same TL.
I just get really easy bracket.
Im watching L_Klancel(oli) vs you as we speak. Already watched WFs and LFs.I got 3rd this weekend. =/
Lost to Zinoto for the billion and a halfth straight time.
2-0'd L_Cancel (for the first time, granted he almost never shows up anymore) really solidly in Winners semis, but he wound up beating me in the ditto in LFs. ;;
Wobbling is the easiest infinite I've ever done. It only took me less than an hour after picking up melee climbers to actually be able to do it.^
I learned to wobble in melee. After all the melee players told me how their infinite was so much harder to do than Brawl's, it turns out to be much easier -_-
Gonna rub it in next weekend.
Their handoffs are simpler than ours from what I've experienced. The edge chaingrab is more about reacting to what nana does as opposed to timing it by muscle memory, which is easier to me.For the record, their handoffs aren't that easy. But yeah, wobbling is free.
The only real desync is belay desync.Desyncing is overrated
Even the Grab Desync
-___- I'd be lying if I didn't think this was upsetting. You don't like melee players?^
I learned to wobble in melee. After all the melee players told me how their infinite was so much harder to do than Brawl's, it turns out to be much easier -_-
Gonna rub it in next weekend.
The edge cg IS their "handoff." The other dair/dtilt/etc CGs are just called CGs.Their handoffs are simpler than ours from what I've experienced. The edge chaingrab is more about reacting to what nana does as opposed to timing it by muscle memory, which is easier to me.
Yo, don't kill me for this but what exactly is wobbling? Never played melee ICs, have no idea. >_>You guys are still allowed to wobble!??!?!?!
SALT.
It's banned in MI. And it is specifically targeted at me. -__-
For the record, their handoffs aren't that easy. But yeah, wobbling is free.
The char's outside top three are trash? Bull****. That may be how balanced brawl is but it doesn't translate to melee.Now I got interested in Melee ICs as well... Maybe I should mess around with them. They seem fun, but I guess they are **** since they are not top3
Yeah you're right. Sounds silly when you put it that way.Wobbling is basically grabbing someone an alternating between pummeling and doing a tilt.
It's inescapable but can be mashed out of if you release before the first tilt.
Both games have plenty of viable characters with their own balance, not worth getting into a melee vs brawl discussion.
I just wanted to be able to wobble so people would get off my case about how easy it is to CG in brawl compared to wobbling.