Vex Kasrani
Smash Master
Pit, or atleast I'll try.With what character do you intend to beat ics?
Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!
You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!
Pit, or atleast I'll try.With what character do you intend to beat ics?
Yes, which is normally banned <_<Pit vs. IC's isn't that bad. O: But you have to ledge camp.
http://www.youtube.com/watch?v=GUZhWwFF7f4Yes, which is normally banned <_<
With ledge grab rules, the matchup is very unsafe for Pit imo.
You wasted 8 minutes on one match vs an awful Olimar, awesome.I just timed out an Olimar on ladder with THREE STOCKS LEFT!!
.......
THREE STOCKS LEFT!!!!!
who are you again?You wasted 8 minutes on one match vs an awful Olimar, awesome.
thank you.who are you again?
lol grounded foot stool comboAlso, what is GFSC? grab footstool combo? lol
i just got done watching that match. it was super close. that stage is definitely a CP for pit. so is halberd to some extent. you're only real hope is to win the first match and then if they beat you second you CP one of those (brinstar may work too?) and demolish there. though, as GIMR showed, ICs can still play well on those stages too, so it really comes down to *sigh* run away, shoot arrows, and try to gimp/time them out. this is a dumb game....
I'm really bad vs IC's lol.i just got done watching that match. it was super close. that stage is definitely a CP for pit. so is halberd to some extent. you're only real hope is to win the first match and then if they beat you second you CP one of those (brinstar may work too?) and demolish there. though, as GIMR showed, ICs can still play well on those stages too, so it really comes down to *sigh* run away, shoot arrows, and try to gimp/time them out. this is a dumb game....
kill nana. shoot arrows/run away from sopo to build damage. try to gimp, cover both sides to avoid roll -> punish. our ring will reflect blizzard/ice blocks, but it has a lot of lag. arrows can be stopped by well timed ice blocks as well as get stopped by shields. you can try mixing up your arrow trajectory to screw with PSing. shield can work as a less-laggy ring for reflecting, but it still leaves you pretty open.I'm really bad vs IC's lol.
How does pit kill nana again?kill nana. shoot arrows/run away from sopo to build damage. try to gimp, cover both sides to avoid roll -> punish. our ring will reflect blizzard/ice blocks, but it has a lot of lag. arrows can be stopped by well timed ice blocks as well as get stopped by shields. you can try mixing up your arrow trajectory to screw with PSing. shield can work as a less-laggy ring for reflecting, but it still leaves you pretty open.
pretty much, if you split them up, go for nana. once nana is dead, just play safe/don't rush in/wait for a mistake.
How does pit kill nana again?
It's all you can safely do, if you manage to land that upair, you can probably kill nana off from the seperation, but good luck landing it.ICs are really dumb. I have trouble in this matchup myself. All I do is glide back and forth and shoot arrows. Then space really well w/ Fairs and full-hopped Dairs. I mean that's all I've seen Masashi do.
details. minor details.How does pit kill nana again?
Matchup changing details XDdetails. minor details.
I too have found the uair to single footstool unreliable, but the u-air to blizzard to grab works quite nicely as long as you upair with the ic's middrift. Practicing these things you mentioned really expanded my game...I realized that I haven't been doing hitlag desynchs, and they help a lot. I am getting really slick at ftilt-iceblock-grab...it often gets me a grab, even if they do tech/don't trip.Also, low-mid%, if you uair someone through a platform, desync land with nana blizzard, goes into grab most of the time. This works if you hit them with the middleish part of your IC's during the uair hitbox, because then they'll be hitstun long enough and close enough to you for the blizzard to catch them right afterwards.
If you hit them with like the tip of your hammer or top of whatever, then they're that much more further from you, allowing more time to recover from hitstun before falling into a blizzard or etc.