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This is all assuming 8-player smash even comes back tho. Imagine trying to play it on the switches screen tho lmfao yikesWhile I agree for the most part, we don't know if they would've worked on the Wii U perfectly either. 8-Player Smash proved to require a lot of power, as they had to actually make the models have less joints to make things run smoothly.
So it might be more than just the 3DS at this point. I don't think it would do much, but it also depends upon how well 16 characters would do onscreen with the Switch. IMO, it'd work fine. But it's quite possible it might not. Of course, I could see them simply not being selectable for it, and perhaps that would be removed from Classic Mode when they're involved. I mean, Mii Fighters aren't available in every mode, so it's not that big of a deal. It's clear that "rosters must be the same" was the only important point, not "everybody is available in every mode under all conditions".
That's kind of my point overall too. We don't know too little.This is all assuming 8-player smash even comes back tho. Imagine trying to play it on the switches screen tho lmfao yikes
Honeslty, I expect 8-player Smash to stay. I mean the Switch can support up to 8 half JoyCon it is practically begging for it. What I could see happening though is for 8-player Smash to be only playable in docked mode so as to ensure that there is a large enough screen to be able to see everyone.Seeing as Sakurai has wanted 8-player Smash forever, I don't think he'll get rid of it after realising it once.
I'm still worried for my favourite Icey couple.
It's finally time.Monday is here.
Let's see what this week brings us.
I have a good basis for a prediction: Has there been any news in the past couple hundred pages?Monday is here.
Let's see what this week brings us.
I mean, yeah, I dig the enthusiasm Purple Space Dragon for Smash, but there is jumping the shark then there is jumping the shark, which this has got to be .It's finally time.
There's a possibility 8-Player Smash would've been a problem for them too. As noted above, they had to actually remove joints from the models to make the characters work. That means it definitely taxed the system. That said, don't forget they had to remove certain hazards too, including Stage Bosses when too many were onscreen. Ice Climbers likely would not have worked well under it, and may have had limitations too.Honeslty, I expect 8-player Smash to stay. I mean the Switch can support up to 8 half JoyCon it is practically begging for it. What I could see happening though is for 8-player Smash to be only playable in docked mode so as to ensure that there is a large enough screen to be able to see everyone.
I doubt this would be a problem for the Ice Climbers though, I mean the reason they we're cut was supposedly because of the 3DS not 8-player Smash. So, fingers crossed for their cool cool return!
That's a fair and understandable point. Hopefully Sakurai will be able to get them working in this game then. I doubt anyone would be upset if we lost some stage hazards and/or bosses to allow them in 8-player Smash.There's a possibility 8-Player Smash would've been a problem for them too. As noted above, they had to actually remove joints from the models to make the characters work. That means it definitely taxed the system. That said, don't forget they had to remove certain hazards too, including Stage Bosses when too many were onscreen. Ice Climbers likely would not have worked well under it, and may have had limitations too.
It's not really some assumption or anything. It's just an observation with decent reasons to believe it might've been an issue if the 3DS wasn't alone. Not enough to remove them from the game, just that mode at best(or limit them to less IC's than 8 or something). Besides that, it's not much different from people thinking Chorus Kids were the ones who couldn't make it in for the same reason IC's were cut. Except obviously this has more stuff backing it than an outdated leak that could've actually made assumptions of some characters(like it could've said "Rhythm Heaven character". We already know that Gen VI was actually meant to be a "Gen VI character", so this type of thing is normal. Sakurai also specifically wanted someone from Awakening, and though it's clear Chrom was his first idea, if I understood the interviews right).
Oh absolutely. It is a pretty fun mode to play casually, especially if you have a group of 5 so that there is not one person left out. However, it certainly should not be included over a character, hence why hopefully both can get in so everyone is happy.I could honestly care less about 8-Player Smash. Was never fond of the idea, and Smash as a game is definitely not built around eight players. It's a bit too chaotic for my tastes.
If I had to choose between that and Ice Climbers, the Ice Climbers would be in by a longshot.
Has sakurai ever commented on the icies and 8-player smash though? didn't he talk about them being cut because of the 3DS before 8 player smash was even announced?Honeslty, I expect 8-player Smash to stay. I mean the Switch can support up to 8 half JoyCon it is practically begging for it. What I could see happening though is for 8-player Smash to be only playable in docked mode so as to ensure that there is a large enough screen to be able to see everyone.
I doubt this would be a problem for the Ice Climbers though, I mean the reason they we're cut was supposedly because of the 3DS not 8-player Smash. So, fingers crossed for their cool cool return!
I don't think Miis being unavailable in some online modes and Ice Climbers being unavailable in 8-Player Smash is a fair comparison.I think it's just better to not let them be in that mode than to remove it. I feel both parts are good.
This isn't the same case as "not on both rosters" either. We know for a fact that characters can be cut from modes. It's not an issue. Mii Fighters are not available for With Anyone(Online), and if I remember right, certain event matches don't allow them even though it allows other options. But regardless, see my first example anyway.
It's still an apt comparison because it heavily affects one choices. The fact Miis can't be played With Anyone is a huge complaint people have. It's not really actually different at this point. It's still a mode that takes out a character.I don't think Miis being unavailable in some online modes and Ice Climbers being unavailable in 8-Player Smash is a fair comparison.
Firstly, they're Miis. They're entirely optional characters that you can create. They aren't really meant to be a core part of the Smash roster and are simply there to take advantage of the game's customization features. I believe it is for that reason that they are excluded from the online modes and All-Star Mode (which is a pretty stupid reason, for online modes you should be able to make a Mii but it discards any special effects such as better smash attacks, same for All-Star Mode albeit only for the auto-heal abilities, pretty silly to remove customization for that mode when it's already in Classic Mode, but I digress).
Secondly, 8-Player Smash is marketed as a multiplayer mode, unlike things like Event Matches and All-Star Mode. It's supposed to be a mode where you get all your friends together and have fun. Plenty of players are gonna be upset and/or confused when they find out that Ice Climbers are grayed out from the roster for the mode, which effectively limits the fun players can have. Furthermore, it makes zero since to gray out features directly related to game balance. It's alright to gray out stages and such, but not characters. Granted, the Miis are characters too, but as mentioned before, they are optional in the first place, so it makes sense for them to be the odd ones out.
That wouldn't help much because people want the option. Limiting them somewhat would stop players from choosing one character while others got that same choice. All-or-nothing is ultimately more fair in those kinds of cases. I'd prefer all, but we don't know how development will go.if they wanna include both the ice climbers and 8-player smash, would it be possible to simply limit the number of people who can pick the climbers at once? that way you're not barring them altogether, but you're not forcing the machine to think about 16 parka-wearing gnomes at the same time
Would you perhaps settle for a second-favorite icy individual?I'm still worried for my favourite Icey couple.
I would prefer he got in as part of Joker's moveset.Would you perhaps settle for a second-favorite icy individual?
Because hee-ho I absolutely would.
That is a curious ordeal, actually: If SMT/Persona got a character in Smash Bros. only as a Summoner/Persona-user, who would they go with? Flynn is the protagonist of SMTIV and the most recent name to hit a Nintendo console, but I'm worried that he may or may not share too many similarities with Chrom's popularity given that SMTV is coming out sooner than later.I would prefer he got in as part of Joker's moveset.
SMTV came along too late to be considered for this Smash I would imagine. And SMTIV came out forever ago. Persona 5 sort of hits that sweet spot, coming out in 2016. I would imagine if we're getting a character from the SMT/Persona corner, it'd either be Joker or Jack Frost himself.That is a curious ordeal, actually: If SMT/Persona got a character in Smash Bros. only as a Summoner/Persona-user, who would they go with? Flynn is the protagonist of SMTIV and the most recent name to hit a Nintendo console, but I'm worried that he may or may not share too many similarities with Chrom's popularity given that SMTV is coming out sooner than later.
Given the similarities between Persona-users and Blade-users in Xenoblade 2, I'm also concerned that Sakurai would simply choose Rex for that type of summoner-style gameplay over a third-party. Xenoblade characters would be way easier to acquire than SMT/Persona, after all. Which is shame, really.SMTV came along too late to be considered for this Smash I would imagine. And SMTIV came out forever ago. Persona 5 sort of hits that sweet spot, coming out in 2016. I would imagine if we're getting a character from the SMT/Persona corner, it'd either be Joker or Jack Frost himself.
SMTIV:A also came out about in 2016, so its world and mythos would be as relevant as Persona 5.SMTV came along too late to be considered for this Smash I would imagine. And SMTIV came out forever ago. Persona 5 sort of hits that sweet spot, coming out in 2016. I would imagine if we're getting a character from the SMT/Persona corner, it'd either be Joker or Jack Frost himself.
Pre Smash 4, I would've agreed with you about Jack Frost seeming more likely. But with the addition of Cloud, there is absolutely no reason Joker couldn't be in the game. Also, there are Persona games released on Nintendo consoles in the form of Persona Q/Q2. Joker will definitely be in Persona Q2. And I think there aren't as many similarities as you think between Xenoblade 2 blades and Personas. The Personas don't necessarily change too much about Joker beyond his ability list and his weaknesses, whereas different blades can change how Rex moves/fights entirely. Joker maintains the same basic attacks regardless of the Persona equipped. Blades are also more directly involved with fighting than Personas. They share similarities, but not too much beyond the concept of having a support figure.Given the similarities between Persona-users and Blade-users in Xenoblade 2, I'm also concerned that Sakurai would simply choose Rex for that type of summoner-style gameplay over a third-party. Xenoblade characters would be way easier to acquire than SMT/Persona, after all. Which is shame, really.
Assuming Ice Climbers can't make it back for whatever reason, I would at least trust Jack Frost that much more to make it in as a unique fighter. I can't think of any other huge stand-outs among ice-fighters in gaming, at least. Not that none exist, just none that immediately spring to mind personally.
You're right, I had overlooked that.SMTIV:A also came out about in 2016, so its world and mythos would be as relevant as Persona 5.
He said he got them working on the Wii U.Has sakurai ever commented on the icies and 8-player smash though? didn't he talk about them being cut because of the 3DS before 8 player smash was even announced?
I did not think so. I may have been unclear in what I was trying to say, but I was referring to Sakurai cutting ICs because of the 3DS.Has sakurai ever commented on the icies and 8-player smash though? didn't he talk about them being cut because of the 3DS before 8 player smash was even announced?
If you think about it Xenoblade was the 5th installment of the popular Xeno franchise, and there is a good chance Sakurai knew the franchise would continue (plans for Xenoblade X started back in 2011).Xenobloade had 1 game, that barely sold well before Shulk got in Smash. Nintendo didn't even give a crap about it to localize it, and ONLY after a large petition did they decide to cast a lower budget British cast to dub the game.
Rhythm Heaven at that point had 3 games, which sold over 4 millions copies around the time. With the newest game being released in July 2011
Golden Sun had 3 games with its latest game releasing in October 2010. The series had sold around 3.7 million copies at that time.
Chibi Robo had 4 games at the time. With its latest game releasing in July 2013. Around the time the series had sold around 0.77 million copies (not counting sales for PF since digital sales are hard to determine).
Dillon had 2 games around the time with the latest game coming out in April 2013. (No sales info for digitals)
Advance Wars had its latest game coming out January, 2008 (4 total). Around the time the series had sold 2.3 million. This isn't counting the Wars series as a whole either.
Custom Robo had 5 games selling at least 1.5 million copies, with its latest game coming out Feb 2008.
You know when Xenoblade first came out? June 2010. You know how many sales it had at the time? 0.79M
Notice anything about these "dormant" series? How about that 4/6 of them had more recent releases than Xenoblade. The other 2 were only two years older. 4 of the series had sold more than Xenoblade at the time, while the other 2 series didn't have accurate numbers. (Both likely outsold XB).
So next time you try to take a jab, get off your high horse and actually look up the series and the argument I'm making. Xenoblade was amazing and I really wanted Shulk in Smash 4, but that still does not mean it deserved the fast pass it got. If Smash 4's roster was decided sometime in 2012, that means each of these series had a recent game 4 years prior. Again 4 of those series were more current and already had multiple sequels. XB had 1 game. That favoritism.
Same boat here. 8 players Smash can be a blast at times and, no offense to any IC fans, I don't really find IC special and don't really miss them.May be an unpopular opinion...
But I think 8 player smash is worth more than the Ice Climbers.
Ideally we get both but...
I'd rather we keep 8 player smash.
I think if it were to come down to the ICs or 8-Player Smash the ICs would definitely be the ones to go.May be an unpopular opinion...
But I think 8 player smash is worth more than the Ice Climbers.
Ideally we get both but...
I'd rather we keep 8 player smash.
Up to 8 Nintendo Switch systems can be connected for local wireless multiplayer gaming.can switch do 8 player?