Lucario stage:
Distortion World
This stage begins with a very simple layout, basically a very large Battlefield with dangerous spikes on the bottom, but as the match goes on pieces of stage will slowly piece off, move about and tilt, turning it into a bigger more Temple-like stage. Giratana will appear and either speed up the stage's transformation; revert it into a battlefield clone; turn it upside down; change a few platforms into water that slows your air speed when you fall through it; grow thorny plants that hurt you; or destroy certain platforms - all of these are temporary except the battlefield revert, which will choose a new layout from there. The first layout will always be Battlefield, but the final layout is semi-random like the Mario Maker stage.
Mewtwo (Pokemon Stadium) (New Remix)
Zacian and Zamazenta
Legendary Quartet
Boss (Learn with Pokemon: Typing Adventure)
Resubbing
Fall of the Death Egg for Olimar, since his whole deal is being in a spaceship that shatters into pieces. I just really need the entire Sonic R soundtrack.
You begin in Death Egg Zone, which very quickly proceeds to explode, the platform falls down to the earth as you go down through an asteroid crater in space and past the sun; the magically re-building Sky Sanctuary as you circle around the rising Angel Island; the mountaintops of Hilltop Zone with it's fauna coming back home at sunset; through the water into a special zone; and then a loop. The layout is similar to Delfino's Secret from PM or Tremorton Joyride from NASB, albeit a lot more predictable. debris platforms that transform from Battlefield, to hazoff Smashville, to PS2, to Kalos, to FD, and then back to Battlefield. The base platform has slight downwards slopes. With hazards on, the stage tilts slightly as it falls.
Sky Sanctuary Zone (Modern)
Diamond in the Sky
Can You Feel The Sunshine
Big Arms (Sonic Generations 3DS)
Olimar echo:
Blooper Nanny
There is no variance between the Bloopers summoned and they're insanely fragile, but the Nanny can summon more Bloopers and has no consequence for spawning lots of them - her up special is similar to Inkling's, and while her down special has her call over all her Bloopers to stand in a row, creating a bigger hitbox depending on how many Bloopers she has.
Lucario echo:
Kumatora
Man, there are a
lot of characters I can make Kuma into an echo of. She appears slightly more matured than her final smash model. Has no aura - more powerful than base Lucario but less powerful than full aura Lucario. Her neutral special is a PK Fire ball, her force palm is PSI Freeze and freezes at point blank range instead of command grabbing, her down special is PSI Ground - still a counter, unlike Lucas' PSI ground, but buries foes on ground and spikes them in the air. She has PSI Starstorm as a Final Smash, summoning Lucas and Duster instead of Boney
I was gonna have her summon the Magypsies, but I'd rather not deal with that potential headache, even in a situation where said headache would only hypothetically exist as a fictional scenario.