Imadethistoseealeak
Smash Champion
- Joined
- Jul 30, 2014
- Messages
- 2,102
It doesn't clear it up because Sonic was playable in a demo in October. And as someone else said Sakurai has said he was added in early 2007. There is no source that Sonic was created in 3 months.I think this is more a case of logic (whether that logic is fallacious or not is unknown).
Sakurai stated that Brawl was held back three months to put Sonic in the game, the implication being that SEGA finally caved and allowed Sonic to be put in around that time. If they didn't have permission to put him in the game until SEGA gave the go ahead, then there was probably no base work for them to use, meaning they made Sonic from scratch in approximately three months for Brawl.
Of course, if they did indeed make Sonic in three months from scratch, they were probably only able to because he was the (near-)sole focus of their development during that time and almost all resources were focused on getting him into the game. Which is what @papagenos is arguing for Banjo: "during E3 2018, Sakurai was giving the go-ahead to put Banjo in Smash, and Sakurai rushed back to Japan and put pretty much his entire development team on the sole purpose of getting Banjo in ASAP since that time".
The implication of this train of thought is that characters only take a full year to make if you have to make other characters (and everything related to all the characters) at the same time, Smash 4's DLC characters don't really matter for the time-scale, because they were most-assured made with a much, much smaller team than Ultimate has; Smash 4 was post-development by that time and most of the team had moved on to other projects, only a skeleton crew was working on Mewtwo, Roy, Lucas, Ryu, Cloud, Corrin and Bayonetta (along with the stages and mii costumes that were also made around that time), this is just how game development works.
Does this clear up the argument for you?
Of course, I am not an expert, I'm only trying to explain what the argument is.
Btw I'm not saying the Banjo situation is impossible, just unlikely, considering dlc is a thing now and also -
Cutting a Pokemon , even to move to dlc doesn't make sense to me. The longer they wait to put Incineroar in the more irrelevant it becomes and I think the Pokemon Company would be on top of that.I don't really get the idea that they would rush banjo together in just a few months when DLC exists though, it makes far more sense to get the game out and then work on him right? unless he was planned and work was done on him beforehand which brings up the question of why microsoft rejected having banjo in the game back when it started development despite publicly claiming they were up for it
And on top of that why cut the pokemon character of all things? that's kind of a big deal and they would've had to work out all the details with the pokemon company and everything.
Im totally down for Banjo getting in according to what happened at E3, and it's 100% possible it's for the base roster. But it makes more sense he would be an early dlc character.
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