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My votes:
1. Midna/Wolf Link
2. Guy & Cody
3. Headcrab
I would have picked Alyx, but I kind of feel like she has a pretty good chance of making it in as Gordon’s echo.
And by the way, Roll will be added as Mega Man’s echo.
I don't really think that would work as Alyx uses completely unique weapons that are exclusive to her and is rarely seen using any of the same weapons as gordon.
Here are the results of the Job #76 voting:
Jill & Drill Dozer 2
Amy 6
Headcrab 7
Midna & Wolf Link 4
Guy & Cody 12
Alyx Vance 2
Odin 3
Meaning Guy & Cody and Headcrab will be added as assist trophies. Now onto the next job:
Job #77: Submit a Boss from a Represented Series and/or a Non-Represented Series
I’d like to have at least one boss from a series not directly represented with a fighter, so for this job I’d like you to submit either a boss from a series that’s represented (with a fighter), a boss from a series that isn’t, or both. We will add two bosses from this job and this will deconfirm series for future representation on the roster.
Since we have a boss from a non-fighter series I’ll bump up the amount of bosses to 8 instead of 7.
Something kinda like this. A lot easier to hit Sans (by proxy making it shorter), less dialogue, blast zone deaths instead of HP, you get the drill.
Repped franchise boss:
Toc-Man (Pac-Man World)
Toc-Man's boss has you fight Toc-Man, who can rev roll; throw pellets and butt-bash. He's even bigger than in canon and when defeated, Orson (grey ghost) will pop out and start flying scared - he dies in one hit but is pretty hard to nab, if you don't get ahold of him the boss battle will completely restart with you at the same damage percentage and Toc-Man at full stamina.
Here are the results of the Job #76 voting:
Jill & Drill Dozer 2
Amy 6
Headcrab 7
Midna & Wolf Link 4
Guy & Cody 12
Alyx Vance 2
Odin 3
Meaning Guy & Cody and Headcrab will be added as assist trophies. Now onto the next job:
Job #77: Submit a Boss from a Represented Series and/or a Non-Represented Series
I’d like to have at least one boss from a series not directly represented with a fighter, so for this job I’d like you to submit either a boss from a series that’s represented (with a fighter), a boss from a series that isn’t, or both. We will add two bosses from this job and this will deconfirm series for future representation on the roster.
Since we have a boss from a non-fighter series I’ll bump up the amount of bosses to 8 instead of 7.
This boss battle should work the same as it does in Majora's Mask, but obviously being more linear to fit Smash. Each transformation of the mask will have about 3/4 of the health of a normal boss for balancing purposes. (I haven't come close to beating MM, so if I need to add anything else, please tell me lol)
This is a boss submission I did from the adapt the above boss thread.
Job #77: King Dice (Cuphead)
King Dice would be fought in the same area of the casino, but with an animation twist. The casino board will be 3D, but the background will have the classic 2D style from Cuphead. 2D and 3D animation will be at war with one another on the stage, a reference to how today’s world is leaning from 2D animation, towards 3D’s animation style. The fighter will come from the left side of the screen and will look around confused. King Dice will appear from behind the board and surprise the fighter by looking down, then the boss fight begins. King Dice’s weakness is when he gets too close to the screen, he will start to become 3D. When some part of King Dice is 3D, he will be open for attacks at that spot.
Attack - King Dice will summon playing cards out of his hands. They will function like they do in Cuphead. The cards will keep running and giving you damage the longer you touch them. They will also keep trying to shove you off the screen.
Weak Point - King Dice’s head will lean the closest towards the screen in the middle.
Attack - King Dice will grab a pair of dice and shake them in his hands. He will immediately throw them really hard on the board. The dice will knock back and fourth from the walls to the ground. The dice will pack a bigger punch compared to the playing cards.
Weak Point - King’s Dice’s hands will be laying on top of the board’s wall.
Attack - King Dice puts Chips Bettigan down on the board. Chips Bettigan will begin to hop towards the end of the stage, trying to smash fighters on his way (damage like Dice). When he gets to the end of one side of the stage, he will begin to shoot chips across the screen like what he did in Cuphead. You will have to dodge them or take damage and be knocked back. A few seconds later, King Dice will pick Chips Bettigan up and use a different move.
Weak Point - King Dice will lean his neck down towards the middle of the screen, his head will be higher up though.
Attack - A bunch of playing cards will slide out of King Dice’s sleeves, he will quickly begin to shuffle them (slightly above the board). Going near the cards while he is shuffling will knock the fighter back and take damage. King Dice will then move towards one of the sides of the board and slide cards out of his hand really fast. The flying cards will take a quick amount of damage on the player.
Weak Point - The back of King Dice’s hands will be defenseless, while he is sliding cards from above.
When King Dice loses all his health, he will begin to shake with explosion effects. King Dice’s head will rock back in fourth, between 2D and 3D. King Dice’s hands will look sad and slam back and fourth, but completely in 3D. His head will collapse on the board, falling from 2D to 3D.
Alright so I think I’ll finish up Job #77 now. Here are the options. Please vote for your top three most wanted bosses from repped series (you can only vote for your own submission in second or third place and vote in the strawpoll for non-repped series.
My votes:
1. Omega Weapon
2. Majora
3. Ganon
For the non-repped series I really like the way the Sans boss fight works, but I voted for Rathalos because I personally feel like undertale should get at least one rep in this thread.
Alright, everyone who submitted a boss voted in this job so I think I’ll close up the job now. Here are the results:
Toc-Man 6
Ganon 5
Majora’s Mask/Incarnation/Wrath 9
King Dice 8
Marx 5
Omega Weapon 8
Meaning Majora’s Mask/Incarnation/Wrath will be added as a boss. And the boss from a non-represented series we will add is Rathalos.
I added all star mode to this game back when we decided on the fighting polygon team being in this game but I realized we didn’t really set how the mode would work, so we’ll do so in this job. Please submit how battles of the mode would work and what would happen between rounds.
Now since we don’t have many healing items, if you’re going to use any for your submission just say something like “there would be three healing items that heal 150%” and then we’ll do a job later to find out what exactly those items would be.
The difficulty modes would be the same ones we have for classic mode.
I added all star mode to this game back when we decided on the fighting polygon team being in this game but I realized we didn’t really set how the mode would work, so we’ll do so in this job. Please submit how battles of the mode would work and what would happen between rounds.
Now since we don’t have many healing items, if you’re going to use any for your submission just say something like “there would be three healing items that heal 150%” and then we’ll do a job later to find out what exactly those items would be.
The difficulty modes would be the same ones we have for classic mode.
All Star Mode would go from the first fighter in line, and progress all the way to the last fighter added. There would be several healing items along the way that must be used sparingly. The final match is against multiple tiny copies of a random fighter.
I’d make All-Star similar to Melee’s where the order of fighters is randomized, except fights take this pattern for successive matches: 1v1, 1v2, 1v3. In between rounds, the rest area would also be similar to Melee’s or Brawl’s with three healing items fully restoring your health (I’ll say Maximum tomator as a placeholder).
Do All-Star Mode in the classic order of when the characters were released, Ex: Pac-Man & Ms. Pac-Man first, probably Cuphead & his pal Mugman last, with three healing items to use in between matches. Last two fights will be the Fighting Polygon Team and then Master Hand (w/Crazy Hand, depending on the difficulty).
The all-star mode template submitted by AlRex
will be added.
Now I don’t really think just the fairy bottle would work in terms of items for all-star mode so I think we’ll actually add the healing item right now:
Job #79: Submit A Healing Item for All-Star Mode
You can submit any item just as long as it heals you at least 100% of damage. Items that fully restore health are allowed. The item will be used for in between rounds of all-star mode and will spawn in fights like all items do. Please submit the item and explain how it would work.
The all-star mode template submitted by AlRex
will be added.
Now I don’t really think just the fairy bottle would work in terms of items for all-star mode so I think we’ll actually add the healing item right now:
Job #79: Submit A Healing Item for All-Star Mode
You can submit any item just as long as it heals you at least 100% of damage. Items that fully restore health are allowed. The item will be used for in between rounds of all-star mode and will spawn in fights like all items do. Please submit the item and explain how it would work.
E-Tank (Mega Man)
A health item that, once picked up, you’ll be able to store it for when you need. You can activate it at any time by taunting, and it’ll heal a great amount of health. Be mindful of when to use it!
I’ll start Job #80 now, and the item poll will go in the background:
Job #80: Submit A Character Who Debuted in the 2010s or After
We’re finally at the last of the decade related character jobs and for this one it’s characters who debuted in the 2010s, or 2020s. Please submit the character, explain a bit about how they would fight, and say why you think they should be in this game.
I'm currently waiting to see which characters are submitted so I can decide which character to submit (This isn't relevant, just throwing it out there)