CloneHat
Smash Champion
I recently purchased Tatsunoko vs Capcom. After watching lots of Vs. gameplay on the internet, I wanted to try it out for myself. However, I'm afraid to say that compared to Melee, the game feels much shallower than its competitive following would suggest.
The entire system feels archaic. No analogue usage, limited character movement, and more issues make controlling slow and restrictive. Most of the gameplay consists of simply hammering out practiced combos. Literally you throw projectiles, air dash back and forth, and wait for someone to get hit so you can watch 10 seconds of automated combo.
With so many fighters like this, I wonder: why has Melee not caught on? Smash seems so much more advanced than traditional fighters; why do the pros stick to Street Fighter?
The entire system feels archaic. No analogue usage, limited character movement, and more issues make controlling slow and restrictive. Most of the gameplay consists of simply hammering out practiced combos. Literally you throw projectiles, air dash back and forth, and wait for someone to get hit so you can watch 10 seconds of automated combo.
With so many fighters like this, I wonder: why has Melee not caught on? Smash seems so much more advanced than traditional fighters; why do the pros stick to Street Fighter?