Over the years, countless tournaments have been held to determine the strongest fighter in the world…
But only one will determine the strongest in the universe!
So I thought it would be fun to make a creation thread about a platform fighter crossover between big fighting game series! I’m making it a platform fighter even though most of these series aren’t originally because those are more fun to make as part of creation threads in my opinion. We will decide the characters, stages, movesets, and pretty much everything else of a platform fighter crossover between all the big, and maybe even not so big, fighting game series!
Each character would have four types of attacks: normal, command normal, specials, and command specials, as well as strong and light versions of each attack. We will only decide the specials for each characters since normals would pretty much just be the same as their original game and wouldn’t be that interesting. Strong versions wouldnt change that much. Also we will have 50 characters in the base game.
So if you’re a fan of fighting games or even just of a few series and are interested, go ahead and contribute to this creation thread! Here’s job 1:
Job #1: Submit A Character
Please submit a character who you think should be added. Please submit the character, explain how they would fight, and why they should be in this game. By the way, Ryu will be an autopick and we will eventually have a job to add a Tekken character so just keep that in mind.
But only one will determine the strongest in the universe!
So I thought it would be fun to make a creation thread about a platform fighter crossover between big fighting game series! I’m making it a platform fighter even though most of these series aren’t originally because those are more fun to make as part of creation threads in my opinion. We will decide the characters, stages, movesets, and pretty much everything else of a platform fighter crossover between all the big, and maybe even not so big, fighting game series!
Each character would have four types of attacks: normal, command normal, specials, and command specials, as well as strong and light versions of each attack. We will only decide the specials for each characters since normals would pretty much just be the same as their original game and wouldn’t be that interesting. Strong versions wouldnt change that much. Also we will have 50 characters in the base game.
1. Ryu
2. Chun-Li
3. M. Bison (Boss)
4. Morrigan
5. Kyo
6. Terry
7. Geese (Boss)
8. Nakoruru
9. Sol Badguy
10. Kazuya
11. Yoshimitsu
12. Nightmare
13. Oolong
14. Sub-Zero
15. Fulgore
16. Akira
2. Chun-Li
3. M. Bison (Boss)
4. Morrigan
5. Kyo
6. Terry
7. Geese (Boss)
8. Nakoruru
9. Sol Badguy
10. Kazuya
11. Yoshimitsu
12. Nightmare
13. Oolong
14. Sub-Zero
15. Fulgore
16. Akira
Ryu Series: Street Fighter (Capcom) Debut: Street Fighter (1987) Country: Japan Moveset: Finished | Morrigan Series: Darkstalkers (Capcom) Debut: Darkstalkers: The Night Warriors (1994) Country: Scotland Moveset: Finished | Kyo Series: The King of Fighters (SNK) Debut: The King of Fighters '94 (1994) Country: Japan Moveset: Finished |
Sol Badguy Series: Guilty Gear (Arc System Works) Debut: Guilty Gear (1998) Country: America Moveset: Finished | Kazuya Series: Tekken (Bandai Namco) Debut: Tekken (1994) Country: Unknown Moveset: Finished | Chun-Li Series: Street Fighter (Capcom) Debut: Street Fighter II (1991) Country: China Moveset: Finished |
Oolong Series: Yie Ar Kung Fu (Konami) Debut: Yie Ar Kung Fu (1984) Country: China Moveset: Finished | Nightmare Series: Soul Calibur (Bandai Namco) Debut: Soul Edge (1995) Country: Unknown Moveset: Finished | Terry Series: Fatal Fury (SNK) Debut: Fatal Fury: The King of Fighters (1991) Country: America Moveset: Finished |
Sub-Zero Series: Mortal Kombat (Warner Bros.) Debut: Mortal Kombat (1992) Country: China Moveset: Finished | Fulgore Series: Killer Instinct (Microsoft) Debut: Killer Instinct (1994) Country: Unknown Moveset: TBD | Yoshimitsu Series: Tekken (Bandai Namco) Debut: Tekken (1994) Country: Japan Moveset: TBD |
Akira Series: Virtua Fighter (Sega) Debut: Virtua Fighter (1993) Country: Japan Moveset: TBD | Nakoruru Series: Samurai Shodown (SNK) Debut: Samurai Shodown (1993) Country: Japan Moveset: TBD |
Shopping District Street Fighter series Music: 1. Chun-Li Theme 2. Ryu Theme | Deserted Chateau Darkstalkers series 1. Deserted Chateau | Neo Geo Land The King of Fighters series 1. Funky Esaka |
Neo New York Guilty Gear series 1. Neo New York | G Corp Helipad Tekken series 1. G Corp Helipad | Mountains Yie Ar Kung Fu series 1. Fight Theme |
Aomori Capcom Vs. SNK series 1. NEBUTA | Ostreheinsburg Soul Calibur series 1. In Father's Name | The Pit Mortal Kombat series 1. The Pit |
Each character would have four types of attacks: normal, command normal, specials, and command specials, as well as strong and light versions of each attack. Ultimate attacks are activated with a meter.
Fighters Legacy Movesets
docs.google.com
Versus
Arcade Mode
World Tournaments
World Tournaments:
You have an arcade mode made up of 3 to 8 fights (depends on series) based on each of our represented series. It takes you through the history of the franchise and you fight against characters from the series you’re in.
So for example, the Street Fighter world’s tournament will probably have eight battles and be a pretty long one while Yie Ar Kung Fu would probably just have three fight. Some franchises would likely have bosses as well but the bosses will probably end up being playable later. We will use stand-ins for characters just like the way Street Fighter V does for their arcade modes.
You can play any of the tournaments with any characters but playing them with characters who are actually from that franchise gets you an arcade ending in addition to alternate costumes which would be the reward of this mode. Later on we might even be able to give characters crossover arcade endings relating to other franchises such as Ryu winning the Tekken tournament, for example.
Arcade Mode
World Tournaments
World Tournaments:
You have an arcade mode made up of 3 to 8 fights (depends on series) based on each of our represented series. It takes you through the history of the franchise and you fight against characters from the series you’re in.
So for example, the Street Fighter world’s tournament will probably have eight battles and be a pretty long one while Yie Ar Kung Fu would probably just have three fight. Some franchises would likely have bosses as well but the bosses will probably end up being playable later. We will use stand-ins for characters just like the way Street Fighter V does for their arcade modes.
You can play any of the tournaments with any characters but playing them with characters who are actually from that franchise gets you an arcade ending in addition to alternate costumes which would be the reward of this mode. Later on we might even be able to give characters crossover arcade endings relating to other franchises such as Ryu winning the Tekken tournament, for example.
M. Bison (Street Fighter):
Stage:
Geese (Fatal Fury):
Stage:
Stage:
Geese (Fatal Fury):
Stage:
So if you’re a fan of fighting games or even just of a few series and are interested, go ahead and contribute to this creation thread! Here’s job 1:
Job #1: Submit A Character
Please submit a character who you think should be added. Please submit the character, explain how they would fight, and why they should be in this game. By the way, Ryu will be an autopick and we will eventually have a job to add a Tekken character so just keep that in mind.
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