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Official Smash Ultimate Discussion

Almost one month has passed since release. In retrospect....

  • This is by far the best Smash ever. Like, I don't even know how they will top this.

  • Pretty freakin' good; I have a few qualms over things like internet play, balancing issues, etc.

  • It's ok, but [insert Smash game here] is better.

  • I'd rather play Parcheesi.


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Kuraudo

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I think probably the most difficult thing for Boo is to both capture his floaty ghost nature while still justifying why he needs to touch the ground to recover his jumps and such.
Probably. But! Bowser Jr. & the Koopalings all float and only touch the ground when their clown car gets wheels (side B) or after a hard landing. Those things are known to let them fly indefinitely yet they're more grounded. Boo could probably just float off the ground and do some kind of big burst Up B that tuckers them out so they gotta flop to the floor from cooldown.

I mean, that's just an idea. They could make it work if they made Piranha Plant work, IMO.
 
D

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I think probably the most difficult thing for Boo is to both capture his floaty ghost nature while still justifying why he needs to touch the ground to recover his jumps and such.
It worked for the Clown Car and Rosalina. -shrug-
I mean, even when crouching, Rosalina never actually touches the ground.

Having a clear physical body might have helped PP.
If Boos can be tackled in a game of soccer, they can be hit in a fight. :V
 
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Idon

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Probably. But! Bowser Jr. & the Koopalings all float and only touch the ground when their clown car gets wheels (side B) or after a hard landing. Those things are known to let them fly indefinitely yet they're more grounded. Boo could probably just float off the ground and do some kind of big burst Up B that tuckers them out so they gotta flop to the floor from cooldown.

I mean, that's just an idea. They could make it work if they made Piranha Plant work, IMO.
Honestly, the closest I feel a game has captured a ghost character is Gengar.
One of my favorite animations is instead of him crouching, he just sinks into the floor.
 
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osby

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Probably. But! Bowser Jr. & the Koopalings all float and only touch the ground when their clown car gets wheels (side B) or after a hard landing. Those things are known to let them fly indefinitely yet they're more grounded. Boo could probably just float off the ground and do some kind of big burst Up B that tuckers them out so they gotta flop to the floor from cooldown.

I mean, that's just an idea. They could make it work if they made Piranha Plant work, IMO.
Same with Rosalina and Dark Samus.

Though, "they could've make him work" is a good argument but also other characters can have an edge over them, if they also can make them work but easier.
 

SuperSceptile15

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If reading people have hopes for their character, speculating one over the other, is disturbing to you... With all due respect, you need to step off. Backhanded downtalking is not cool. Period.

It doesn't matter what happens or not. Don't be that person who thinks they're holier than thou just because you see things differently.
Yeah. I was a bit out of line there. Sorry.
Look at Duck Hunt. That duo haven't really done jack squat or anything groundbreaking. At this stage, anything's possible.
To be fair, Duck Hunt was a launch title for the NES, and the laughing dog has become an iconic meme. This character has a legacy that many others don't. In fact, I'm willing to bet far more people know who the Duck Hunt dog is than Isaac, Banjo, or Geno.
sales.png
 
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osby

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To be fair, Duck Hunt was a launch title for the NES, and the laughing dog has become an iconic meme. This character has a legacy that many others don't.
I guess at this Duck Hunt is less about a laughing dog but more NES Zapper and it's games turned into a character, which was a pretty big deal in its day.
 
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SuperSceptile15

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I guess at this Duck Hunt is less about a laughing dog but more NES Zapper and it's games turned into a character, which was a pretty big deal in its day.
That, too. I don't know why people keep bringing up Duck Hunt as an example to try and disprove relevance being an important factor in a character's inclusion.
 

Zinith

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Man, this thread died spontaneously...

So, um, what's the one thing you'll change about your main in Ultimate (not related to frame data and damage and the like)?

For my boi, there's ONE thing above all that I would get him

HAVE HIM EAT ITEMS!!!!!!!!!!!!!!!!

:yoshi:
 

segillav

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As you might remember from the November direct, the Dutch version of Ultimate has its own announcer ('DORPSBEWONER'). This is the first time we got an announcer, though for Smash 4 we did get translated trophy texts and such. Since besides Villager only Young Link and the Mii Fighters have different Dutch names, I'm curious to find out if there'll be any weird pronunciation differences for the English names. I'm probably going to set the game to English after some point since I'm more used to those terms, but I think it's cool they went the extra mile for us this time around.
 

Curious Villager

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I think probably the most difficult thing for Boo is to both capture his floaty ghost nature while still justifying why he needs to touch the ground to recover his jumps and such.
It makes about as much sense as a Boo balancing on a tight rope.



For enemies, they still try to play fair whenever they have to, even if it makes no sense for them.

Plus the whole Rosalina and Bowser Jr thing as Golden stated...
 
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DarthEnderX

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I'd argue that Boo would still be the biggest contender among the mooks, but I can at least see where Piranha Plant may have edged out Goomba and Koopa.
I say Hammer Bro, if he had moves from all the different Koopa Bros(Hammers, Boomerangs, Sumo Stomps, etc).
I think probably the most difficult thing for Boo is to both capture his floaty ghost nature while still justifying why he needs to touch the ground to recover his jumps and such.
If Bowser Jr.'s clown car has to land, then so does Boo.
 
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ZephyrZ

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I think we over think the "criteria" surrounding newcomer picks and that they get chosen more on a case-by-case basis.

I doubt Sakurai was like "Piranha Plant is Mario's most iconic enemy, he absolutely needs to he in Smash". He was probably more like "Haha, wouldn't Piranha Plant make for a funny and creative fighter? He's iconic enough, I'll bet we could make it work". But I suppose I'm making my own assumptions here.
 

Cristaran

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Man, this thread died spontaneously...

So, um, what's the one thing you'll change about your main in Ultimate (not related to frame data and damage and the like)?

For my boi, there's ONE thing above all that I would get him

HAVE HIM EAT ITEMS!!!!!!!!!!!!!!!!

:yoshi:
Yeah, its too quiet in here...

Edit: Well i missed the Unrelated part...

Well, Robin gets the Grima FS and Samus gets NOT FLOATY ANYMORE
 
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MSmariosonic

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As you might remember from the November direct, the Dutch version of Ultimate has its own announcer ('DORPSBEWONER'). This is the first time we got an announcer, though for Smash 4 we did get translated trophy texts and such. Since besides Villager only Young Link and the Mii Fighters have different Dutch names, I'm curious to find out if there'll be any weird pronunciation differences for the English names. I'm probably going to set the game to English after some point since I'm more used to those terms, but I think it's cool they went the extra mile for us this time around.
I'm just glad someone decided not to localize the Pokémon's name in Dutch
 

Gyrom8

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RE: The Piranha Plant discussion, I really hope Sakurai comes out and says why they added him, as I'd love to know. Guess it does fit into Nintendo increasingly promoting Bowser's minions over the past few years, though. And Piranha Plant was likely chosen over other minions because maybe it can do more: sure, Goomba's more iconic and Sakurai could probably make a moveset, but Piranha Plant likely had more potential for an interesting moveset.

Also, wow it's quiet. But I suppose that I'll probably stay quiet until the week before Ultimate releases when hype levels will be reaching a peak. For now, it's more of a lull period where there's not much new stuff to announce as the last direct covered it all and anything else we might find out will be footage from the odd demo here and there.
 
D

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Yeah, its too quiet in here...

Edit: Well i missed the Unrelated part...

Well, Robin gets the Grima FS and Samus gets NOT FLOATY ANYMORE
Whenever someone ask for Samus to not be floaty I wonder if they have ever played a Metroid game in their life.
 

Cristaran

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Whenever someone ask for Samus to not be floaty I wonder if they have ever played a Metroid game in their life.
I do play Metroid, but i dont like that kind of floatiness in Smash gameplay at all...

But oh well, its just a little nitpick, maybe i overreacted a lil, sorry.
 

Paperchampion23

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Whenever someone ask for Samus to not be floaty I wonder if they have ever played a Metroid game in their life.

I've been a Samus main since Melee, and I love the floatiness contrary to what most people think (you just have to be tricky about your aerials). Even if she's still the "worst" character, it won't matter to 90% of the fanbase who has no actual competitive edge anyway. Still going to enjoy wrecking with her
 

osby

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I've been a Samus main since Melee, and I love the floatiness contrary to what most people think (you just have to be tricky about your aerials). Even if she's still the "worst" character, it won't matter to 90% of the fanbase who has no actual competitive edge anyway. Still going to enjoy wrecking with her
Me too, but that's probably just my preference towards floaty characters.
 

KarneraMythos

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Man, this thread died spontaneously...

So, um, what's the one thing you'll change about your main in Ultimate (not related to frame data and damage and the like)?

For my boi, there's ONE thing above all that I would get him

HAVE HIM EAT ITEMS!!!!!!!!!!!!!!!!

:yoshi:
Woof, easy-peasy!

For Ike, I'd give his smash attacks some armor so they aren't as easily punishable.

For Mega Man, I'd give him all of his custom moves with the ability to swap out his B attacks with directional taunts.

Suppose that starting from Up Taunt clockwise, your Up Taunt cycle through Rush Coil, Tornado Hold, and Beat. Both side taunts are the same, so for convenience's sake, the side taunt mapped to the right directional button will affect Neutral B moves. As such, your "Right" Taunt will cycle through Metal Blade, Hyper Bomb, and Shadow Blade. The opposite is true for your "Left" Taunt, which cycles through Crash Bomber, Ice Slasher, and Danger Wrap. Finally, your Down Taunt cycles through Leaf Shield, Skull Barrier, and Plant Barrier.

Alternatively, having Mega Man copy an opponent's power would be neat, but that would be way too much work. We don't need another "Kirby" situation.

Whenever someone ask for Samus to not be floaty I wonder if they have ever played a Metroid game in their life.
Hold on a tic... I'll admit I have no experience with the Metroid franchise to make any statement on canon, but logic would lead me to assume that Samus voyages places that have very low gravity. Unless of course the canon material actually explains why she's floaty.
 
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Cutie Gwen

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OK calm down, a simple typo is nothing to make a big fuss about besides that I didn't exactly know how to spell the name since I'm not familiar with Incineroar outside of Smash. It's pretty childish to get so triggered by a typo...
People have been doing this for 5 months and considering I stopped learning English a literal decade ago yet can still spell 'Incinerate' with ease despite having an average IQ last I checked, I feel like it's kind of bad a bunch of grown ass adults don't know how to spell it. And before you go "lol you said incinerate and not Incineroar", remember that Pokemon loves wordplay and what words Incineroar might have used
 

osby

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Man, this thread died spontaneously...

So, um, what's the one thing you'll change about your main in Ultimate (not related to frame data and damage and the like)?

For my boi, there's ONE thing above all that I would get him

HAVE HIM EAT ITEMS!!!!!!!!!!!!!!!!

:yoshi:
Allow Jigglypuff to recover a bit of health when she use Rest.

For Zelda, um... maybe make Nayru's Love grant more intangibility? That would be useful.
 

PeridotGX

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Man, this thread died spontaneously...

So, um, what's the one thing you'll change about your main in Ultimate (not related to frame data and damage and the like)?

For my boi, there's ONE thing above all that I would get him

HAVE HIM EAT ITEMS!!!!!!!!!!!!!!!!

:yoshi:
:ultyoshi:- Wall Cling/Tether
:ultlucas:-Ness's PK Fire.
 

monadoboy

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Man, this thread died spontaneously...

So, um, what's the one thing you'll change about your main in Ultimate (not related to frame data and damage and the like)?

For my boi, there's ONE thing above all that I would get him

HAVE HIM EAT ITEMS!!!!!!!!!!!!!!!!

:yoshi:
I'd make Shulk a tad less cheerful.
 

Arymle Roseanne

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People have been doing this for 5 months and considering I stopped learning English a literal decade ago yet can still spell 'Incinerate' with ease despite having an average IQ last I checked, I feel like it's kind of bad a bunch of grown *** adults don't know how to spell it. And before you go "lol you said incinerate and not Incineroar", remember that Pokemon loves wordplay and what words Incineroar might have used
I understand that but you didn't have to have an outburst about, you could have just simply tell me how to spell Incineroar without the over emphasizing it.
 

Arymle Roseanne

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Oooooh you're new aren't you? Hyperbole is kind of my thing
Well yeah I haven't been here that long but even still I personally feel that wasn't necessary to make a big deal of.

Welcome to Smashboards, kid
Well then...(still much better than GameFAQs though) but then again this is the first time on here that I have been lashed because of a little typo.
 

Cutie Gwen

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I just checked the blog out of curiosity and the site says that Meta Knight's final smash is called Darkness Illusion

3f2.jpg

What the hell is that name? There's nothing illusionary about that new Maximum Whatever super at all, why not something like idk, Darkness Unleashed as it seems Meta Knight stopped pulling punches judging by the extra wings
 

osby

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I just checked the blog out of curiosity and the site says that Meta Knight's final smash is called Darkness Illusion

View attachment 178141
What the hell is that name? There's nothing illusionary about that new Maximum Whatever super at all, why not something like idk, Darkness Unleashed as it seems Meta Knight stopped pulling punches judging by the extra wings
It's obviously a Darkstalkers reference. Meta Knight summons his twin and they both beat up their opponent. /s
 

KarneraMythos

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It's obviously a Darkstalkers reference. Meta Knight summons his twin and they both beat up their opponent. /s
Oh great, now you went ahead and reminded me about how Darkstalkers is never gonna be a thing again outside of crossovers...
Max_Upset.jpg
 
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