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You didn't leave Samus because there is no longer the super wavedashing technique and some other things, did you?I dropped samus. I couldnt bear how much she sucks compared to the melee days. Im a fox guy now, who everyone THINKS sucks, since hes not the broken god from melee. However, they couldn't be farther from the truth. Fox is definately high tier. Wouldnt say top though.
I DO play zero suit though ^_^.
Starfox Adventures.Im a fox guy now, who everyone THINKS sucks,
No. I sucked at wavedashing, could only do it with WEEGII. I left because of a lot of things, mainly how much her CHARGE SHOT SUCKS. I freaking shot a Zelda to 200% with it and she didnt die. Pitiful.You didn't leave Samus because there is no longer the super wavedashing technique and some other things, did you?
Anyway, Fox is a cool character. I think my brother needs to start playing as Falco, and then perhaps I'll start playing as Fox again. I stopped playing as Fox for an alterative character because my friend would beat me with Link. That's pretty sad, isn't it? I lost even against his Ganondorf. That isn't to say his Ganondorf was excellent. Actually, the first two lives I lost were simply because of stupid stuff I did. Still, I think Fox is a cool character, and I like his f-air. It's superior in Brawl than it was in Melee.
You know, my brother does play a mean Falcon. He mained Kirby in 64. In Melee, he mained Falcon, and in Brawl, he mains Ness. It's interesting, since he made transitions. In 64, while he did play as Kirby, he did like Falcon. And in Melee, while he liked Falcon, he came to enjoy playing as Ness. As for me, it's Samus all the way! Sure, I liked Falcon in 64, and Ganondorf was my alternative in Melee. But I've made no transitions.oh yeah, so does samus suck now or what....yes....yes she does, comparing her to ssb64 or melee samus she sucks the big one, but she's not the worst of the cast lol. (im lookin at u falcon.)
lmao i agree, has sakurai ever even SEEN a metroid game? projectiles is all she's got goin for her lol, maybe add a freeze beam and maybe an option to not shoot her charge shot so slow? maybe rapid fire shot like the super scope gun from melee? cmon, she doesnt play anything like she's from metroid lol.I hate how she doesn't even have the best projectiles.. and she plays slow and akward , too.
If that's the case, then I ask for one of two things:The prime series changed how screw attack works. Originally, all the way back since Metroid 2 it was an endless, vertical jumping move.
Smash Samus is based off the 2D interpretations, and therefore does not use any of the Prime series's movesets.
I agree when I first picked her up I was getting dogged left and right, but after a good week or so she seemed like a pretty solid character. I hardly lose with her anymore.I was samus in 64, and was pretty **** raw with her compared to everyone else really. While everyone was abusing glitches in melee me and my friends were still playing 64 because it required something more that melee didn't, I'm not sure how to word it but in 64 you had to master the character, not the technique. Anyways, i've been samus all the way through, and at the start of brawl i realized how odd samus was and bluntly how she sucked, so i tried out Zamus and worked wonders with her. Then i switched around to MK then returned to regular samus. Now I have a good chance against any other character with Samus, she works fine, it just takes a little work in brawl to get her good. She actually is a pretty solid character if you can work her right. But you need to get used to her first.
The knock-back is nerfed, but it still produces the same amount of percent as that of Melee.^you forgot
weaker blast
It sure does wonders on shields.^weaker smash missles(they even nerfed the sound of the missle)
^her moves come out alot slower
SmashWiki - Samus SSBB - Pros and Cons said:Despite being a heavy-weight, her attacks are very quick.
I don't know what "gank" is, but according to SmashWiki,her down smash can't gank the **** outta people anymore
ibid. said:Down Smash is quick and powerful.
Such as? For one, Samus' "Jab is quick, has a large hitbox, even hitting behind Samus, and clanks with most moves" (ibid.).^smaller hit boxes
You sure like to use words that make Samus seem like a poor character. That reminds me of yesterday when I read a Sonic match-up thread, and the person who produced the work acted as if Samus had no chance against Sonic. Anyway, about Samus' z-air, how is it "very limited."grapple game is very limited
That's why we have Raigoth's Bomb Tech.you can't do things out of bombs immediately you have to wait for your vulnerable ball animation to complete itself
There you go.Things that got worse from melee:
- Nair lost priority and power.
- Missile spam not as dominant (due to missile canceling being more limiting).
In Melee, a smash missle on a recovering opponent meant that he was screwed, in Brawl, it just pops them up. Also, it comes out a lot slower. They don't look as cool, lol. Smash missles are basically useless now besides shield pressure, but shields are so much better in this game that it doesn't really matter. - Fsmash lost range. It not longer has a tipper.
- Charge shot has less knockback. It's no longer certain-death if it lands.
- Projectile game overall is worse, due to more characters having reflectors, more defensive options, more characters that can out-projectile her, and overall nerf of missles and the charge shot.
- You can no longer do anything out of a bomb jump.
- Bombs are timed rather than detonating on impact. People say they're better that way, but they were timed in Melee too, they just blew up if you touched them.
- Screw attack has less priority. It's range is halved without upward momentum.
- You can no longer grapple anywhere on the stage.
- Bomb jumping isn't as effective.
- Her recovery overall, isn't as good as Melee, due to characters having better recoveries, less options, easier time gimping for the opponent due to aerial combat being improved, and overall nerfing of all her recovery moves.
- Down smash is lagtastic and hits the opponent up instead of away. Roll spammers give her a tough time now.
- Up tilt is super laggy and has much less range now, and is more situational due to opponents being able to auto-sweetspot the edge.
- Down tilt is no longer a combo setup.
- No more crouch canceling.
- She's bigger, and just overall slower.
- Bair is really hard to hit with now.
- Removal of wavedashing hurt (though that hurt everyone).
- No more superwavedashing.
- Overall less priority.
- Overall less mindgames.
- Overall less options all together.
Things that are just as good or improved from melee:
- Zair is now the best poke in the game, and used well in conjunction with her other amazing zoning moves can be dominant.
- Speaking of zoning moves: Ftilt still has the same amazing range and is as fast as ever. Always was.Utilt is one of her best kill moves, covers 90 degrees in front of Samus, and is hella fast.Dair is a much better move for spacing now, since it hits far out in front of her, you can weave in and out with it and it stuns shields very well, which makes it good for applying pressure. Always was/did.
- None of her aerials have lag at all. She never really did have much lag on them, though I suppose that's a good point since everyone else lost l-canceling and have laggier aerials.
- Full jumped or SH'd retreating fairs are still a great defensive maneuver now.
- Kill moves? Try fsmash, dsmash, charge shot, utilt, dair, dtilt, and bair. Some characters have about one or two kill moves. They're all much worse than Melee. Besides, try landing any of those in a match. Sooo hard.
I got tired of typing up pros and cons. However, Samus will be moving up in the tiers once people get over her not playing as a mirror version of her melee self. Her metagame will revolve around her unrivaled zone control, and all this "Samus sucks" talk will cause many to chomp on their words. I'm sorry, I'd love to think that, and I hope so, but it doesn't look so good.
yeah rob and pit definitely dont out perform her at her own game. actually they dont really out perform her at anything.I'm not arguing or anything either. I was never amazing with her or anything in Melee. I'm not trying to talk like I have experience or something. I'm just saying, she's not as good as she was in Melee not just because she was nerfed, but so many other characters were buffed or are better. Her recovery and projectiles not being as good as others' doesn't make her worse, that's not what I meant. I was saying that her strongest points - projectiles and recovery - don't mean as much anymore because characters like ROB and Pit out perform her at her own game. Like Falcon, it's not just that Samus was nerfed, it's that everything around her has changed and she's not suited for it. Also, by 'mindgames' I meant tricks/options that she had. She's a lot more predictable in this game, having less options, so it's easier for you opponent to figure out what you're going to do and punish you accordingly. She was almost to Melee what Snake is to Brawl - trick/option wise.
Anyway, sorry to sound like a jerk in the last post. It almost feels like an insult when, after having lost to so many 'high tier' characters, someone says that it's all your fault that you lose all the time, and it isn't because your character is holding you back. Basically saying your character is just fine, you suck (which I can agree with to a point). But it seriously feels like fighting an up hill battle every time, even against much less-skilled opponents. It almost hurts when someone says my character is really good, which is ironic actually.
Although mario kart is indeed fun, I think Im just gonna wait for SF4 to get back into a competitive fighter. When Fallout 3 and SC2 come out I think smash will be the last thing on my mind anyway.Your quitting? i suggest picking up mario kart. very fun game.ROFLMAO