you missed my point, dude
the point isn't the difficulty, its that letting you play through the game entirely with your favorite monsters is the entire appeal of mons games, and pokemon does it very well. it not being difficult is a problem, yeah, but there's a reason for it. you don't seem to get that some people like monster collecting games because they like the monsters. its not the difficult to grasp.
i like komasan because he is cute and funny, so that's why i put him on my team. i played through almost the entirety of blasters as whisper because i like whisper. if i had gotten to a point where i could catch trubbish in gen 5, i would keep him on my team because he is a trash monster. i don't care if the death star slime is good, i want to put it on my team because it is a death star slime and that's awesome
not everything is about pure gameplay, pokemon aren't just numbers, they're thought out designs that go through hundreds of revisions and touch a lot of people's hearts. difficulty doesn't matter when these kind of games are primarily about the experience. some pokemon are objectively worse than others, so what? it doesn't mean they don't have a purpose in the game
if you wish the games were more difficult and that more pokemon were useful gameplay wise, that's your prerogative, but a lot of people don't. i dislike the pokemon games entirely, but i still love the pokemon. i can enjoy that from afar, without having to touch the objectively very poorly designed and boring games
so basically we should just shut up about this and talk about our favorite mons from whatever mons games they like